YjeMalcolm, lawful male human Archeologist ----------- |.........| ---|.........| ....[....<....| -.|.|.........| |.|.|.........| |.|------------ .|/|.. |.|%|.-- |.d%[... -.s@.s-- ........ ------- [YjeMalcol the Exhumer] St:18/02 Dx:11 Co:13 In:16 Wi:15 Ch:10 Lawful Gnomish Mines:10 $:55 HP:0(75) Pw:54(54) AC:2 Exp:10 T:7544 Hungry Burdened Latest messages You add "Elbereth" with your fingers to the writing in the dust. (2x) The ettin mummy turns to flee! The giant spider turns to flee! The invisible vampire turns to flee! You miss the invisible vampire. You see here a rothe corpse. You miss the human zombie. The human zombie hits! You hit the human zombie! (2x) You miss the human zombie. The human zombie hits! You destroy the human zombie! Welcome to experience level 10. You feel perceptive! You see here a mummy wrapping. There are several objects here. You have a little trouble lifting K - 2 red gems. You have a little trouble lifting M - a violet gem. You see here a mummy wrapping. The rothe hits! The rothe bites! (2x) You hit the rothe! You kill the rothe! The giant spider bites! # Are you sure you want to pray? [yn] (n) You begin praying to Quetzalcoatl. The giant spider bites! The little dog bites! You die... Your inventory Weapons a - an uncursed +3 bullwhip (weapon in hand)* s - 5 uncursed [+0] daggers t - an uncursed poisoned [+0] dart U - 12 [uncursed +0] daggers Armor k - an [uncursed] +0 elven mithril-coat (being worn) q - an [uncursed] rotted +0 pair of jackboots [high] (being worn) x - an uncursed +0 iron skull cap [orcish helm] (being worn) Q - an [uncursed] +0 apron [alchemy smock] (being worn) Comestibles d - 2 uncursed food rations (in quiver)* r - an [uncursed] melon u - 2 [uncursed] lichen corpses y - an [uncursed] fortune cookie W - 2 [uncursed] slime molds Scrolls C - 3 [uncursed] unlabeled scrolls [of blank paper] E - a [blessed] unlabeled scroll [of blank paper] Rings m - an uncursed ring of poison resistance (on right hand) O - a cursed -1 ring of protection Wands v - an [uncursed] wand of digging [0:2] B - an [uncursed] wand of striking [0:0] G - an [uncursed] wand of cold [0:4] Tools e - an uncursed +0 pick-axe (wielded in other hand)* f - an uncursed tinning kit (0:49)* h - an uncursed sack* j - an [uncursed fire] horn [0:4] l - an [uncursed wax] candle D - 4 [uncursed tallow] candles F - a blessed [magic] lamp called magic (lit) J - an uncursed key [skeleton key] L - a [cursed tallow] candle Gems c - an [uncursed] worthless piece of white glass g - an uncursed touchstone* i - an [uncursed] worthless piece of orange glass H - 3 [uncursed] sapphires I - an [uncursed] green gem [emerald] K - 2 [uncursed] red gems [ruby] M - an [uncursed] violet gem [amethyst] X - an uncursed luckstone Y - 3 [uncursed] obsidian stones Contents of the sack: 1093 gold pieces an uncursed scroll called confuse monster [of confuse monster] a [blessed] scroll called confuse monster [of confuse monster] an [uncursed] scroll labeled JUYED AWK YACC [of create monster] an uncursed scroll labeled VE FORBRYDERNE [of enchant armor] an uncursed scroll labeled VERR YED HORRE [of light] an [uncursed] scroll of enchant weapon an uncursed scroll of identify a [blessed] scroll of identify an [uncursed] spellbook of cure blindness an [uncursed] spellbook of detect monsters a blessed spellbook of stone to flesh a cursed potion called juice? [of fruit juice] a cursed potion of confusion Final Attributes You were piously aligned. Hunger level was 119. Your alignment was 47 / 47. Monster difficulty range was 1 - 10. Level difficulty was 10. You were cold resistant. You were poison resistant. You were acid resistant. You saw invisible. You had automatic searching. You were stealthy. You were fast. You were wielding two weapons at once. You were unlucky (-1). You had extra luck. Bad luck timed out slowly for you. Good luck timed out slowly for you. You are dead. Spells known in the end Name Level Category Fail Memory a - stone to flesh 3 healing 100% 75% b - detect monsters 1 divination 100% 93% c - cure blindness 2 healing 100% 93% Vanquished creatures a large dog a dwarf king a stone giant an elf mummy 2 giant beetles a quivering blob 5 wolves (7 created) a gremlin (2 created) 2 leprechauns 2 giant spiders (5 created) a horse a gnome king a brown pudding a chickatrice 2 jaguars a blue jelly a gnome mummy a human zombie 2 snow ants a wood nymph (3 created) a mountain nymph (2 created) an orc shaman a rock piercer (2 created) a rock mole (4 created) a pony a fog cloud a yellow light 9 gnome lords (12 created) 2 gnomish wizards 6 kobold mummies (7 created) a red naga hatchling (2 created) a golden naga hatchling (2 created) a barrow wight an elf zombie (3 created) a paper golem a wax golem a giant ant 3 little dogs (4 created) 2 kittens (3 created) 3 dwarves (22 created) a kobold shaman 2 rothes (3 created) a centipede 6 dwarf zombies 2 werejackals an iguana 3 killer bees an acid blob 3 gas spores 2 hobbits (6 created) 5 manes 3 large kobolds 2 hobgoblins 7 giant rats 4 cave spiders a brown mold a green mold a red mold 68 gnomes (71 created) a gnome zombie 6 geckos (8 created) 12 jackals (13 created) 2 foxes a kobold 3 goblins 6 sewer rats 6 grid bugs (9 created) 3 lichens (6 created) 4 kobold zombies 7 newts 233 creatures vanquished. Voluntary challenges You used a wielded weapon 382 times. You read items or engraved 71 times. You put on armor 15 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You engraved Elbereth 93 times. You encountered 1 bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills two weapon combat [Basic] Weapon Skills pick-axe [Basic] sling [Basic] whip [Skilled] Spellcasting Skills (none) Dungeon overview The Dungeons of Doom: levels 1 to 7 Level 2: Stairs down to The Gnomish Mines Level 6: [oracle] many fountains Level 7: some sinks The Gnomish Mines: levels 3 to 10 Level 5: [minetn] many shops, a temple to Quetzalcoatl, some fountains, some trees Level 10: [minend] <- You were here a fountain Game information Started: 2014-05-03 09:52:08 Ended: 2014-05-04 12:26:58 Play time: PT00:28:25 Goodbye YjeMalcolm the Archeologist... You died in The Gnomish Mines on dungeon level 10 with 14635 points, and 1148 pieces of gold, after 7544 moves. Killer: little dog, while praying You were level 10 with a maximum of 75 hit points when you died. You reached the 27th place on the top 100 list. No Points Name Hp [max] 1 575591 nooodl-Arc-Dwa-Fem-Law died on the Astral Plane. Killed by Death (with the Amulet). - [79] 2 408903 Vis-Arc-Hum-Fem-Law turned to stone in The Dragon Caves on level 43. Petrified by an Olog-hai. 185 [198] 3 379238 weirdvic-Rog-Orc-Mal-Cha turned to stone in The Dungeons of Doom on level 24 [max 25]. Petrified by a sergeant. 257 [257] 25 15921 gerster-Wiz-Hum-Mal-Neu died in The Dungeons of Doom on level 7 [max 9]. Killed by a leocrotta. - [72] 26 15324 hyphie-Wiz-Vam-Fem-Cha died in The Gnomish Mines on level 6 [max 11]. Killed by a bolt of lightning. - [60] *27 14635 YjeMalcolm-Arc-Hum-Mal-Law died in The Gnomish Mines on level 10. Killed by a little dog, while praying. - [75] 28 14454 Sylpheed-Val-Hum-Fem-Law turned to stone in Sokoban on level 6 [max 9]. Petrified by a chickatrice. 92 [92] 29 14438 Sylpheed-Val-Hum-Fem-Law was poisoned in The Gnomish Mines on level 5 [max 7]. Poisoned by a rotted winter wolf corpse. 68 [89]