Vis, chaotic male human Convict --- .---... .... -............. ...........*... ........%%I.... .......[<(@%.[ ........%.... ------. [Vis the Prisoner] St:18 Dx:15 Co:18 In:13 Wi:12 Ch:8 Chaotic Gnomish Mines:10 $:8241 HP:0(98) Pw:51(51) AC:3 Exp:11 T:17016 Burdened Latest messages The gnome swings his bow. The gnome hits! The jackal bites! The snow ant bites! (2x) Unknown command ' '. The ice-cold blade freezes the snake! You kill the snake! The ice-cold blade freezes the gnome! You kill the gnome! The snow ant misses. The snow ant bites! You're covered in frost! The frost doesn't seem cold! The jackal misses. The snow ant bites! (2x) The jackal misses. The snow ant bites! (2x) The ice-cold blade freezes the jackal! You kill the jackal! The snow ant bites! (2x) The ice-cold blade hits the snow ant. You kill the snow ant! You feel that monsters are aware of your presence. You see here a pick-axe. The ice-cold blade freezes the rock mole! (2x) You kill the rock mole! It touches you! Something casts a spell at you! Your head suddenly aches very painfully! You die... Your inventory Amulets L - an uncursed amulet of flying (being worn) Weapons e - an uncursed [rustproof +1] crude dagger named Grimtooth [Grimtooth] w - an uncursed rustproof [+1] broadsword named Luck Blade [Luck Blade] (alternate weapon; not wielded) z - an uncursed rustproof [+0] morning star named Trollsbane [Trollsbane] O - the uncursed rustproof +3 Frost Brand (weapon in hand) Armor h - a cursed [-2] robe j - a cursed [+0] apron [alchemy smock] t - an uncursed very rotted +0 leather hat [elven leather helm] (being worn) v - an uncursed +0 pair of gloves called p [leather] (being worn) B - a cursed [+0] leather hat [elven leather helm] Y - an [uncursed] +0 dwarvish mithril-coat (being worn) Comestibles D - an uncursed tripe ration G - an [uncursed] food ration T - an uncursed lizard corpse Rings b - a cursed [-1] steel ring [of protection] i - an uncursed ring of cold resistance k - an [uncursed] brass ring [of slow digestion] l - an uncursed ring of cold resistance m - an uncursed -2 ring of gain dexterity n - an uncursed ring of polymorph o - an uncursed ring of regeneration q - a [cursed] ring of regeneration u - an uncursed ring of conflict K - an uncursed ring of teleport control (on left hand) Q - an uncursed ring of protection from shape changers W - an uncursed ring of free action (on right hand) Wands c - an uncursed wand called tele [of teleportation (0:2)] f - an uncursed wand called invis [of make invisible (0:3)] r - an uncursed wand of light [0:13] x - an uncursed wand called cancel [of cancellation (0:0)] y - an uncursed wand of lightning [0:4] E - an [uncursed] wand of sleep [0:4] F - an uncursed wand called tele [of teleportation (0:8)] J - an uncursed wand of digging [0:2] M - an uncursed wand of slow monster [0:2] P - an uncursed wand of striking [0:2] S - an uncursed wand of digging [0:-1] U - an uncursed wand of slow monster [0:4] X - an uncursed wand of sleep [0:0] Tools a - an uncursed [+0] unicorn horn p - an uncursed towel s - a blessed bag of holding C - an [uncursed] stethoscope H - an uncursed pair of lenses (being worn) I - an uncursed bag called p [sack]* N - an uncursed skeleton key R - an [uncursed] magic whistle V - an uncursed [magic] lamp (lit) Z - an uncursed expensive camera [0:41] Contents of the bag of holding: 7 uncursed food rations a cursed scroll called g+ [of enchant weapon] 2 uncursed scrolls called lux [of light] a cursed scroll called lux [of light] an uncursed scroll called s+ [of enchant armor] an uncursed scroll called uncurse [of remove curse] 2 uncursed scrolls called zeme [of earth] a cursed scroll labeled GARVEN DEH [of confuse monster] 5 uncursed scrolls labeled HZLRC KSTSBD MPFNG [of create monster] an uncursed scroll labeled KO BATE [of magic mapping] an uncursed scroll labeled LEP GEX VEN ZEA [of genocide] an uncursed scroll labeled TEMOV [of stinking cloud] an uncursed scroll labeled THARR [of fire] a blessed scroll of flood 3 uncursed scrolls of teleportation a cursed scroll of teleportation an [uncursed] scroll of teleportation a blessed unlabeled scroll [of blank paper] 5 uncursed unlabeled scrolls [of blank paper] 3 uncursed unlabeled scrolls [of blank paper] an [uncursed] unlabeled scroll [of blank paper] an uncursed amber potion [of full healing] an uncursed golden potion [of gain energy] an uncursed greasy potion [of paralysis] an uncursed indigo potion [of healing] 2 uncursed muddy potions [of blindness] an uncursed pink potion [of see invisible] an uncursed potion called vand [of water] 4 uncursed potions of booze 5 cursed potions of booze an uncursed potion of extra healing a [blessed] potion of extra healing 3 uncursed potions of object detection a [cursed] potion of object detection a [blessed] potion of sleeping an uncursed sky blue potion [of speed] 2 uncursed sparkling potions [of restore ability] a cursed sparkling potion [of restore ability] an uncursed viscous potion [of confusion] 2 uncursed white potions [of sickness] an uncursed wand of magic missile [0:8] an uncursed wand of magic missile [0:7] an uncursed wand of opening [0:-1] an uncursed wand of probing [0:4] an uncursed wand of sleep [0:6] an uncursed wand of speed monster [0:2] an uncursed wand of speed monster [0:3] an uncursed [wooden] flute called 1 an uncursed [magic] lamp an uncursed black gem [worthless glass] 3 [uncursed] black gems [worthless glass] an [uncursed] black gem [black opal] 2 uncursed blue gems [worthless glass] an [uncursed] blue gem [worthless glass] 2 uncursed green gems [worthless glass] an uncursed green gem [worthless glass] an [uncursed] green gem [worthless glass] an [uncursed] orange gem [worthless glass] an uncursed red gem [worthless glass] an [uncursed] red gem [worthless glass] an [uncursed] violet gem [worthless glass] an uncursed white gem [dilithium crystal] 3 uncursed white gems [worthless glass] 3 [uncursed] white gems [worthless glass] an uncursed yellow gem [chrysoberyl] an uncursed yellowish brown gem [amber] an uncursed yellowish brown gem [worthless glass] 2 [uncursed] yellowish brown gems [topaz] The sack is empty. Final Attributes You were piously aligned. Hunger level was 434. Your alignment was 95 / 95. Monster difficulty range was 1 - 10. Level difficulty was 10. You were cold resistant. You were sleep resistant. You were poison resistant. You were immune to sickness. You were telepathic. You had teleport control. You could fly. You were fast. You had free action. You were very lucky (7). You had extra luck. Bad luck timed out slowly for you. Good luck timed out slowly for you. You are dead. Spells known in the end Name Level Category Fail Memory a - detect monsters 1 divination 85% 95% Vanquished creatures an inmate (6 created) 3 ghosts a winged gargoyle 2 giant mimics (3 created) a large mimic (2 created) 2 winter wolves 2 small mimics (8 created) a xan (2 created) an ettin mummy (0 created) a sasquatch a gelatinous cube a pyrolisk 2 large dogs 2 large cats 2 gargoyles (3 created) 2 tengu 3 enormous rats a human mummy 2 pythons (4 created) a wraith a watchman (5 created) a succubus 3 giant beetles 2 quivering blobs (3 created) 4 wolves (5 created) a panther a spotted jelly 2 leprechauns (48 created) 3 iron piercers 4 giant spiders (8 created) a scorpion a black light a vampire bat 3 gnome kings (4 created) a dwarf mummy 7 brown puddings (3 created) a rust monster (2 created) 2 owlbears a yeti 2 werewolves a Green-elf 5 lizards 2 chickatrices 3 dingos a jaguar (2 created) a dwarf lord (2 created) a blue jelly 2 white unicorns a gray unicorn (2 created) 2 ravens (3 created) 4 plains centaurs (5 created) 3 gnome mummies a snake (0 created) 3 apes 2 human zombies 2 rope golems 5 soldier ants (6 created) 3 fire ants a snow ant (0 created) 3 wood nymphs (5 created) 2 water nymphs (7 created) 4 mountain nymphs (6 created) 4 Mordor orcs 7 Uruk-hai 2 orc shamans a rock mole (0 created) a woodchuck 3 ponies (4 created) a fog cloud a yellow light a shrieker 9 gnome lords (15 created) a gnomish wizard (3 created) 3 kobold mummies (2 created) 2 red naga hatchlings 3 black naga hatchlings 4 guardian naga hatchlings a white naga hatchling a gray ooze 2 elf zombies 3 ghouls 2 straw golems a paper golem 2 wax golems (3 created) 3 giant ants 3 little dogs 6 floating eyes (7 created) 3 kittens 18 dwarves (23 created) a homunculus 4 kobold lords 2 kobold shamans (3 created) 16 hill orcs 7 rothes 2 rabid rats a centipede (2 created) a giant bat 2 monkeys an orc zombie (4 created) 2 dwarf zombies 2 werejackals 4 muggers 6 iguanas (9 created) 38 killer bees 2 acid blobs a gas spore 2 hobbits (5 created) 2 manes 2 hobgoblins 6 giant rats 4 cave spiders (5 created) 2 brown molds 2 yellow molds (3 created) 3 green molds (4 created) 2 red molds 57 gnomes (76 created) 20 garter snakes 5 gnome zombies 5 geckos (6 created) 4 jackals (3 created) a fox 4 kobolds 5 goblins 11 sewer rats (15 created) 11 grid bugs (13 created) 4 bats 8 lichens (9 created) a kobold zombie 12 newts (13 created) 479 creatures vanquished. Voluntary challenges You used a wielded weapon 681 times. You read items or engraved 28 times. You put on armor 45 times. You never genocided any monsters. You never polymorphed an object. You changed form 2 times. You used no wishes. You never engraved Elbereth. You encountered 1 bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills broadsword [Basic] long sword [Basic] sling [Basic] Spellcasting Skills (none) Dungeon overview The Dungeons of Doom: levels 1 to 16 Level 2: Stairs down to The Gnomish Mines Level 3: an altar to Tymora, some fountains Level 6: an altar to Tymora Stairs up to Sokoban, level 5 Level 8: Stairs up to Town, level 7 Level 9: some fountains Level 10: some fountains Level 11: a fountain Portal to The Quest Level 12: an altar to Tymora, a fountain Level 14: some fountains, many trees Level 15: a fountain The Gnomish Mines: levels 3 to 10 Level 6: [minetn] many shops, a temple to Tymora Level 10: [minend] <- You were here The Quest: Level 1: [Con-strt] a sink Town: levels 6 to 7 Level 6: [town] many shops, many fountains Game information Seed: 2462292077 Started: 2015-08-17 15:55:54 Ended: 2015-08-18 05:54:29 Play time: PT01:05:20 Goodbye Vis the Convict... You died in The Gnomish Mines on dungeon level 10 with 48307 points, and 8241 pieces of gold, after 17016 moves. Killer: invisible arch-lich You were level 11 with a maximum of 98 hit points when you died. You reached the 64th place on the top 100 list. 1 2303186 jente-Arc-Hum-Mal-Law ascended to demigod-hood. 369 [558] 2 1973902 tertium-Cav-Hum-Mal-Neu ascended to demigod-hood. 607 [610] 3 1880848 mrob-Con-Hum-Mal-Cha ascended to demigod-hood. 274 [344] 62 49290 Mortuis-Ran-Elf-Fem-Cha died in The Gnomish Mines on level 10 [max 13]. Killed by a rothe. - [77] 63 48588 jente-Tou-Hum-Fem-Neu died in The Gnomish Mines on level 9 [max 17]. Killed by a sasquatch. - [57] *64 48307 Vis-Con-Hum-Mal-Cha died in The Gnomish Mines on level 10 [max 16]. Killed by an invisible arch-lich. - [98] 65 46098 motm-Val-Hum-Fem-Law died in The Gnomish Mines on level 12. Killed by a minotaur. - [121] 66 45300 Barmaley-Tou-Hum-Mal-Neu quit in The Dungeons of Doom on level 3 [max 22]. 67 [92]