Vis, chaotic male human Convict
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|.........| --.----|-......................| |........|.---^.).|
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[Vis the Inmate] St:14 Dx:10 Co:18 In:12 Wi:7 Ch:13 Chaotic
Gnomish Mines:3 $:266 HP:0(41) Pw:20(20) AC:6 Exp:5 T:1899 Fainted Burdened
Latest messages
The kobold mummy hits!
Nicodemus misses the kobold mummy.
You miss the kobold mummy.
The kobold mummy hits!
Nicodemus bites the kobold mummy.
The kobold mummy is destroyed!
You are momentarily blinded by a flash of light!
Wait! There's something there you can't see!
It screams!
It misses.
It hits!
You hear some noises.
It hits!
It bites!
It just misses!
You destroy it!
It bites!
It hits!
You try to feel what is lying here on the floor.
It was hidden under an iron chain!
It bites!
You hear some noises in the distance.
You can see again.
The imp misses.
"I first mistook thee for a statue, when I regarded thy head of stone."
You faint from lack of food.
The imp hits! (4x)
The imp casts aspersions on your ancestry.
The imp hits!
You die...
Your inventory
Armor
b - a cursed +0 striped shirt (being worn)*
e - an [uncursed] +1 studded leather armor (being worn)
Comestibles
l - an [uncursed] carrot
m - an [uncursed] clove of garlic
n - an [uncursed] orange
o - an [uncursed] lichen corpse
Scrolls
u - an [uncursed] scroll labeled ASHPD [of create monster]
Potions
j - an [uncursed] sparkling potion [of extra healing]
s - an [uncursed] pink potion [of gain energy]
Rings
t - a [cursed] moonstone ring [of aggravate monster]
Wands
v - an [uncursed] wand of teleportation [0:6]
Tools
w - 2 [uncursed] partly used [wax] candles (lit)
Gems
a - 6 uncursed rocks (in quiver)*
d - an uncursed blue gem [fluorite]
q - an [uncursed] violet gem [worthless glass]
r - 2 [uncursed] yellow gems [worthless glass]
Iron balls
c - an [uncursed] heavy iron ball (chained to you) (weapon in hand)
Final Attributes
- You were devoutly aligned.
- Hunger level was -2.
- Your alignment was 17 / 19.
- Monster difficulty range was 0 - 4.
- Level difficulty was 3.
- You were immune to sickness.
- You were punished.
- Your luck was zero.
- You are dead.
You didn't know any spells.
Vanquished creatures
41 creatures vanquished.
Voluntary challenges
- You were illiterate.
- You never hit with a wielded weapon.
- You put on armor 2 times.
- You never genocided any monsters.
- You never polymorphed an object.
- You never changed form.
- You used no wishes.
- You never engraved Elbereth.
- You never encountered a bones level.
- You never used any Sokoban shortcuts.
Your skills at the end
Fighting Skills |
(none) |
Weapon Skills |
sling | [Basic] |
Spellcasting Skills |
(none) |
Dungeon overview
- The Dungeons of Doom: levels 1 to 3
- Level 1:
- an altar, a fountain
- Level 2:
- many fountains, a sink
- Stairs down to The Gnomish Mines
- Level 3:
- a general store, a fountain, a sink
- The Gnomish Mines:
- Level 3: <- You were here
Game information
Seed: 574015313
Started: 2015-08-12 14:45:12
Ended: 2015-08-12 14:54:59
Play time: PT00:04:18
Goodbye
Goodbye Vis the Convict...
You died in The Gnomish Mines on dungeon level 3 with 996 points,
and 266 pieces of gold, after 1899 moves.
Killer: imp, while fainted from lack of food
You were level 5 with a maximum of 41 hit points when you died.
You didn't beat your previous score of 24320 points.
1 2303186 jente-Arc-Hum-Mal-Law ascended to demigod-hood. 369 [558]
2 1973902 tertium-Cav-Hum-Mal-Neu ascended to demigod-hood. 607 [610]
3 1880848 mrob-Con-Hum-Mal-Cha ascended to demigod-hood. 274 [344]
86 24622 lance-Mon-Hum-Fem-Cha died in The Quest on level 12
[max 13]. Killed by a xorn. - [81]
87 24474 Zapwai-Mon-Hum-Mal-Cha died in The Dungeons of Doom
on level 12 [max 14]. Killed by a giant zombie. - [76]
*88 24320 Vis-Con-Hum-Mal-Cha died in The Dungeons of Doom on
level 7 [max 11]. Killed by a leocrotta. - [93]
* 996 Vis-Con-Hum-Mal-Cha died in The Gnomish Mines on
* level 3. Killed by an imp, while fainted from lack
of food. - [41]
89 24315 jente-Cav-Hum-Fem-Law died in The Dungeons of Doom on
level 11. Killed by a pony, while sleeping. - [105]
90 24294 Akhelar-Tou-Hum-Mal-Neu quit in Town on level 8
[max 10]. 98 [98]