YjeMalcolm, chaotic male elven Wizard
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[YjeMalcol the Enchanter] St:18 Dx:17 Co:16 In:20 Wi:17 Ch:13 Chaotic
Dungeons of Doom:23 $:0 HP:92(94) Pw:45(216) AC:-14 Exp:16 T:28075 Burdened
Latest messages
The large dog bites!
You hit the large dog! (2x)
The large dog bites!
You hit the large dog!
The large dog just misses!
The large dog bites!
You hit the large dog!
The large dog misses.
You kill the large dog!
You have a little trouble lifting a dog eared spellbook. Continue? [ynq] (q)
N - a dog eared spellbook.
You rebalance your load. Movement is difficult.
What do you want to use or apply? [c-fhl-nrtvzCIKQRWXZ or ?*]
You put 886 gold pieces into the bag of holding.
You put a set of acid dragon scales into the bag of holding.
You put 3 food rations into the bag of holding.
You put a scroll of light into the bag of holding.
You put a scroll of remove curse into the bag of holding.
You put 2 scrolls of magic mapping into the bag of holding.
You put 2 uncursed scrolls of enchant armor into the bag of holding.
You put 2 scrolls of fire into the bag of holding.
You put a spellbook of sleep into the bag of holding.
You put a potion of invisibility into the bag of holding.
You put a potion of speed into the bag of holding.
You put a ring of protection from shape changers into the bag of holding.
Your movements are only slowed slightly by your load.
#
Medusa hisses!
You meet Medusa's gaze.
You turn to stone...
Your inventory
Amulets
j - an uncursed amulet of magical breathing
u - an uncursed amulet of flying (being worn)
G - an uncursed amulet of reflection
H - an uncursed amulet of ESP
Weapons
J - the uncursed +0 Sting (weapon in hand)
Armor
b - an uncursed fireproof +0 studded leather armor (being worn)
o - a blessed fireproof +4 elven leather helm (being worn)
s - a blessed fireproof +5 small shield (being worn)*
O - an uncursed fireproof +0 cloak of magic resistance (being worn)
S - an uncursed fireproof +0 pair of elven boots (being worn)
U - an uncursed fireproof +0 pair of leather gloves (being worn)
Comestibles
g - 2 uncursed tins of baby sarkany meat
A - an uncursed lizard corpse
E - an uncursed tin of sarkany meat
Spellbooks
N - an [uncursed] dog eared spellbook [of extra healing]
Rings
a - an uncursed ring of conflict
w - an uncursed ring of teleport control (on left hand)
P - an uncursed +2 ring of increase damage
Wands
c - a cursed wand of secret door detection (0:5)
d - a cursed wand of lightning (0:2)
h - an [uncursed] wand of striking [0:0]
l - an [uncursed] wand of digging [0:1]
n - a [cursed] wand of striking [0:1]
I - an uncursed wand of teleportation (0:4)
K - an [uncursed] wand of create monster [0:15]
W - an uncursed wand of magic missile (0:0)
Tools
e - an uncursed blindfold*
r - an uncursed magic lamp (lit)
t - an uncursed +0 unicorn horn
v - an uncursed bag of holding
z - an uncursed tinning kit (0:58)
C - an uncursed bag of holding
Q - a cursed +0 unicorn horn
R - an uncursed pair of lenses
X - an uncursed stethoscope
Z - an uncursed skeleton key
Gems
f - a blessed luckstone
m - an uncursed touchstone
Contents of the bag of holding:
The bag of holding is empty.
Final Attributes
- You were piously aligned.
- Hunger level was 370.
- Your alignment was 150 / 150.
- Monster difficulty range was 3 - 19.
- Level difficulty was 23.
- You were cold resistant.
- You were sleep resistant.
- You were magic-protected.
- You saw invisible.
- You were telepathic.
- You were warned.
- You were aware of the presence of orcs.
- You had infravision.
- You were invisible to others.
- You were stealthy.
- You could teleport.
- You had teleport control.
- You could fly.
- You were protected.
- You were fast.
- You were extremely lucky (12).
- You had extra luck.
- Good luck timed out slowly for you.
- You are dead.
Spells known in the end
Name | Level | Category | Fail | Memory |
force bolt | 1 | attack | 0% | 56% |
detect unseen | 3* | divination | 52% | 0% |
light | 1* | divination | 0% | 0% |
healing | 1 | healing | 0% | 28% |
cure blindness | 2 | healing | 0% | 29% |
finger of death | 7 | attack | 0% | 37% |
magic missile | 2 | attack | 0% | 47% |
sleep | 1 | enchantment | 0% | 54% |
create familiar | 6 | clerical | 100% | 66% |
clairvoyance | 3 | divination | 52% | 88% |
wizard lock | 2 | matter | 0% | 89% |
Vanquished creatures
772 creatures vanquished.
Voluntary challenges
- You used a wielded weapon 1360 times.
- You read items or engraved 491 times.
- You put on armor 95 times.
- You never genocided any monsters.
- You polymorphed 140 items.
- You never changed form.
- You used 1 wish.
- You used 1 wish for magical items.
- You did not wish for any artifacts.
- You engraved Elbereth 630 times.
- You encountered 3 bones levels.
- You used Sokoban shortcuts 7 times.
Your skills at the end
Fighting Skills |
(none) |
Weapon Skills |
dagger | [Expert] |
quarterstaff | [Expert] |
Spellcasting Skills |
attack spells | [Expert] |
enchantment spells | [Basic] |
Dungeon overview
- The Dungeons of Doom: levels 1 to 23
- Level 2:
- a general store, a fountain
- Level 3:
- a sink
- Level 4:
- a fountain
- Stairs down to The Gnomish Mines
- Level 5:
- a fountain
- Level 6: [oracle]
- many fountains
- Level 7:
- a wand shop, a fountain
- Stairs up to Sokoban, level 6
- Level 9:
- a general store, a sink
- Level 10:
- a fountain
- Level 11:
- some fountains
- Level 12:
- some altars to Anhur
- Level 13:
- Portal to The Quest
- Level 14:
- a general store, a fountain
- Level 16:
- some fountains
- Level 19:
- a fountain
- Stairs up to The Ruins of Moria, level 18
- Level 21:
- a fountain, a tree
- Level 23: [medusa] <- You were here
- some fountains, many trees
- The Gnomish Mines: levels 5 to 13
- Level 8: [minetn]
- a temple to Anhur, some fountains
- Level 13: [minend]
- some fountains
Game information
Started: 2014-05-30 04:18:34
Ended: 2014-06-04 12:52:42
Play time: PT01:22:15
Goodbye
Goodbye YjeMalcolm the Wizard...
You turned to stone in The Dungeons of Doom on dungeon level 23 with 138404 points,
and 1594 pieces of gold, after 28075 moves.
Killer: Medusa
You were level 16 with a maximum of 94 hit points when you turned to stone.
You reached the 18th place on the top 100 list.
No Points Name Hp [max]
1 1516220 weirdvic-Wiz-Hum-Fem-Neu ascended to
demigoddess-hood. 56 [184]
2 1001884 unnht-Wiz-Vam-Fem-Law ascended to demigoddess-hood. 401 [401]
3 855985 weirdvic-Val-Hum-Fem-Cha died on the Plane of Water.
Drowned in a moat (with the Amulet). 440 [440]
16 146308 Sylpheed-Val-Hum-Fem-Law died in The Ruins of Moria
on level 16 [max 21]. Killed by a deep orc, while
sleeping. - [131]
17 139312 ABOCbKA-Tou-Hum-Fem-Neu turned to stone in The
Dungeons of Doom on level 23. Petrified by Medusa. 152 [152]
*18 138404 YjeMalcolm-Wiz-Elf-Mal-Cha turned to stone in The
Dungeons of Doom on level 23. Petrified by Medusa. 92 [94]
19 130126 YjeMalcolm-Tou-Hum-Mal-Neu died in The Ruins of Moria
on level 16 [max 27]. Killed by Durin's Bane. - [114]
20 125640 jente-Mon-Hum-Mal-Law died in The Quest on level 14
[max 25]. Killed by a xorn. - [85]