Vis, lawful male human Archeologist
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[Vis the Field Worker] St:18/01 Dx:8 Co:12 In:13 Wi:14 Ch:10 Lawful
Dungeons of Doom:3 $:156 HP:0(21) Pw:14(14) AC:4 Exp:4 T:935 Hungry
Latest messages
You see here a banded mail.
In what direction?
The door opens.
You are beginning to feel hungry.
31 gold pieces.
There is nothing here to pick up.
You see here a crude dagger.
R - a crude dagger.
You hear a door open.
A cloud of gas puts you to sleep!
You see a door open.
You wake up.
The giant bat suddenly falls asleep!
What do you want to zap? [k or ?*] (2x)
Never mind.
Unknown command ' '. (2x)
What do you want to use or apply? [ae-giksw-yDEP or ?*]
Improvise? [yn] (n)
You start playing the horn.
In what direction?
You kill the giant bat!
The bolt of cold hits the dwarf zombie.
It must be a frost horn!
There is a sleeping gas trap here.
You see here a giant bat corpse.
A cloud of gas puts you to sleep!
The dwarf zombie hits! (6x)
The dwarf zombie just misses!
The dwarf zombie hits!
You die...
Your inventory
Weapons
a - an uncursed +2 bullwhip (alternate weapon; not wielded)*
R - an [uncursed +0] crude dagger [orcish]
Armor
c - an uncursed +0 fedora (being worn)*
n - an [uncursed] burnt +0 pair of snow boots [water walking] (being worn)
o - a [blessed] +1 chain mail (being worn)
r - an [uncursed +0] leather cloak
Comestibles
d - 3 uncursed food rations*
j - an [uncursed] lichen corpse
p - 2 [uncursed] food rations
Scrolls
q - an [uncursed] scroll labeled PRATYAVAYAH [of light]
Potions
m - an [uncursed] soapy potion [of fruit juice]
Wands
k - an [uncursed] wand of probing [0:2]
Tools
e - an uncursed +0 pick-axe (weapon in hand)*
f - an uncursed tinning kit (0:45)*
i - an uncursed magic marker (0:53)*
s - an uncursed sack*
w - an [uncursed] magic whistle
x - an [uncursed oil] lamp called o
y - an [uncursed] lock pick
D - an [uncursed] frost horn [0:7]
E - an [uncursed] stethoscope
P - an [uncursed] bag of tricks [0:10]
Gems
g - an uncursed touchstone*
l - an [uncursed] worthless piece of violet glass
Q - an [uncursed] worthless piece of yellow glass
The sack is empty.
Final Attributes
- You were devoutly aligned.
- Hunger level was 117.
- Your alignment was 14 / 14.
- Monster difficulty range was 0 - 3.
- Level difficulty was 3.
- You were stealthy.
- You could walk on water.
- You were fast.
- You were lucky (2).
- You are dead.
You didn't know any spells.
Vanquished creatures
21 creatures vanquished.
Voluntary challenges
- You were an atheist.
- You used a wielded weapon 16 times.
- You read items or engraved 2 times.
- You put on armor 4 times.
- You never genocided any monsters.
- You never polymorphed an object.
- You never changed form.
- You used no wishes.
- You never engraved Elbereth.
- You never encountered a bones level.
- You never used any Sokoban shortcuts.
Your skills at the end
Fighting Skills |
(none) |
Weapon Skills |
pick-axe | [Basic] |
sling | [Basic] |
whip | [Basic] |
Spellcasting Skills |
(none) |
Dungeon overview
- The Dungeons of Doom: levels 1 to 3
- Level 2:
- a tool shop, a fountain
- Level 3: <- You were here
- a fountain
Game information
Seed: 3305061188
Started: 2015-12-24 10:30:45
Ended: 2015-12-24 10:51:54
Play time: PT00:04:28
Goodbye
Goodbye Vis the Archeologist...
You died in The Dungeons of Doom on dungeon level 3 with 621 points,
and 156 pieces of gold, after 935 moves.
Killer: dwarf zombie, while sleeping
You were level 4 with a maximum of 21 hit points when you died.
You didn't beat your previous score of 1862 points.
1 101147 Billy-Rog-Hum-Mal-Cha died in The Dungeons of Doom on
level 25 [max 26]. Killed by a captain. - [109]
2 100000 rail-Wiz-Vam-Mal-Cha died in Fort Ludios. Killed by
a lieutenant. - [98]
3 65237 BlueOoze-Mon-Hum-Mal-Neu died in The Ruins of Moria
on level 14 [max 22]. Killed by Durin's Bane. - [70]
45 1950 Vis-Arc-Hum-Mal-Law died in The Gnomish Mines on
level 8. Killed by a lynx. - [42]
46 1917 dav-Val-Hum-Fem-Neu died in The Gnomish Mines on
level 5. Killed by a killer bee. - [49]
*47 1862 Vis-Arc-Hum-Mal-Law died in The Gnomish Mines on
level 6. Killed by a gnome lord. - [48]
* 621 Vis-Arc-Hum-Mal-Law died in The Dungeons of Doom on
level 3. Killed by a dwarf zombie, while sleeping. - [21]
48 1754 mightyquin-Hea-Hum-Mal-Neu died in The Gnomish Mines
on level 9. Killed by a dwarf. - [49]
49 1751 Haudegen-Ran-Elf-Mal-Cha died in The Dungeons of Doom
on level 4. Killed by an iguana. - [46]