Vis, chaotic male human Convict
                                                                               
             -------- ####################0                                    
             |.{....| #            -------0       ----------------      ------ 
             |.......##############|.....|#       |..............|######...>.| 
             |...----             #|.....|#      #...{...........|#     |....| 
             |...|                #|.....|#    ###|..............|#     |....| 
             |...|          #######......|#    # #----------------#     -|---- 
             |...----       #     #|.....|######0##              ###     #     
             |......|     ###     #--.----   #   #               ####    #     
             |.......#   ##       ############   #               # #     #     
             --------#   #-----      ###############       ########      ###   
                     # ###|...|   ##################   -----.--#           #   
                     # #  |...|    ################### |......|            ##  
                     ###  |...-#####-------------# ####|......|      -------|- 
                     # #  |>..|     |............######|......|      |.......| 
     ------------  ###  ##|@d.|     |...........|#   ##-......|      |.......| 
     |...........####    #d@.{|     |...........|      |...<...######|.......| 
     |..........|###      -----     |...........+      |......|     0........| 
     |...........#                  -------------      --------      |.......| 
     ------------                                                    --------- 
                                                                               

[Vis the Inmate]        St:14 Dx:12 Co:18 In:12 Wi:9 Ch:10  Chaotic
Dungeons of Doom:3  $:167 HP:0(34) Pw:17(17) AC:8  Exp:4 T:1870 Fainted 

Latest messages

You attempt to soothe the sewer rat with chittering sounds.
The gnome lord hits!
You hear some noises in the distance.
You hit the gnome lord.
The gnome lord hits!
You miss the gnome lord.
You hit the gnome lord.
You hear some noises.
The gnome lord hits!
You hit the gnome lord.
The gnome lord hits!
The gnome lord wields a thonged club!
The thonged club welds itself to the gnome lord's hand!
You hear some noises in the distance.
You are beginning to feel weak.
You have a sad feeling for a moment, then it passes.
The bugbear is hit by an arrow!
Count: 20
You stop searching.
You hit the gnome lord.
The gnome lord hits!
With great effort you climb the stairs.
Count: 20 (2x)
You stop searching.
You faint from lack of food.
The werejackal hits! (3x)
The werejackal summons help!
The werejackal hits!
The jackal bites! (2x)
You die...

Your inventory

Amulets

j - an [uncursed] triangular amulet [of magical breathing] (being worn)

Weapons

k - a cursed [+0] runed dagger [elven] (weapon in hand)

Armor

b - a cursed +0 striped shirt (being worn)*
d - an [uncursed] +0 orcish helm (being worn)
p - a [blessed +1] pair of riding boots [jumping]
u - an [uncursed] +0 hooded cloak [dwarvish]
D - a [blessed +0] pair of buckled boots [speed]
F - an [uncursed +0] ornamental cope [cloak of displacement]
G - an [uncursed] +0 apron [alchemy smock] (being worn)
H - an [uncursed +0] tattered cape [cloak of invisibility]

Comestibles

i - an [uncursed] food ration
I - an [uncursed] apple
J - an [uncursed] partly eaten lichen corpse

Scrolls

h - an [uncursed] scroll labeled PRATYAVAYAH [of teleportation]
m - an [uncursed] scroll labeled KO BATE [of scare monster]

Potions

q - an [uncursed] smoky potion [of confusion]

Rings

s - an [uncursed +2] ceramic ring [of gain intelligence]

Tools

r - an [uncursed wax] candle

Gems

a - 4 uncursed rocks*
g - 2 [uncursed] blue gems [worthless glass]
o - an [uncursed] yellow gem [worthless glass]
w - an [uncursed] green gem [worthless glass]
x - an [uncursed] red gem [worthless glass]
y - an [uncursed] yellowish brown gem [worthless glass]

Iron balls

c - an [uncursed] heavy iron ball (chained to you)

Final Attributes

You didn't know any spells.

Vanquished creatures

29 creatures vanquished.

Voluntary challenges

Your skills at the end

Fighting Skills
(none)
Weapon Skills
sling[Basic]
Spellcasting Skills
(none)

Dungeon overview

Game information

Seed: 2400676709
Started: 2015-08-15 17:59:48
Ended: 2015-08-15 18:10:38
Play time: PT00:06:26

Goodbye

Goodbye Vis the Convict...
You died in The Dungeons of Doom on dungeon level 3 with 737 points,
and 167 pieces of gold, after 1870 moves.
Killer: jackal, while fainted from lack of food
You were level 4 with a maximum of 34 hit points when you died.
You didn't beat your previous score of 25736 points.
  1    2303186  jente-Arc-Hum-Mal-Law ascended to demigod-hood.       369 [558]
  2    1973902  tertium-Cav-Hum-Mal-Neu ascended to demigod-hood.     607 [610]
  3    1880848  mrob-Con-Hum-Mal-Cha ascended to demigod-hood.        274 [344]

 81      27580  bhaak-Wiz-Hum-Mal-Cha died in The Dungeons of Doom on
                level 10 [max 11].  Killed by an air elemental.         -  [60]
 82      26646  elenmirie-Val-Dwa-Fem-Law died in The Gnomish Mines
                on level 9 [max 13].  Killed by a leocrotta.            - [110]
*83      25736  Vis-Con-Hum-Mal-Cha died in The Dungeons of Doom on            
                level 9.  Killed by a troll.                            -  [94]
*          737  Vis-Con-Hum-Mal-Cha died in The Dungeons of Doom on            
*               level 3 [max 4].  Killed by a jackal, while fainted            
                from lack of food.                                      -  [34]
 84      25351  mightydog-Rog-Hum-Mal-Cha died in The Gnomish Mines
                on level 9.  Killed by an ape, while praying.           -  [80]
 85      25215  autbree-Rog-Hum-Fem-Cha died in The Gnomish Mines on
                level 10 [max 11].  Killed by a sergeant.               -  [78]