XVar, chaotic male orcish Wizard
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[XVar the Conjurer] St:12 Dx:15 Co:16 In:16 Wi:9 Ch:11 Chaotic
Dungeons of Doom:2 $:91 HP:0(24) Pw:26(26) AC:9 Exp:3 T:928 Fainted
Latest messages
The grid bug is killed!
Wizard needs food, badly!
You hear the footsteps of a guard on patrol.
You faint from lack of food.
You regain consciousness.
The grid bug bites!
You kill the grid bug!
It is not so easy to open this tin.
You stop opening the tin.
You faint from lack of food.
You regain consciousness.
It is not so easy to open this tin.
You stop opening the tin.
You faint from lack of food.
You regain consciousness.
You faint from lack of food.
You regain consciousness.
You faint from lack of food.
You regain consciousness.
You faint from lack of food.
You regain consciousness.
You faint from lack of food.
You regain consciousness.
y - a runed dagger.
z - a tin.
You faint from lack of food.
You regain consciousness.
You faint from lack of food.
The jackal bites! (16x)
You die...
Your inventory
Weapons
a - a blessed +1 quarterstaff (weapon in hands)*
y - an [uncursed +0] runed dagger [elven]
Armor
b - a cursed +0 cloak of magic resistance (being worn)*
Comestibles
x - 2 [uncursed] tins [of lichen]
z - an [uncursed] tin [of newt meat]
Scrolls
i - an uncursed scroll of confuse monster*
j - 2 cursed scrolls of enchant weapon*
o - a [cursed] scroll labeled FOOBIE BLETCH [of identify]
q - an [uncursed] scroll labeled GNIK SISI VLE [of scare monster]
u - an [uncursed] scroll labeled FOOBIE BLETCH [of identify]
Spellbooks
k - a blessed spellbook of force bolt*
l - a cursed spellbook of light*
Potions
f - an uncursed potion of monster detection*
g - an uncursed potion of speed*
r - an [uncursed] potion of enlightenment
w - a [blessed] swirly potion [of invisibility]
Rings
d - an uncursed ring of teleport control (on left hand)*
e - an uncursed +1 ring of increase damage (on right hand)*
s - an [uncursed] jet ring [of regeneration]
Wands
c - an uncursed wand of secret door detection (0:14)*
Gems
n - an [uncursed] blue gem [worthless glass]
p - an [uncursed] red gem [garnet]
Final Attributes
- You were fervently aligned.
- Hunger level was -176.
- Your alignment was 13 / 14.
- Monster difficulty range was 0 - 2.
- Level difficulty was 2.
- You were poison resistant.
- You were magic-protected.
- You had infravision.
- You had teleport control.
- You had a +1 damage bonus.
- Your luck was zero.
- You are dead.
Spells known in the end
Name | Level | Category | Fail | Memory |
force bolt | 1 | attack | 0% | 96% |
light | 1 | divination | 0% | 96% |
Vanquished creatures
16 creatures vanquished.
Voluntary challenges
- You were an atheist.
- You went without food.
- You used a wielded weapon 11 times.
- You read items or engraved 1 time.
- You put on armor 1 time.
- You never genocided any monsters.
- You never polymorphed an object.
- You never changed form.
- You used no wishes.
- You never engraved Elbereth.
- You never encountered a bones level.
- You never used any Sokoban shortcuts.
Your skills at the end
Fighting Skills |
(none) |
Weapon Skills |
quarterstaff | [Basic] |
Spellcasting Skills |
attack spells | [Basic] |
enchantment spells | [Basic] |
Dungeon overview
- The Dungeons of Doom: levels 1 to 2
- Level 1:
- some fountains, a sink
- Level 2: <- You were here
Game information
Seed: 1437326619
Started: 2015-05-08 21:24:53
Ended: 2015-05-08 21:42:58
Play time: PT00:02:00
Goodbye
Goodbye XVar the Wizard...
You died in The Dungeons of Doom on dungeon level 2 with 306 points,
and 91 pieces of gold, after 928 moves.
Killer: jackal, while fainted from lack of food
You were level 3 with a maximum of 24 hit points when you died.
You reached the 44th place on the top 100 list.
No Points Name Hp [max]
1 239108 Vis-Arc-Hum-Mal-Law died in The Dungeons of Doom on
level 27. Drowned in a moat by an electric eel. 81 [122]
2 149935 jente-Wiz-Vam-Mal-Cha turned to stone in The Dungeons
of Doom on level 24. Petrified by Medusa. 104 [141]
3 43951 ulit-Val-Hum-Mal-Law died in The Dungeons of Doom on
level 8 [max 11]. Killed by a werewolf. - [121]
42 486 jente-Hea-Hum-Fem-Neu died in The Dungeons of Doom on
level 3. Killed by a goblin, while frozen by a
monster's gaze. - [29]
43 372 ulit-Tou-Hum-Mal-Neu died in The Dungeons of Doom on
level 2. Killed by contaminated water. - [10]
*44 306 XVar-Wiz-Orc-Mal-Cha died in The Dungeons of Doom on
* level 2. Killed by a jackal, while fainted from lack
of food. - [24]
45 291 jente-Mon-Hum-Mal-Cha died in The Dungeons of Doom on
level 2. Disintegrated by a blast of disintegration. 13 [16]
46 215 Vis-Kni-Hum-Mal-Law quit in The Dungeons of Doom on
level 2. 16 [16]