Vis, lawful male human Archeologist
---- ----
--- |.|.-- |..--
---.--- |....|--- --...|
---.....| --...|..-- -...--
|......^--- ---...^.--...--
|.........-- ---.......--
---.......*| |-......-
|..)%--)-- |.... ... ----
---...%---- ---)....... |..--..
|.......| |.......... -@.....|
|......--------------.--.......... ..----..---...--
--..............^...........................||....--
--..------------..-------....--....----..|.--.....--
---- ---- --..-------- ---|.........---.
|..| |......--....-
|..| |......-|....|
---- -----...|-.^--
|...|----
-----
[Vis the Field Worker] St:11 Dx:11 Co:15 In:13 Wi:15 Ch:12 Lawful
Gnomish Mines:3 $:51 HP:0(47) Pw:30(30) AC:7 Exp:5 T:2038
Latest messages
The gnome hits!
You kill the gnome! (2x)
L - a scroll labeled SODALG.
You miss the baby crocodile. (2x)
You hit the baby crocodile.
The baby crocodile bites!
You hit the baby crocodile!
You hit the baby crocodile. (2x)
The baby crocodile bites!
You miss the baby crocodile.
You hit the baby crocodile.
The baby crocodile bites!
#
Unknown command ' '.
You hit the baby crocodile.
You kill the baby crocodile!
There is nothing here to pick up.
You are carrying too much to get through. (2x)
What do you want to use or apply? [ae-hnsKN or ?*]
In what direction do you want to dig? [hynj>]
You start digging.
You hit the rock with all your might.
You hear a nearby zap.
The wand hits you!
You stop digging.
What do you want to eat? [dlmpqJ or ?*]
Using your pick-axe you try to open the tin.
You hear a nearby zap.
The wand hits you!
You die...
Your inventory
Weapons
a - an uncursed +2 bullwhip (alternate weapon; not wielded)*
Armor
b - a blessed +0 leather jacket (being worn)*
c - an uncursed +0 fedora (being worn)*
M - an [uncursed] +1 pair of boots called water [water walking] (being worn)
Comestibles
d - 2 uncursed food rations*
l - an [uncursed] lichen corpse
m - 3 [uncursed] food rations
p - an [uncursed] tripe ration
q - 2 [uncursed] apples
J - an [uncursed] tin [of lichen]
Scrolls
L - an [uncursed] scroll labeled SODALG [of teleportation]
W - a [blessed] scroll labeled ACHAT SHTAYIM SHALOSH [of create monster]
Tools
e - an uncursed +0 pick-axe (weapon in hand)*
f - an uncursed tinning kit (0:55)*
h - an uncursed sack*
n - an [uncursed] key [skeleton key]
s - an [uncursed] bag [oilskin sack]
K - an [uncursed] bag of tricks [0:15]
N - an [uncursed] magic whistle
Gems
g - an uncursed touchstone*
t - 7 [uncursed] worthless pieces of orange glass
u - 4 [uncursed] worthless pieces of yellow glass
v - an [uncursed] fluorite stone
w - 5 [uncursed] worthless pieces of blue glass
x - 17 [uncursed] worthless pieces of red glass
y - 18 [uncursed] worthless pieces of white glass
z - 9 [uncursed] worthless pieces of green glass
A - 4 [uncursed] worthless pieces of yellowish brown glass
B - an [uncursed] garnet stone
C - 9 [uncursed] worthless pieces of violet glass
D - 2 [uncursed] agate stones
E - an [uncursed] chrysoberyl stone
G - an [uncursed] jade stone
The sack is empty.
Contents of the oilskin sack:
Final Attributes
- You were piously aligned.
- Hunger level was 507.
- Your alignment was 20 / 20.
- Monster difficulty range was 0 - 4.
- Level difficulty was 3.
- You were stealthy.
- You could walk on water.
- You were fast.
- You were lucky (2).
- You are dead.
You didn't know any spells.
Vanquished creatures
43 creatures vanquished.
Voluntary challenges
- You were an atheist.
- You used a wielded weapon 51 times.
- You read items or engraved 2 times.
- You put on armor 4 times.
- You never genocided any monsters.
- You never polymorphed an object.
- You never changed form.
- You used no wishes.
- You never engraved Elbereth.
- You never encountered a bones level.
- You never used any Sokoban shortcuts.
Your skills at the end
Fighting Skills |
(none) |
Weapon Skills |
pick-axe | [Basic] |
sling | [Basic] |
whip | [Basic] |
Spellcasting Skills |
(none) |
Dungeon overview
- The Dungeons of Doom: levels 1 to 4
- Level 1:
- a fountain
- Level 2:
- Stairs down to The Gnomish Mines
- Level 3:
- a general store, a fountain
- Portal to Advent Calendar
- Advent Calendar:
- Level 3: [advcal]
- many trees
- The Gnomish Mines:
- Level 3: <- You were here
Game information
Seed: 1882660055
Started: 2015-12-24 15:52:19
Ended: 2015-12-24 16:22:35
Play time: PT00:08:47
Goodbye
Goodbye Vis the Archeologist...
You died in The Gnomish Mines on dungeon level 3 with 1062 points,
and 51 pieces of gold, after 2038 moves.
Killer: wand
You were level 5 with a maximum of 47 hit points when you died.
You didn't beat your previous score of 4301 points.
1 362785 tertium-Con-Hum-Mal-Cha died in One-eyed Sam's Market
on level 22 [max 25]. Killed by One-eyed Sam, while
helpless. - [286]
2 101147 Billy-Rog-Hum-Mal-Cha died in The Dungeons of Doom on
level 25 [max 26]. Killed by a captain. - [109]
3 100000 rail-Wiz-Vam-Mal-Cha died in Fort Ludios. Killed by
a lieutenant. - [98]
30 4510 rail-Val-Hum-Fem-Law died in The Gnomish Mines on
level 10. Killed by a gray unicorn. - [77]
31 4452 braken-Wiz-Gno-Fem-Neu died in The Gnomish Mines on
level 8. Killed by a kitten. - [30]
*32 4301 Vis-Arc-Hum-Mal-Law died in The Gnomish Mines on
level 6. Killed by a yeti. - [82]
* 1062 Vis-Arc-Hum-Mal-Law died in The Gnomish Mines on
level 3 [max 4]. Killed by a wand. - [47]
33 3697 BlueOoze-Wiz-Gno-Mal-Neu died in The Gnomish Mines on
level 7. Killed by an ape. - [45]
34 3657 rail-Val-Dwa-Fem-Law died in The Gnomish Mines on
level 6 [max 8]. Killed by a rothe. - [78]