Vis, lawful male human Archeologist ------- |..|..| -------- ------.I`..--- ---......--- |......---...| |?.........| |.|.|.C....|.--|........|.--- |.|.--.@|..|...-#-#-#-#--...| |.......|`...%.......^^^..<.| |.|.--..|..|...-#-#-#-#--...| |.|.|.`%...|.--|....%...|.--- |......---...| |?.........| ------..`..--- ---......--- |..|..| -------- ------- [Vis the Investigator] St:15 Dx:10 Co:14 In:18 Wi:13 Ch:11 Lawful Sokoban:8 $:328 HP:0(65) Pw:32(32) AC:4 Exp:8 T:4582 Latest messages Perhaps that's why you cannot move it. You hear a monster behind the boulder. Perhaps that's why you cannot move it. You attack thin air. You kill the gas spore! You are caught in the gas spore's explosion! With great effort you move the boulder. You see here an orange. The plains centaur zaps a silver wand! The sleep ray hits you! The sleep ray bounces! The plains centaur swings her crossbow. The plains centaur hits! The plains centaur kicks! The plains centaur swings her crossbow. The plains centaur hits! The plains centaur kicks! The plains centaur swings her crossbow. The plains centaur hits! The plains centaur kicks! The plains centaur swings her crossbow. The plains centaur hits! The plains centaur kicks! The plains centaur swings her crossbow. The plains centaur hits! The plains centaur kicks! The plains centaur swings her crossbow. The plains centaur hits! The plains centaur kicks! You die... Your inventory Weapons a - an uncursed +2 bullwhip (alternate weapon; not wielded)* e - an uncursed [+0] dwarvish mattock (weapon in hands) Armor b - an uncursed +0 leather jacket (being worn)* c - an uncursed +0 fedora (being worn)* w - a cursed [-1] pair of padded gloves [gauntlets of fumbling] z - an uncursed +0 pair of riding gloves [gauntlets of dexterity] (being worn) Comestibles h - an [uncursed] lizard corpse o - 2 [uncursed] food rations t - an [uncursed] tripe ration B - an uncursed tripe ration D - an uncursed cream pie R - an [uncursed] sprig of wolfsbane Scrolls r - 2 [uncursed] unlabeled scrolls [of blank paper] P - an [uncursed] scroll labeled HACKEM MUCHE [of enchant armor] Q - an [uncursed] scroll labeled LOREM IPSUM [of scare monster] S - an [uncursed] scroll labeled VAS CORP BET MANI [of gold detection] Potions k - a [cursed] effervescent potion [of sleeping] l - an [uncursed] emerald potion [of invisibility] V - an [uncursed] steamy potion [of see invisible] Rings Z - an [uncursed] shiny ring [of regeneration] Wands W - an uncursed wand of striking [0:7] Tools f - an uncursed tinning kit (0:22)* s - an uncursed sack* E - an uncursed blindfold I - a blessed [tallow] candle T - an uncursed lock pick X - 2 uncursed [tallow] candles Gems g - an uncursed touchstone* q - an uncursed worthless piece of yellow glass F - 2 uncursed worthless pieces of black glass G - 2 [uncursed] worthless pieces of blue glass H - an uncursed worthless piece of white glass J - an uncursed worthless piece of green glass K - an uncursed amber stone U - an [uncursed] worthless piece of black glass Contents of the sack: 875 gold pieces an uncursed scroll called 60 [of enchant weapon] an uncursed scroll labeled SODALG [of flood] an uncursed scroll labeled THARR [of earth] an [uncursed] scroll of teleportation an uncursed unlabeled scroll [of blank paper] 2 cursed black potions [of healing] an uncursed orange potion [of fruit juice] Final Attributes You were piously aligned. Hunger level was 244. Your alignment was 32 / 32. Monster difficulty range was 1 - 8. Level difficulty was 8. You were fire resistant. You were poison resistant. You were telepathic. You were stealthy. You were protected. You were fast. You were lucky (1). You are dead. Spells known in the end Name Level Category Fail Memory a - create monster 2 clerical 59% 87% b - detect treasure 4 divination 100% 87% c - detect monsters 1 divination 0% 96% Vanquished creatures a freezing sphere (2 created) a shocking sphere a red naga 2 cockatrices 2 wolves 2 giant spiders a lizard (2 created) a gnome mummy 4 apes (5 created) 2 Uruk-hai a rock piercer a woodchuck a yellow light a shrieker (4 created) 5 gnome lords 2 gnomish wizards a golden naga hatchling a gray ooze 2 elf zombies a straw golem a paper golem 2 giant ants a little dog 2 floating eyes (3 created) a kitten (2 created) 2 rothes a giant bat 2 orc zombies (3 created) an iguana 2 acid blobs (3 created) 3 coyotes a gas spore a hobbit (4 created) 2 hobgoblins a giant rat a yellow mold (2 created) 27 gnomes (29 created) 2 gnome zombies 4 geckos 5 jackals (10 created) 2 foxes (3 created) 2 goblins (3 created) a grid bug 2 bats (3 created) 2 lichens a kobold zombie 7 newts 112 creatures vanquished. Voluntary challenges You used a wielded weapon 167 times. You read items or engraved 3 times. You put on armor 10 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used 1 wish. You did not wish for any artifacts. You never engraved Elbereth. You never encountered a bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills pick-axe [Skilled] sling [Basic] whip [Basic] Spellcasting Skills (none) Dungeon overview The Dungeons of Doom: levels 1 to 9 Level 1: some fountains Level 2: a fountain Stairs down to The Gnomish Mines Level 3: a general store, a fountain Level 4: an armor shop, some fountains Level 7: some fountains Level 8: [oracle] many fountains Level 9: Stairs up to Sokoban, level 8 The Gnomish Mines: levels 3 to 5 Level 5: [minetn] many shops, a temple, some fountains Sokoban: Level 8: [soko3] <- You were here Game information Seed: 764517498 Started: 2015-06-09 18:51:59 Ended: 2015-06-09 21:55:59 Play time: PT00:20:52 Goodbye Vis the Archeologist... You died in Sokoban on dungeon level 8 with 7795 points, and 1203 pieces of gold, after 4582 moves. Killer: plains centaur, while sleeping You were level 8 with a maximum of 65 hit points when you died. You didn't beat your previous score of 67180 points. 1 2303186 jente-Arc-Hum-Mal-Law ascended to demigod-hood. 369 [558] 2 1973902 tertium-Cav-Hum-Mal-Neu ascended to demigod-hood. 607 [610] 3 1880848 mrob-Con-Hum-Mal-Cha ascended to demigod-hood. 274 [344] 24 70696 jente-Pri-Hum-Fem-Law died in The Dungeons of Doom on level 18. Killed by an air elemental. - [101] 25 67773 bhaak-Val-Dwa-Fem-Law died in Fort Ludios. Killed by a death ray. 131 [136] *26 67180 Vis-Arc-Hum-Mal-Law died in The Quest on level 17 [max 19]. Killed by the Minion of Huhetotl. - [94] * 7795 Vis-Arc-Hum-Mal-Law died in Sokoban on level 8 [max 9]. Killed by a plains centaur, while sleeping. - [65] 27 57363 tertium-Cav-Hum-Mal-Law died in The Quest on level 17 [max 12]. Killed by invisible Tiamat. - [130] 28 57308 squanchy-Arc-Hum-Mal-Neu died in The Quest on level 16 [max 13]. Killed by the invisible Minion of Huhetotl. - [104]