Vis, lawful male human Archeologist
                                                                               
                                -------                                        
 -#-----    -----               |....>-###############                         
 |..<..|    ....-###############|.....|              # ---------------         
 |.....+    |...|              #|.....|##           ###..............|         
 |.....|    |...|              #|.....|#               |............{|         
 |.....+    |...|   ############-.....|#  #############|.............|         
 ----.--    -----   #          #-----P@e###-----      #..............|         
     #           #####      ###############|.[.|       --------|------         
     ####         #                       #....|            ####               
       ##       ###                       #....|            #                  
       #####  # #                         #....|          ###                  
       #---.--###                         #._..|          #                    
       #......#                           #-.---        ###                    
        |....|#                         ### #           #                      
        |....-                -------   #              ## ########             
        ------                |!!!!!.|###            --|---------.-            
                              |!!!!!.-#              |............|            
                              |!!!!!.|               |............|            
                              -------                --------------            
                                                                               

[Vis the Investigator]     St:18/02 Dx:11 Co:14 In:14 Wi:15 Ch:8  Lawful
Dungeons of Doom:5  $:105 HP:0(55) Pw:51(51) AC:9  Exp:9 T:7268 Burdened

Latest messages

You stop digging.
You hit the wolf!
The wolf bites!
You hit the wolf!
The wolf bites!
You hit the wolf!
The wolf bites!
You kill the wolf!
P - a smoky potion.
You see here a wolf corpse.
You have a little trouble lifting Q - a wolf corpse.
Your movements are slowed slightly because of your load.
You hit the floating eye!
You are frozen by the floating eye's gaze!
The gray ooze bites!
Your pair of hard shoes rusts!
The gray ooze bites!
Your pair of hard shoes rusts further!
The gray ooze bites!
Your hooded cloak is not affected.
The gray ooze bites!
Your pair of hard shoes rusts completely!
The gray ooze bites!
Your hooded cloak is not affected.
The gray ooze bites!
Your hooded cloak is not affected.
You hear the chime of a cash register.
The gray ooze bites!
Your hooded cloak is not affected.
You die...

Your inventory

Weapons

a - an uncursed +2 bullwhip (alternate weapon; not wielded)*

Armor

b - an uncursed +0 leather jacket (being worn)*
c - an uncursed +0 fedora (being worn)*
h - a cursed [-1] pair of mud boots [levitation]
L - an [uncursed] thoroughly rusty +0 pair of hard shoes [iron] (being worn)
R - an [uncursed] +0 hooded cloak [dwarvish] (being worn)
S - an uncursed [+0] hooded cloak [dwarvish]

Comestibles

d - 3 uncursed food rations*
N - an uncursed lizard corpse
Q - an [uncursed rotten] wolf corpse

Potions

P - an [uncursed] smoky potion [of object detection]

Rings

X - a blessed +3 ring of gain strength (on left hand)

Tools

e - an uncursed +0 pick-axe (weapon in hand)*
f - an uncursed tinning kit (0:32)*
i - an uncursed lock pick
m - an uncursed key [skeleton key]
s - an uncursed sack*
A - an uncursed magic marker [0:66]
C - an uncursed magic whistle
H - an [uncursed] key [skeleton key]

Gems

g - an uncursed touchstone*
p - an [uncursed] worthless piece of violet glass
x - an uncursed fluorite stone
y - an uncursed worthless piece of red glass
z - an uncursed worthless piece of yellow glass
B - 3 uncursed worthless pieces of violet glass
D - an uncursed yellow gem [citrine]
J - an uncursed jasper stone
O - an uncursed worthless piece of green glass
T - an uncursed worthless piece of blue glass

Contents of the sack:

Final Attributes

Spells known in the end

NameLevelCategoryFailMemory
magic mappingdivination100%70%
haste selfescape100%70%

Vanquished creatures

166 creatures vanquished.

Voluntary challenges

Your skills at the end

Fighting Skills
(none)
Weapon Skills
pick-axe[Skilled]
sling[Basic]
whip[Basic]
Spellcasting Skills
(none)

Dungeon overview

Game information

Seed: 994754116
Started: 2015-05-31 06:29:55
Ended: 2015-05-31 07:08:13
Play time: PT00:23:54

Goodbye

Goodbye Vis the Archeologist...
You died in The Dungeons of Doom on dungeon level 5 with 8594 points,
and 679 pieces of gold, after 7268 moves.
Killer: gray ooze, while frozen by a monster's gaze
You were level 9 with a maximum of 55 hit points when you died.
You didn't beat your previous score of 67180 points.
  1    2303186  jente-Arc-Hum-Mal-Law ascended to demigod-hood.       369 [558]
  2    1973902  tertium-Cav-Hum-Mal-Neu ascended to demigod-hood.     607 [610]
  3    1880848  mrob-Con-Hum-Mal-Cha ascended to demigod-hood.        274 [344]

 13      88139  Vis-Arc-Hum-Mal-Law died in The Quest on level 16
                [max 20].  Killed by a human mummy.                     -  [97]
 14      80276  jente-Mon-Hum-Mal-Neu died in The Dungeons of Doom on
                level 8 [max 21].  Killed by a giant mummy.             -  [75]
*15      67180  Vis-Arc-Hum-Mal-Law died in The Quest on level 17              
                [max 19].  Killed by the Minion of Huhetotl.            -  [94]
*         8594  Vis-Arc-Hum-Mal-Law died in The Dungeons of Doom on            
*               level 5 [max 7].  Killed by a gray ooze, while frozen          
                by a monster's gaze.                                    -  [55]
 16      57363  tertium-Cav-Hum-Mal-Law died in The Quest on level 17
                [max 12].  Killed by invisible Tiamat.                  - [130]
 17      48588  jente-Tou-Hum-Fem-Neu died in The Gnomish Mines on
                level 9 [max 17].  Killed by a sasquatch.               -  [57]