Vis, chaotic male human Convict
                                                                               
                                                                               
                                                                               
     ---------          ------   --------------     -----                      
     |.......|          |.|..|    .-....|..|..|     |...|                      
     |..).....#         |.-..+     |....-..|..      -...|                      
     |......[|#######(##-.----------....----|--------...|                      
     |.......|          |...............................|                      
     |.)......##########|.-------+--.......----[--|--...|                      
     --.------         #|.+        |......{|....|...|)..|                      
       ####            #|.|        |.......|..$.|(.%|....#                     
          #            #|.----------.......|..%@|%.%|.).|                      
          ##           #|.............{....|..@.|.%%|...|                      
          -.----       #|.---------------.----------|...|                      
          |)...|       #|.|[?%!|         .|         +...|                      
          |....|       #|.|????         |.|         |...|                      
          |....|       #|.|..           |.|         |...|                      
          ------       #|.-|-----+-------.-+---------...|                      
                       #|...............................|                      
                       #---------------------------------                      
                                                                               

[Vis the Jail-bird]     St:18 Dx:11 Co:18 In:10 Wi:9 Ch:11  Chaotic
Mine Town:7  $:283 HP:0(84) Pw:33(33) AC:7  Exp:8 T:3689 Conf Stun

Latest messages

You feel confused!
Unknown command ' '. (2x)
You hit it.
The watchman picks up a pancake.
You hear a mumbled curse.
The priest of Tymora swings his mace.
The priest of Tymora hits!
The priest of Tymora kicks!
The priest of Tymora points at you, then curses.
You hear a mumbled curse.
Unknown command ' '.
You hit the priest of Tymora!
You kill the priest of Tymora!
You hear a door open.
The watchman throws a dagger!
You are hit by a dagger.
You hear the howling of the CwnAnnwn...
You miss it.
You attack thin air.
Unknown command ' '.
The watchman picks up a cursed mace.
You hear a mumbled curse.
The watchman picks up a robe.
The watchman puts on a robe.
You kill it!
The watchman picks up a small shield.
The watchman picks up a dagger.
The watchman thrusts her short sword.
The watchman hits!
You die...

Your inventory

Weapons

t - 11 uncursed [+0] darts

Armor

b - an uncursed +0 striped shirt (being worn)*
e - a blessed +0 pair of jumping boots (being worn)
g - an [uncursed] +0 hard hat [dwarvish iron helm] (being worn)
j - a blessed +0 pair of hard shoes [iron]
l - an uncursed [+0] hooded cloak [dwarvish]
m - an uncursed [+0] hooded cloak [dwarvish]
x - an [uncursed] +0 hooded cloak [dwarvish] (being worn)
y - an uncursed [+4] hooded cloak [dwarvish]

Comestibles

G - an [uncursed] candy bar
H - an [uncursed] tripe ration

Scrolls

v - an uncursed scroll of remove curse
B - a cursed scroll labeled HACKEM MUCHE [of confuse monster]
D - 4 uncursed unlabeled scrolls [of blank paper]

Potions

f - a cursed golden potion [of hallucination]
r - an uncursed magenta potion [of gain ability]
w - an uncursed pink potion [of booze]

Rings

A - a cursed shiny ring [of aggravate monster]

Wands

u - an uncursed wand of speed monster [0:5]

Tools

p - an uncursed skeleton key
q - an uncursed [oil] lamp (lit)

Gems

a - 7 uncursed rocks (in quiver)*
d - an uncursed yellowish brown gem [topaz]
h - an uncursed black gem [worthless glass]
k - an uncursed green gem [worthless glass]
n - 2 uncursed blue gems [worthless glass]
o - an uncursed violet gem [worthless glass]
s - an uncursed red gem [worthless glass]
z - 2 uncursed white gems [worthless glass]

Iron balls

c - an uncursed heavy iron ball (weapon in hand)

Final Attributes

You didn't know any spells.

Vanquished creatures

91 creatures vanquished.

Voluntary challenges

Your skills at the end

Fighting Skills
(none)
Weapon Skills
flail[Basic]
sling[Basic]
Spellcasting Skills
(none)

Dungeon overview

Game information

Seed: 7996748
Started: 2015-07-29 10:26:34
Ended: 2015-07-29 18:22:25
Play time: PT00:19:25

Goodbye

Goodbye Vis the Convict...
You died in The Gnomish Mines on dungeon level 7 with 6909 points,
and 283 pieces of gold, after 3689 moves.
Killer: watchman
You were level 8 with a maximum of 84 hit points when you died.
  1    2303186  jente-Arc-Hum-Mal-Law ascended to demigod-hood.       369 [558]
  2    1973902  tertium-Cav-Hum-Mal-Neu ascended to demigod-hood.     607 [610]
  3    1880848  mrob-Con-Hum-Mal-Cha ascended to demigod-hood.        274 [344]

 99      20853  Mandevil-Arc-Dwa-Mal-Law died in The Gnomish Mines on
                level 5 [max 10].  Killed by a bolt of fire.            - [104]
 100      20796  Mortuis-Arc-Dwa-Fem-Law died in The Dungeons of Doom
                on level 7 [max 11].  Killed by an ettin mummy.         - [102]