Vis, chaotic male human Convict
                                                                               
                                                                               
                                                                               
                            --------------------                               
                            |..................|                               
                            |%------------.....|                               
                            |h|--------..----.--                               
                            |.||...0.......--.|                                
                            |.||l..|.....-..%.---                              
                            |.|----|.0.|..-.....|                              
                            ||--------.|......-.|                              
                            |@....| |.....--.-..|                              
                            |)....| |-.--......--                              
                            |.....| |....[....--                               
                            |..<..| |..--->.---                                
                            |.....| |..|.----                                  
                            |.....| ----                                       
                            |.....|                                            
                            -------                                            
                                                                               
                                                                               

[Vis the Prisoner]      St:18 Dx:14 Co:18 In:10 Wi:11 Ch:7  Chaotic
Sokoban:8  $:1945 HP:87(90) Pw:40(40) AC:-2 Exp:10 T:12217 Blind Burdened

Latest messages

You kill the rabid rat!
You kill the acid blob!
In what direction?
This door is locked.
Unlock it with an uncursed skeleton key? [yn] (n)
What do you want to zap? [opKNRTU or ?*]
In what direction?
This door is locked.
Unlock it with an uncursed skeleton key? [yn] (n)
You succeed in unlocking the door.
In what direction?
The door opens.
The coyote misses.
The coyote bites!
You kill the coyote!
You hit the dog!
The goblin throws a crude dagger!
The crude dagger hits the dust vortex.
The dog bites!
Unknown command ' '. (2x)
You kill the dog!
The dust vortex just misses!
The dust vortex engulfs you!
You can't see in here!
Unknown command ' '.
You hit the dust vortex. (2x)
You destroy the dust vortex!
You kill the goblin!
You hear a nearby zap.
The death ray hits you!

Your inventory

Amulets

J - a cursed hexagonal amulet [of restful sleep]

Weapons

e - a blessed [+0] crude dagger named Grimtooth [Grimtooth] (alternate weapon; not wielded)

Armor

b - a cursed +0 striped shirt (being worn)*
g - an [uncursed] +0 helmet (being worn)
k - an [uncursed] +0 apron [alchemy smock] (being worn)
r - an [uncursed] +0 dwarvish mithril-coat (being worn)
u - an uncursed +1 pair of leather gloves (being worn)
w - a blessed +0 pair of high boots (being worn)

Comestibles

j - an [uncursed] lizard corpse
n - an [uncursed] cream pie
t - an uncursed pancake
x - an uncursed food ration
B - an uncursed lichen corpse
E - an [uncursed stale] egg
O - an [uncursed] edible bra

Rings

l - an [uncursed +3] ridged ring [of increase damage]
v - an uncursed ring of levitation
z - an [uncursed] silver ring [of warning]
A - a cursed [-3] black onyx ring [of protection]
H - a cursed agate ring [of regeneration]
I - an [uncursed] sapphire ring [of free action]
L - a cursed [-1] opal ring [of gain dexterity]
M - a cursed [-1] opal ring [of gain dexterity]
P - a cursed copper ring [of fire resistance]

Wands

o - a cursed wand of polymorph [0:4]
p - an [uncursed] wand called miegas [of sleep (0:4)]
K - an [uncursed] mahogany wand [of locking (0:4)]
N - an uncursed wand called tele [of teleportation (0:1)]
R - a cursed wand of polymorph [0:4]
T - a cursed wand of magic missile [0:1]
U - a cursed wand of opening [0:2]

Tools

a - a cursed bag [sack]
i - an uncursed towel
m - an uncursed [tallow] candle
q - an uncursed magic marker [0:49]
s - an uncursed bag called hold [of holding]
y - an uncursed [wooden] harp
D - an uncursed horn of plenty [0:9]
F - a cursed [magic] lamp called magic
G - an uncursed skeleton key
Q - an uncursed bag called aliejus [oilskin sack]
S - an uncursed tinning kit [0:36]
X - a cursed stethoscope
Y - a cursed [magic] whistle

Gems

h - an uncursed stone called touch [touchstone]
W - an uncursed stone called 1 [flint]

Iron balls

c - an uncursed corroded heavy iron ball (weapon in hand)
The sack is empty.

Contents of the bag of holding:

The oilskin sack is empty.

Final Attributes

You didn't know any spells.

Vanquished creatures

259 creatures vanquished.

Voluntary challenges

Your skills at the end

Fighting Skills
(none)
Weapon Skills
flail[Skilled]
sling[Basic]
Spellcasting Skills
(none)

Dungeon overview

Game information

Seed: 2692740610
Started: 2015-10-26 06:48:58
Ended: 2015-10-26 08:00:47
Play time: PT00:31:29

Goodbye

Goodbye Vis the Convict...
You died in Sokoban on dungeon level 8 with 22659 points,
and 1945 pieces of gold, after 12217 moves.
Killer: death ray
You were level 10 with a maximum of 90 hit points when you died.
You didn't beat your previous score of 48307 points.
  1    2303186  jente-Arc-Hum-Mal-Law ascended to demigod-hood.       369 [558]
  2    1973902  tertium-Cav-Hum-Mal-Neu ascended to demigod-hood.     607 [610]
  3    1880848  mrob-Con-Hum-Mal-Cha ascended to demigod-hood.        274 [344]

 81      49290  Mortuis-Ran-Elf-Fem-Cha died in The Gnomish Mines on
                level 10 [max 13].  Killed by a rothe.                  -  [77]
 82      48588  jente-Tou-Hum-Fem-Neu died in The Gnomish Mines on
                level 9 [max 17].  Killed by a sasquatch.               -  [57]
*83      48307  Vis-Con-Hum-Mal-Cha died in The Gnomish Mines on               
                level 10 [max 16].  Killed by an invisible arch-lich.   -  [98]
*        22659  Vis-Con-Hum-Mal-Cha died in Sokoban on level 8                 
                [max 10].  Killed by a death ray.                      87  [90]
 84      46098  motm-Val-Hum-Fem-Law died in The Gnomish Mines on
                level 12.  Killed by a minotaur.                        - [121]
 85      45300  Barmaley-Tou-Hum-Mal-Neu quit in The Dungeons of Doom
                on level 3 [max 22].                                   67  [92]