Vis, lawful male human Archeologist ---- --..| |...-- |....| --- -- ---.-- ---.-- ...---- |(| |....------- -- ........ |.| --- ..........---.-- ...... |.|---.-- --...................| |.|-....---................ |.|dd....|*............- |dd@k.d.- -............- |dd.M...| |........| |.|d....---......--- |.|...........).-- |.|.............| |.......---.....| ---.-....----%----- |.............| |...----------- ----- [Vis the Investigator] St:15 Dx:14 Co:12 In:16 Wi:13 Ch:8 Lawful Gnomish Mines:5 $:97 HP:0(46) Pw:7(27) AC:10 Exp:6 T:2173 Burdened Latest messages The gnome mummy hits! The air crackles around the kobold shaman. The gnome mummy hits! The kobold shaman points at you, then curses. Unknown command ' '. The gnome mummy hits! (2x) The kobold shaman points at you, then curses. (2x) The gnome mummy hits! The jackal drops 2 worthless pieces of yellowish brown glass. The jackal drops a club. The gnome mummy hits! The kobold shaman points at you, then curses. The jackal picks up a worthless piece of blue glass. The gnome mummy hits! The kobold shaman casts a spell at you! Your brain is on fire! The jackal picks up a club. The gnome mummy hits! (2x) The kobold shaman points at you, then curses. (2x) The gnome mummy hits! The jackal drops a worthless piece of blue glass. The jackal drops a club. The gnome mummy hits! The kobold shaman points at you, then curses. The jackal picks up a worthless piece of blue glass. You have a little trouble lifting e - an uncursed +0 pick-axe. Your movements are slowed slightly because of your load. The jackal picks up a club. The gnome mummy hits! You die... Your inventory Weapons p - an [uncursed +0] crude dagger [orcish] y - an uncursed +2 bullwhip (alternate weapon; not wielded)* Comestibles d - 3 uncursed food rations* l - 2 [uncursed] candy bars q - an [uncursed] lichen corpse r - an [uncursed] apple H - 2 [uncursed] food rations Rings a - an [uncursed] moonstone ring [of invisibility] t - an [uncursed +2] glass ring [of increase damage] Wands j - an [uncursed] wand of slow monster [0:5] Tools e - an uncursed +0 pick-axe* f - an uncursed tinning kit (0:54)* h - an uncursed sack* i - an uncursed oil lamp* s - an [uncursed] bag [oilskin sack] C - an [uncursed] tin whistle S - 2 [uncursed tallow] candles Gems g - an uncursed touchstone* o - 9 [uncursed] worthless pieces of green glass u - 19 [uncursed] worthless pieces of red glass v - 17 [uncursed] worthless pieces of white glass w - 5 [uncursed] worthless pieces of blue glass z - 10 [uncursed] worthless pieces of violet glass A - 5 [uncursed] worthless pieces of yellow glass B - 6 [uncursed] worthless pieces of yellowish brown glass D - an [uncursed] jasper stone E - an [uncursed] garnet stone F - 4 [uncursed] worthless pieces of orange glass G - an [uncursed] opal The sack is empty. Contents of the oilskin sack: 930 gold pieces an [uncursed] scroll labeled ACHAT SHTAYIM SHALOSH [of gold detection] an [uncursed] scroll labeled ETAOIN SHRDLU [of enchant armor] 2 [uncursed] scrolls labeled GHOTI [of light] an [uncursed] colorful spellbook [of identify] a [cursed] ochre spellbook [of detect treasure] an [uncursed] cloudy potion [of levitation] a [cursed] greasy potion [of gain ability] an [uncursed] murky potion [of sleeping] an [uncursed] yellow potion [of blindness] Final Attributes You were devoutly aligned. Hunger level was 363. Your alignment was 19 / 20. Monster difficulty range was 0 - 5. Level difficulty was 5. You were stealthy. You were a werejackal. You were fast. You were unlucky (-1). Quetzalcoatl was angry with you (1). You are dead. You didn't know any spells. Vanquished creatures a rock mole a gnome lord (2 created) a black naga hatchling a straw golem a kitten a kobold shaman (2 created) 4 hill orcs a werejackal an iguana a coyote 3 giant rats 17 gnomes (23 created) 2 gnome zombies 2 geckos 10 jackals (19 created) a fox 2 goblins 2 sewer rats 2 grid bugs 5 bats 3 lichens (5 created) a kobold zombie 4 newts (5 created) 67 creatures vanquished. Voluntary challenges You used a wielded weapon 109 times. You read items or engraved 2 times. You put on armor 2 times. You never genocided any monsters. You never polymorphed an object. You changed form 3 times. You used no wishes. You never engraved Elbereth. You never encountered a bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills pick-axe [Skilled] sling [Basic] whip [Basic] Spellcasting Skills (none) Dungeon overview The Dungeons of Doom: levels 1 to 3 Level 2: some fountains, a sink Portal to Advent Calendar Level 3: Stairs down to The Gnomish Mines Advent Calendar: Level 4: [advcal] many trees The Gnomish Mines: levels 4 to 5 Level 5: <- You were here Game information Seed: 330331034 Started: 2015-12-24 17:53:23 Ended: 2015-12-24 19:20:02 Play time: PT00:07:25 Goodbye Vis the Archeologist... You died in The Gnomish Mines on dungeon level 5 with 2671 points, and 1027 pieces of gold, after 2173 moves. Killer: gnome mummy You were level 6 with a maximum of 46 hit points when you died. You didn't beat your previous score of 6101 points. 1 362785 tertium-Con-Hum-Mal-Cha died in One-eyed Sam's Market on level 22 [max 25]. Killed by One-eyed Sam, while helpless. - [286] 2 101147 Billy-Rog-Hum-Mal-Cha died in The Dungeons of Doom on level 25 [max 26]. Killed by a captain. - [109] 3 100000 rail-Wiz-Vam-Mal-Cha died in Fort Ludios. Killed by a lieutenant. - [98] 24 7614 AlRaquish-Wiz-Vam-Mal-Cha died in The Dungeons of Doom on level 7. Killed by an owlbear. - [54] 25 7458 AlRaquish-Wiz-Vam-Mal-Cha died in The Dungeons of Doom on level 9. Killed by an Elvenking. - [71] *26 6101 Vis-Arc-Hum-Mal-Law died in The Dungeons of Doom on * level 3 [max 5]. Killed by a little dog, while frozen by a monster's gaze. - [67] * 2671 Vis-Arc-Hum-Mal-Law died in The Gnomish Mines on level 5. Killed by a gnome mummy. - [46] 27 5721 Haudegen-Ran-Elf-Fem-Cha died in The Dungeons of Doom on level 6 [max 8]. Killed by a winter wolf cub. - [54] 28 5541 lance-Mon-Hum-Mal-Cha died in The Dungeons of Doom on level 12. Killed by a panther. - [53]