WuX, chaotic male human Rogue ----------- ----------- |....|....--- |.........| |..``|``...>| |.........| |.........--- |./...u...| |....|....| |....<....| |-.--------- |......Y..| |....|.....| |....&....| |....|.....| |......F..| |..........| |........d| |....|.....----------------@| |....|............*........)| ----------------------------- [WuX the Rogue] St:16 Dx:18 Co:15 In:10 Wi:8 Ch:9 Chaotic Sokoban:8 $:0 HP:0(63) Pw:28(28) AC:6 Exp:8 T:7578 Strained Latest messages You are down in the dumps. "It's on the house!" A mysterious force prevents the succubus from teleporting! You feel very attracted to the succubus. The succubus murmurs sweet nothings into your ear. Time stands still while you and the succubus lie in each other's arms... The succubus seems to have enjoyed it more than you... You are down in the dumps. The succubus demands that you pay her, but you refuse... A mysterious force prevents the succubus from teleporting! Something is written here in the dust. You read: "ElberethElb?rethE|b:?e?h[ bere?h?lbercthElb et?Elbe?cthEl?erethElbcrc?hElberc?nEl|c?etnEl|ere hElbOrethFlbc?ethEl|e?eth_lbc?ethElber?thEl?(rethElbereth|lb?ret |lberethE?bcrethEl|cre?hElbe et?El|e?c?n?lberethE|bcrct E bcr?thElbe?cj". You see here a dagger. The succubus turns to flee! What do you want to wear? [bckqDM or ?*] You finish your dressing maneuver. What do you want to wear? [kqDM or ?*] You finish your dressing maneuver. There is an open door here. You see here 2 warg corpses. The warg bites! Unknown command ' '. You can only lift one of the 2 warg corpses lying here. You have much trouble lifting a warg corpse. Continue? [ynq] (q) z - a warg corpse. You stagger under your heavy load. Movement is very hard. The warg bites! (4x) You don't have enough stamina to move. The warg bites! (2x) You die... Your inventory Weapons a - an uncursed +1 short sword (weapon in hand)* j - 2 uncursed +0 daggers* m - an [uncursed +0] crude dagger [orcish] O - an [uncursed +0] long sword W - an [uncursed +0] dagger Armor b - an [uncursed +0] studded leather armor c - an uncursed +1 leather armor (being worn)* k - an [uncursed +0] pair of jungle boots [kicking] q - an [uncursed +1] iron skull cap [orcish helm] D - an [uncursed] +0 iron skull cap [orcish helm] (being worn) M - an [uncursed +0] red-eyed shield [orcish] Comestibles n - an [uncursed] tripe ration w - an [uncursed] food ration z - an [uncursed] warg corpse V - an [uncursed] lizard corpse Scrolls u - an [uncursed] scroll of teleportation x - an [uncursed] scroll labeled LEP GEX VEN ZEA [of earth] Potions d - an [uncursed] amber potion [of see invisible] Z - an [uncursed] puce potion [of object detection] Wands i - an [uncursed] wand called vanish [of teleportation (0:4)] H - an [uncursed] wand of striking [0:6] Tools e - an uncursed lock pick* l - an [uncursed] leash s - an uncursed sack* Y - an [uncursed] blindfold Gems h - 2 [uncursed] blue gems [worthless glass] o - an [uncursed] yellowish brown gem [worthless glass] p - 2 [uncursed] violet gems [worthless glass] X - an [uncursed] black gem [worthless glass] Contents of the sack: 2368 gold pieces an [uncursed] scroll called 300 zm [of punishment] an [uncursed] scroll called enchant armor or remove curse [of destroy armor] a [blessed] scroll called enchant armor or remove curse 2 [of magic mapping] 2 [blessed] scrolls called identify [of identify] a [cursed] scroll of create monster a [cursed] unlabeled scroll [of blank paper] an [uncursed] unlabeled scroll [of blank paper] 2 [uncursed] dark green potions [of paralysis] an [uncursed] greasy potion [of booze] an [uncursed] icy potion [of blindness] a [cursed] luminescent potion [of healing] Final Attributes You were piously aligned. Hunger level was 545. Your alignment was 47 / 47. Monster difficulty range was 1 - 8. Level difficulty was 8. You were poison resistant. You were stealthy. Your luck was zero. You are dead. You didn't know any spells. Vanquished creatures 2 wargs (4 created) a flaming sphere a tengu 3 giant beetles a quivering blob 4 wolves (8 created) an iron piercer a gnome king (2 created) a dwarf mummy a giant eel a lizard (2 created) a chickatrice 2 dingos a jaguar 2 human zombies 2 fire ants 3 snow ants a mountain nymph an orc shaman a rock mole a fog cloud a yellow light (2 created) a gnome lord (4 created) a barrow wight a paper golem a giant ant a little dog (3 created) a kobold shaman 5 rothes a centipede a monkey 5 dwarf zombies 4 iguanas (7 created) a gas spore a hobbit (2 created) 2 hobgoblins 3 giant rats (4 created) a green mold (2 created) 11 garter snakes 2 geckos 17 jackals (19 created) 3 foxes 5 goblins 9 grid bugs (10 created) a bat (2 created) 2 lichens (3 created) a kobold zombie 15 newts (19 created) 129 creatures vanquished. Voluntary challenges You used a wielded weapon 238 times. You read items or engraved 577 times. You put on armor 6 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You engraved Elbereth 548 times. You never encountered a bones level. You used Sokoban shortcuts 1 time. Your skills at the end Fighting Skills (none) Weapon Skills dagger [Basic] short sword [Skilled] Spellcasting Skills (none) Dungeon overview The Dungeons of Doom: levels 1 to 9 Level 2: a scroll shop Level 3: a scroll shop Level 4: a sink Stairs down to The Gnomish Mines Level 5: an altar to Kos, a fountain Level 7: an altar Level 9: Stairs up to Sokoban, level 8 Sokoban: Level 8: [soko3] <- You were here Game information Seed: 1897340424 Started: 2015-05-16 21:56:46 Ended: 2015-05-16 22:48:02 Play time: PT00:10:28 Goodbye WuX the Rogue... You died in Sokoban on dungeon level 8 with 15252 points, and 2368 pieces of gold, after 7578 moves. Killer: warg You were level 8 with a maximum of 63 hit points when you died. You reached the 18th place on the top 100 list. No Points Name Hp [max] 1 942910 Mandevil-Arc-Dwa-Fem-Law escaped the dungeon with a fake Amulet [max level 50]. 377 [377] 2 239108 Vis-Arc-Hum-Mal-Law died in The Dungeons of Doom on level 27. Drowned in a moat by an electric eel. 81 [122] 3 149935 jente-Wiz-Vam-Mal-Cha turned to stone in The Dungeons of Doom on level 24. Petrified by Medusa. 104 [141] 16 16715 ulit-Mon-Hum-Mal-Neu died in The Gnomish Mines on level 12. Killed by brainlessness. 47 [71] 17 16346 lance-Ran-Gno-Mal-Neu died in The Dungeons of Doom on level 10. Killed by a giant mummy. - [62] *18 15252 WuX-Rog-Hum-Mal-Cha died in Sokoban on level 8 [max 9]. Killed by a warg. - [63] 19 11470 jente-Arc-Hum-Mal-Law died in The Gnomish Mines on level 4 [max 8]. Killed by an exploding wand. - [77] 20 11063 jente-Arc-Hum-Mal-Law died in The Gnomish Mines on level 7 [max 12]. Killed by a pyrolisk. - [63]