YjeMalcolm, chaotic female human Monk ------- |.....| |......## |.....| # ------ |...^.-###################################[################.......| |.>...| # |......| |.n....############@C###)##(#################%#########(###|..<.^.| ------- . # #|......-# 1 . ### #------.-# # ----- #### ##### ###|...-# # #....|# # 1 |...-################## #---------- |.^.|# % #.........| ----- ###|....^.<.| #-......^.| ---------- [YjeMalcol the Student of Stones] St:18 Dx:16 Co:13 In:10 Wi:15 Ch:9 Chaotic Dungeons of Doom:11 $:0 HP:0(56) Pw:62(62) AC:2 Exp:11 T:9350 Latest messages Never mind. What do you want to throw? [tw or ?*] In what direction? d - an uncursed crossbow bolt. You have no ammunition readied! What do you want to ready? [- dt or ?*] d - an uncursed crossbow bolt (in quiver). In what direction? The crossbow bolt hits it. What do you want to ready? [- t or ?*] Never mind. What do you want to wield? [- tw or ?*] You are empty handed. You begin striking monsters with your gloved hands. You hit the mountain centaur! You hit the mountain centaur. The mountain centaur hits! The mountain centaur kicks! (2x) The mountain centaur hits! The mountain centaur misses. The mountain centaur kicks! You write "Elbereth" with your fingers into the dust. The mountain centaur hits! The mountain centaur kicks! (2x) The mountain centaur hits! The mountain centaur kicks! (2x) You add "Elbereth" with your fingers to the writing in the dust. The mountain centaur hits! The mountain centaur kicks! (2x) You die... Your inventory Amulets r - an uncursed amulet of flying (being worn) Weapons t - an uncursed [rustproof +0] athame named Magicbane [Magicbane] w - an uncursed [+0] crossbow Armor a - an uncursed +2 pair of leather gloves (being worn)* b - an uncursed +1 robe (being worn)* g - an uncursed +0 elven leather helm (being worn) S - an [uncursed] +1 T-shirt (being worn) Comestibles c - 2 uncursed food rations e - an [uncursed] slime mold I - an [uncursed] food ration K - an [uncursed] lizard corpse Potions V - a [blessed] potion of object detection Z - 2 [uncursed] potions of object detection Rings s - an uncursed iron ring [of teleport control] u - an uncursed iron ring [of teleport control] v - an uncursed ring called conflict [of conflict] y - an uncursed engagement ring [of regeneration] C - an uncursed +2 ring of gain wisdom (on left hand) E - a cursed [-1] coral ring [of increase damage] L - an uncursed silver ring [of searching] T - an uncursed wooden ring [of shock resistance] Wands A - an [uncursed] aluminum wand [of speed monster (0:7)] F - a [blessed] wand of striking named empty [0:0] J - an [uncursed] wand of magic missile named empty [0:0] P - a [cursed] wand of teleportation [0:0] U - an [uncursed] forked wand [of lightning (0:8)] Tools f - an uncursed bag [oilskin sack] j - an [uncursed] partly used [wax] candle (lit) n - an [uncursed] bag of tricks [0:6] o - an uncursed bag [sack] x - an [uncursed] magic whistle z - an uncursed bag called holding [of holding] M - an [uncursed] magic whistle N - an [uncursed] pair of lenses O - 3 [blessed tallow] candles R - an uncursed lock pick Y - an [uncursed] partly used [wax] candle Gems h - an [uncursed] white gem [worthless glass] l - 2 uncursed gray stones [flint] B - an uncursed stone called lucky [luckstone] W - 7 [uncursed] black gems [worthless glass] X - 4 [uncursed] blue gems [worthless glass] The oilskin sack is empty. The sack is empty. Contents of the bag of holding: 334 gold pieces an uncursed scroll labeled ASHPD [of enchant weapon] an uncursed scroll labeled ASHPD [of enchant weapon] 2 uncursed scrolls labeled LOREM IPSUM [of teleportation] an uncursed scroll labeled LOREM IPSUM [of teleportation] an uncursed scroll of gold detection an [uncursed] scroll of identify an [uncursed] scroll of scare monster an [uncursed] colorful spellbook [of detect food] an uncursed black potion [of fruit juice] an uncursed icy potion [of blindness] a [blessed] icy potion [of blindness] an [uncursed] murky potion [of restore ability] 6 uncursed potions called booze [of booze] a cursed potion called booze [of booze] an uncursed potion of enlightenment a blessed potion of gain energy 2 uncursed potions of hallucination a [cursed] potion of healing an uncursed potion of monster detection an uncursed potion of object detection a cursed potion of paralysis an [uncursed] potion of sickness an uncursed puce potion [of levitation] an uncursed steamy potion [of invisibility] an uncursed swirly potion [of speed] an uncursed viscous potion [of see invisible] an uncursed [magic] lamp an uncursed magic marker (0:56) an [uncursed] magic marker [0:70] 6 uncursed black gems [worthless glass] 2 uncursed black gems [obsidian] 6 uncursed blue gems [worthless glass] an uncursed blue gem [sapphire] an uncursed blue gem [turquoise] 2 uncursed green gems [worthless glass] 2 uncursed green gems [jade] 4 uncursed green gems [emerald] 5 uncursed orange gems [worthless glass] 3 uncursed red gems [worthless glass] 2 uncursed red gems [ruby] an uncursed red gem [jasper] 2 uncursed violet gems [amethyst] an uncursed violet gem [worthless glass] 2 uncursed white gems [worthless glass] 2 uncursed white gems [diamond] 6 uncursed yellow gems [worthless glass] an uncursed yellow gem [chrysoberyl] an uncursed yellowish brown gem [topaz] 5 uncursed yellowish brown gems [worthless glass] Final Attributes You were piously aligned. Hunger level was 360. Your alignment was 56 / 56. Monster difficulty range was 1 - 11. Level difficulty was 11. You were fire resistant. You were sleep resistant. You were shock resistant. You were poison resistant. You saw invisible. You were warned. You had automatic searching. You were stealthy. You could fly. You were fast. You were lucky (3). You had extra luck. Bad luck timed out slowly for you. Good luck timed out slowly for you. You are dead. Spells known in the end Name Level Category Fail Memory a - healing 1 healing 0% 54% Vanquished creatures a winged gargoyle a large mimic a long worm a couatl a hill giant (2 created) 2 small mimics a warhorse a xan a quantum mechanic (2 created) a giant turtle a gelatinous cube a pyrolisk a large dog a flaming sphere a shocking sphere a tiger (2 created) a gargoyle a dwarf king 2 tengu a leocrotta an energy vortex a Grey-elf (2 created) a giant beetle (2 created) a wolf a winter wolf cub a lynx a leprechaun an orc-captain an iron piercer a mumak 3 giant spiders (4 created) a scorpion a vampire bat 3 gnome kings (2 created) an owlbear a werewolf 2 Green-elves a lizard a chickatrice a dog a housecat 4 dwarf lords a blue jelly a dust vortex a gnome mummy 3 snakes 3 apes a human zombie a Woodland-elf a soldier ant a fire ant 4 snow ants a bugbear 2 wood nymphs (5 created) 2 water nymphs (7 created) 4 mountain nymphs (7 created) 3 Uruk-hai an orc shaman 2 rock piercers (3 created) a rock mole a woodchuck 2 ponies 2 yellow lights 3 shriekers (4 created) a violet fungus 17 gnome lords (18 created) 5 gnomish wizards a white naga hatchling an elf zombie 11 giant ants 2 little dogs 2 floating eyes 2 kittens (3 created) 21 dwarves (22 created) a kobold lord (2 created) a kobold shaman a rothe (3 created) a rabid rat 5 monkeys 4 orc zombies 2 wererats (1 created) 4 muggers 2 iguanas 6 killer bees (14 created) 3 acid blobs 4 hobbits 17 manes a hobgoblin (2 created) a giant rat 3 cave spiders a brown mold 2 yellow molds a green mold 2 red molds 83 gnomes 8 garter snakes 4 geckos (6 created) 4 foxes 2 kobolds 7 goblins 5 sewer rats 15 grid bugs 7 bats (9 created) 10 lichens (14 created) 3 newts (6 created) 366 creatures vanquished. Voluntary challenges You were vegetarian. You never hit with a wielded weapon. You read items or engraved 124 times. You put on armor 34 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You engraved Elbereth 163 times. You encountered 1 bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills martial arts [Expert] Weapon Skills (none) Spellcasting Skills healing spells [Skilled] Dungeon overview The Dungeons of Doom: levels 1 to 11 Level 2: a scroll shop, a fountain Level 3: a general store, a fountain Level 4: a music store Stairs down to The Gnomish Mines Level 6: a fountain Level 7: an altar Level 8: [oracle] many fountains Level 9: Stairs up to Sokoban, level 8 Level 10: many trees Level 11: [nymph] <- You were here Stairs up to Town, level 10 The Gnomish Mines: levels 5 to 12 Level 7: [minetn] many shops, a temple, some fountains, a sink Level 12: [minend] a fountain Town: levels 9 to 10 Level 9: [town] some shops, some fountains Game information Started: 2014-02-04 04:24:41 Ended: 2014-02-06 00:51:27 Play time: PT00:47:19 Punardarsanaya YjeMalcolm the Monk... You died in The Dungeons of Doom on dungeon level 11 with 29770 points, and 334 pieces of gold, after 9350 moves. Killer: mountain centaur You were level 11 with a maximum of 56 hit points when you died. You reached the 81st place on the top 100 list. No Points Name Hp [max] 1 1926294 Graylight-Rog-Hum-Mal-Cha ascended to demigod-hood. 557 [558] 2 1644240 percy11-Val-Hum-Mal-Law ascended to demigod-hood. 305 [373] 3 1592018 russ37-Tou-Hum-Mal-Neu ascended to demigod-hood. 354 [364] 79 31151 YjeMalcolm-Wiz-Hum-Mal-Cha died in The Gnomish Mines on level 6 [max 10]. Killed by a leocrotta. - [85] 80 30789 ranchero-Tou-Hum-Mal-Neu died in The Dungeons of Doom on level 13 [max 14]. Killed by an ogre king, while sleeping. - [112] *81 29770 YjeMalcolm-Mon-Hum-Fem-Cha died in The Dungeons of * Doom on level 11 [max 12]. Killed by a mountain centaur. - [56] 82 29009 JaeB-Val-Dwa-Fem-Law turned to stone in The Dungeons of Doom on level 12. Petrified by a chickatrice. 131 [131] 83 28898 Mortuis-Con-Hum-Mal-Cha died in The Dungeons of Doom on level 9 [max 10]. Killed by an energy vortex. - [92]