Vis, chaotic male human Rogue
                                                                               
                                                                               
                                                                               
                       -----------                                       ----- 
                       |...u.....|                                       ....| 
                   ####-...?M@...|                                       |...| 
                   #   |.p......<.                                       |..<| 
                 ####  -.........|            ---#----------#-           -|--- 
                 #     |.........|            |...............            #    
               ###     --|--------   #########...............| #          #    
   ----------  #                     #        |..............-##         ###   
   |........|###          #        ###        |..............|#        --.-.-- 
   |....%....#   ######################       ------#-------#-#       #-.....| 
   |....%%..|    #        # #   #####                       ###########|{....| 
   |.....[...##%##       .....                                         |.....| 
   |%.%%....|          ........+                                       |.....| 
   |.........         ...>.....|                                       |.....| 
   ----------        -----------                                       ------- 
                                                                               
                                                                               
                                                                               

[Vis the Rogue]         St:17 Dx:17 Co:15 In:9 Wi:8 Ch:11  Chaotic
Dungeons of Doom:7  $:1051 HP:0(57) Pw:33(33) AC:2  Exp:9 T:8507 Satiated Burdened

Latest messages

The 2nd dagger hits the python!
You kill the python!
Unknown command ' '.
You have a little trouble lifting X - 5 uncursed daggers (in quiver).
You have a little trouble lifting k - a white gem.
You have a little trouble lifting X - 2 uncursed daggers (in quiver).
You see here a python corpse.
You displaced your warhorse.
The human mummy misses.
The human mummy hits!
You hit the human mummy!
The human mummy hits!
The human mummy misses.
The human mummy hits! (2x)
The warhorse hits the human mummy.
The warhorse bites the human mummy.
The human mummy hits the warhorse.
The human mummy misses the warhorse.
The human mummy hits! (2x)
The warhorse misses the human mummy.
The warhorse bites the human mummy.
The warhorse misses the human mummy.
The warhorse bites the human mummy.
The human mummy misses the warhorse. (2x)
Unknown command ' '.
#
Are you sure you want to pray? [yn] (n)
You begin praying to Kos.
The human mummy hits!
You die...

Your inventory

Amulets

t - an uncursed amulet of reflection (being worn)
y - an uncursed amulet of life saving

Weapons

M - 5 blessed corroded [+1] daggers (wielded)
X - 17 uncursed [+0] daggers (in quiver)

Armor

c - an uncursed +1 leather armor (being worn)*
v - an uncursed +0 pair of gloves called p [leather] (being worn)
A - an [uncursed] +0 pair of boots called water [water walking] (being worn)
E - an [uncursed] +0 opera cloak [of magic resistance] (being worn)*
F - an [uncursed] +1 Hawaiian shirt (being worn)
S - an [uncursed] +0 leather hat [elven leather helm] (being worn)

Comestibles

f - an [uncursed] lizard corpse
j - 2 [uncursed] snozzberries
m - 2 uncursed sprigs of wolfsbane
o - an uncursed [stale] egg
L - an uncursed carrot

Rings

q - a cursed ring of fire resistance*
r - a [cursed] iron ring [of polymorph control]*
w - a [cursed -1] silver ring [of gain intelligence]
B - a cursed ring of invisibility*
C - an uncursed +1 ring of increase damage (on left hand)*
V - a cursed ring of polymorph

Wands

D - a cursed wand of light [0:13]*
G - an [uncursed] wand of cold [0:5]
H - a [cursed] wand called miegas [of sleep (0:3)]*
T - an [uncursed] wand of probing [0:3]
Z - an [uncursed] wand of striking [0:4]

Tools

e - an uncursed lock pick*
h - an uncursed looking glass [mirror]
s - an uncursed sack*
u - 3 uncursed [tallow] candles
x - an uncursed towel

Gems

d - an [uncursed] red gem [worthless glass]
g - an [uncursed] yellowish brown gem [topaz]
k - 2 [uncursed] white gems [worthless glass]
l - an [uncursed] orange gem [worthless glass]
O - 2 [uncursed] blue gems [worthless glass]
U - an [uncursed] yellowish brown gem [worthless glass]

Contents of the sack:

Final Attributes

You didn't know any spells.

Vanquished creatures

252 creatures vanquished.

Voluntary challenges

Your skills at the end

Fighting Skills
(none)
Weapon Skills
dagger[Expert]
short sword[Basic]
Spellcasting Skills
(none)

Dungeon overview

Game information

Seed: 3744256196
Started: 2015-05-30 07:32:47
Ended: 2015-05-30 08:47:40
Play time: PT00:20:41

Goodbye

Goodbye Vis the Rogue...
You died in The Dungeons of Doom on dungeon level 7 with 13434 points,
and 2197 pieces of gold, after 8507 moves.
Killer: human mummy, while praying
You were level 9 with a maximum of 57 hit points when you died.
You reached the 40th place on the top 100 list.
  1    2303186  jente-Arc-Hum-Mal-Law ascended to demigod-hood.       369 [558]
  2    1973902  tertium-Cav-Hum-Mal-Neu ascended to demigod-hood.     607 [610]
  3    1880848  mrob-Con-Hum-Mal-Cha ascended to demigod-hood.        274 [344]

 38      15252  WuX-Rog-Hum-Mal-Cha died in Sokoban on level 8
                [max 9].  Killed by a warg.                             -  [63]
 39      14954  lance-Mon-Hum-Mal-Law died in The Dungeons of Doom on
                level 6.  Killed by an exploding wand.                  -  [85]
*40      13434  Vis-Rog-Hum-Mal-Cha died in The Dungeons of Doom on            
*               level 7 [max 8].  Killed by a human mummy, while               
                praying.                                                -  [57]
 41      12474  Vis-Rog-Hum-Mal-Cha died in The Dungeons of Doom on
                level 7 [max 8].  Killed by a warg.                     -  [72]
 42      11470  jente-Arc-Hum-Mal-Law died in The Gnomish Mines on
                level 4 [max 8].  Killed by an exploding wand.          -  [77]