Vis, neutral male human Wizard
                                                                               
                                                                               
      ----------       #######################################                 
      |........|       #--------------------------------     #                 
      |........|       #|..............................|     ###               
      |........|       #|.------- -------------..-----.|       #               
      |........|   #   #|.|                |..|..|   |.|       ###  ------     
      |...<....-########|.|                |..-..|  .|.|      ######.....|     
      |........|     # #|.-             ------|..-.((|.|      )  ###|....|     
      --------.-     ###|.               ..|.%|.-----|.|      #    #.....|     
             ##        #|.-       - ---  ..|.%|.|....|.|            |....|     
                       #|.|      --..{. --||..|.|.._.|.|            |....|     
                       #|.|       .   ..@.G--|-%%....|.|         ###-....|     
                       #|.|---   -.-     -@.....|....|.|            ------     
                       #|.|..|   |.+     ----|-------|.|                       
                       #-.|..|   |.|        ..|#.|!(.|.|                       
   --+------           #|.|..    |.----   ....|..|(!.-.|                       
   |.........      #)###|.-|------..{.---------|------.|                       
   |                   #|..............................|                       
                       #--------------------------------                       
                                                                               

[Vis the Thaumaturge]     St:11 Dx:14 Co:12 In:18 Wi:11 Ch:9  Neutral
Mine Town:8  $:223 HP:0(42) Pw:41(71) AC:6  Exp:6 T:1833 Hungry  

Latest messages

The beautiful water nymph seduces you and you take off your cloak.
She stole an uncursed +0 cloak of magic resistance.
You miss the gecko.
The gecko bites!
You miss the gecko.
You kill the gecko!
You see here a monkey corpse.
The gnome hits!
You kill the gnome!
"Hello, Vis! Welcome to Parbalingga's delicatessen!"
There is an open door here.
You see here an edible bra.
Unknown command ' '.
S - an edible bra.
The gnome lord swings his bow.
The gnome lord hits!
You miss the gnome lord. (2x)
The gnome lord swings his bow.
The gnome lord hits!
You hit the gnome lord.
The gnome lord swings his bow.
The gnome lord just misses!
You miss the gnome lord.
You hit the gnome lord.
The gnome lord swings his bow.
The gnome lord hits!
You miss the gnome lord.
The gnome lord swings his bow.
The gnome lord hits!
You die...

Your inventory

Weapons

a - a blessed +1 quarterstaff*
s - an uncursed [+0] crude dagger [orcish]
v - an uncursed [+0] sling
D - 8 uncursed [+0] crossbow bolts
J - 4 uncursed [+0] daggers (wielded)

Armor

t - an uncursed [+0] iron skull cap [orcish helm]
y - an uncursed +0 hard hat [dwarvish iron helm] (being worn)
z - an uncursed [+0] hooded cloak [dwarvish]
A - an uncursed +0 pair of hard shoes [iron] (being worn)
L - an uncursed [+0] hooded cloak [dwarvish]
M - an uncursed [+0] pair of hard shoes [iron]

Comestibles

N - an [uncursed] lembas wafer
S - an [uncursed] edible bra

Scrolls

i - an uncursed scroll of remove curse*
j - a blessed scroll of identify*
k - an uncursed scroll of genocide*
u - a blessed scroll labeled ELAM EBOW [of teleportation]
G - an uncursed scroll labeled GARVEN DEH [of fire]

Spellbooks

H - an uncursed psychedelic spellbook [of clairvoyance]

Potions

f - an uncursed potion of oil*
g - an uncursed potion of blindness*
h - an uncursed potion of polymorph*

Rings

d - an uncursed ring of warning*
e - an uncursed +2 ring of gain dexterity*
r - a blessed [+1] plain ring [of increase damage] (on left hand)

Wands

c - an uncursed wand of speed monster (0:4)*
x - an uncursed wand of magic missile [0:1]
K - an uncursed wand of magic missile [0:0]

Tools

n - an uncursed blindfold*
q - an uncursed lock pick
O - an uncursed key [skeleton key]
P - an uncursed [wax] candle
R - a [cursed tallow] candle

Gems

w - an uncursed white gem [opal]
B - an uncursed orange gem [worthless glass]
C - an uncursed white gem [dilithium crystal]
F - an uncursed gray stone [flint]

Final Attributes

Spells known in the end

NameLevelCategoryFailMemory
force boltattack4%91%
detect fooddivination68%91%
protectionclerical4%92%

Vanquished creatures

53 creatures vanquished.

Voluntary challenges

Your skills at the end

Fighting Skills
(none)
Weapon Skills
quarterstaff[Basic]
Spellcasting Skills
attack spells[Basic]
enchantment spells[Basic]

Dungeon overview

Game information

Seed: 4283402003
Started: 2015-11-17 09:02:26
Ended: 2015-11-17 09:16:06
Play time: PT00:05:38

Goodbye

Goodbye Vis the Wizard...
You died in The Gnomish Mines on dungeon level 8 with 2007 points,
and 223 pieces of gold, after 1833 moves.
Killer: gnome lord
You were level 6 with a maximum of 42 hit points when you died.
You reached the 64th place on the top 100 list.
  1     224220  rail-Bar-Vam-Fem-Cha died in One-eyed Sam's Market on
                level 24 [max 29].  Killed by a captain.                - [133]
  2     138998  Vis-Arc-Hum-Mal-Law died in Fort Ludios [max 22]. 
                Killed by a lindworm.                                   - [106]
  3     137886  blub-Val-Dwa-Fem-Law died in The Dungeons of Doom on
                level 28.  Drowned in a moat by an electric eel.      119 [120]

 62       2097  rail-Wiz-Gno-Mal-Neu died in The Dungeons of Doom on
                level 2 [max 5].  Killed by a rabid rat.                -  [54]
 63       2020  Savojin-Rog-Orc-Mal-Cha died in The Dungeons of Doom
                on level 5.  Killed by a rothe.                         -  [50]
*64       2007  Vis-Wiz-Hum-Mal-Neu died in The Gnomish Mines on               
                level 8.  Killed by a gnome lord.                       -  [42]
 65       1944  rail-Pri-Elf-Mal-Cha died in The Dungeons of Doom on
                level 2 [max 7].  Killed by a pony.                     -  [55]
 66       1929  rail-Arc-Hum-Mal-Law died in The Dungeons of Doom on
                level 2 [max 5].  Killed by a jackal.                   -  [51]