Vis, chaotic male human Convict ####################### ----------- # -----------# -------- |..........## |.........|# |......| |.........| #..^.......|#####################-......| |.........-############|..........# |......| ----------- |.........|r -------- |.......<.|@ -------.---# ## # # # ########` # #----.-- ##[ --------------- #|.....-######### |.............| #|.....| ### ------------ |..............# #|.....| ###|.........^| |.............|#######......| ##...........| |........^.....#######------- |.....{....| |.............| ------------ --------------- [Vis the Detainee] St:14 Dx:12 Co:18 In:10 Wi:11 Ch:13 Chaotic Dungeons of Doom:1 $:0 HP:0(10) Pw:2(2) AC:10 Exp:1 T:828 Fainted Latest messages There is a goblin corpse here; eat it? [ynq] (n) This goblin corpse tastes terrible! You finish eating the goblin corpse. You feel your magical energy drain away! You are beginning to feel hungry. You hear the splashing of a naiad. With great effort you move the boulder. In what direction? The door closes. In what direction? As you kick the door, it crashes open! You are beginning to feel weak. You don't have anything to eat. You faint from lack of food. You regain consciousness. You faint from lack of food. The kobold hits! You regain consciousness. You kill the kobold! # Are you sure you want to pray? [yn] (n) You begin praying to Tymora. You finish your prayer. You feel that Tymora is displeased. Unknown command ' '. You faint from lack of food. You regain consciousness. You faint from lack of food. The sewer rat bites! (4x) You die... Your inventory Armor b - a cursed +0 striped shirt (being worn)* Scrolls h - an [uncursed] scroll labeled KO BATE [of light] Spellbooks d - an [uncursed] magenta spellbook [of detect monsters] Potions e - an [uncursed] viscous potion [of gain ability] g - a [blessed] viscous potion [of gain ability] i - a [blessed] dark potion [of booze] Gems a - 11 uncursed rocks (in quiver)* Iron balls c - an [uncursed] heavy iron ball (chained to you) (weapon in hand) Final Attributes You had strayed. Hunger level was -28. Your alignment was -2 / 14. Monster difficulty range was 0 - 1. Level difficulty was 1. You were immune to sickness. You were punished. Your luck was zero. You are dead. You didn't know any spells. Vanquished creatures a kobold a goblin a sewer rat (3 created) a grid bug a lichen a kobold zombie 6 creatures vanquished. Voluntary challenges You were illiterate. You never hit with a wielded weapon. You put on armor 1 time. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never engraved Elbereth. You never encountered a bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills sling [Basic] Spellcasting Skills (none) Dungeon overview The Dungeons of Doom: Level 1: <- You were here a fountain Game information Seed: 1283764496 Started: 2015-08-12 19:21:33 Ended: 2015-08-12 19:24:06 Play time: PT00:01:00 Goodbye Vis the Convict... You died in The Dungeons of Doom on dungeon level 1 with 64 points, and 0 pieces of gold, after 828 moves. Killer: sewer rat, while fainted from lack of food You were level 1 with a maximum of 10 hit points when you died. You didn't beat your previous score of 24320 points. 1 2303186 jente-Arc-Hum-Mal-Law ascended to demigod-hood. 369 [558] 2 1973902 tertium-Cav-Hum-Mal-Neu ascended to demigod-hood. 607 [610] 3 1880848 mrob-Con-Hum-Mal-Cha ascended to demigod-hood. 274 [344] 86 24622 lance-Mon-Hum-Fem-Cha died in The Quest on level 12 [max 13]. Killed by a xorn. - [81] 87 24474 Zapwai-Mon-Hum-Mal-Cha died in The Dungeons of Doom on level 12 [max 14]. Killed by a giant zombie. - [76] *88 24320 Vis-Con-Hum-Mal-Cha died in The Dungeons of Doom on level 7 [max 11]. Killed by a leocrotta. - [93] * 64 Vis-Con-Hum-Mal-Cha died in The Dungeons of Doom on * level 1. Killed by a sewer rat, while fainted from lack of food. - [10] 89 24315 jente-Cav-Hum-Fem-Law died in The Dungeons of Doom on level 11. Killed by a pony, while sleeping. - [105] 90 24294 Akhelar-Tou-Hum-Mal-Neu quit in Town on level 8 [max 10]. 98 [98]