Vis, lawful male human Archeologist
                                                                               
                                                                               
                                                                               
                                           ---------                           
                                           |.......|                           
                                           --.....--                           
                           -------------------...--                            
                           |.n..@.[..........--.-|                             
                           |%--------------....>.|                             
                           |.....|    ----|..--..|                             
                           |.....|    |...--.....|                             
                           |.....|    |..0.---%..--                            
                           |..<..|    --0.0..|....|                            
                           |.....|     |.....|%...|                            
                           |.....|     |......%..--                            
                           |.....|     ---...|...|                             
                           -------       |...|..--                             
                                         ----|..|                              
                                             ----                              
                                                                               
                                                                               

[Vis the Investigator]     St:17 Dx:12 Co:13 In:17 Wi:14 Ch:7  Lawful
Sokoban:6  $:348 HP:0(60) Pw:49(49) AC:-3 Exp:9 T:7483 Blind Burdened

Latest messages

What do you want to wield? [- aBO or ?*]
a - an uncursed +2 bullwhip (weapon in hand).
The dwarf mummy hits!
You hit the dwarf mummy!
The dwarf mummy misses.
You destroy the dwarf mummy!
You see here a mummy wrapping.
You hit the water nymph!
The beautiful water nymph seduces you and you start taking off your helmet.
The water nymph stole a wand of lightning.
You can move again.
The water nymph steals a +0 leather hat!
A mysterious force prevents the water nymph from teleporting!
Unknown command ' '.
You hit the water nymph!
The water nymph zaps a wand of lightning!
The bolt of lightning hits you!
You are blinded by the flash!
Unknown command ' '.
What do you want to zap? [mqF or ?*]
Nothing happens.
The wand of magic missile turns to dust.
You hear a nearby zap.
The bolt of lightning hits you!
Your wand of digging breaks apart and explodes!
Your sapphire ring turns to dust and vanishes!
Unknown command ' '.
You hear a nearby zap.
The bolt of lightning hits you!
You die...

Your inventory

Weapons

a - an uncursed +2 bullwhip (weapon in hand)*
B - 3 uncursed [+0] daggers
O - 11 [uncursed +0] darts

Armor

c - an uncursed +0 fedora*
h - an [uncursed +0] leather hat [elven leather helm]
E - an uncursed +0 hooded cloak [dwarvish] (being worn)
W - a [blessed] +4 elven mithril-coat (being worn)

Comestibles

j - an uncursed tin of Grey-elf meat
l - an [uncursed] tin [of raven meat]
p - an uncursed lembas wafer
D - an [uncursed] fortune cookie
J - 2 [uncursed] lizard corpses
Q - 8 [uncursed] food rations
U - an uncursed tripe ration
Y - an [uncursed] tripe ration

Scrolls

Z - an [uncursed] scroll called 60 [of enchant weapon]

Rings

r - an uncursed ring of invisibility
y - a [cursed] iron ring [of aggravate monster]

Wands

F - an uncursed wand of digging [0:5]

Tools

b - an [uncursed tallow] candle
f - an uncursed tinning kit (0:20)*
i - an uncursed magic marker (0:46)*
s - an uncursed sack*
v - a cursed lock pick
G - an uncursed [wax] candle
H - an uncursed blindfold
L - an uncursed [magic] lamp called magic (lit)
T - an [uncursed] magic marker [0:66]
X - a blessed [tallow] candle

Gems

g - an uncursed touchstone*
k - an [uncursed] red gem [worthless glass]
t - an uncursed worthless piece of green glass
u - an uncursed luckstone
x - 2 uncursed worthless pieces of white glass
z - 2 [uncursed] worthless pieces of blue glass
M - 2 [cursed] worthless pieces of yellow glass
N - an [uncursed] worthless piece of yellowish brown glass
P - an [uncursed] worthless piece of orange glass
V - 2 uncursed worthless pieces of black glass

Contents of the sack:

Final Attributes

Spells known in the end

NameLevelCategoryFailMemory
create monsterclerical84%74%
drain lifeattack84%74%

Vanquished creatures

167 creatures vanquished.

Voluntary challenges

Your skills at the end

Fighting Skills
(none)
Weapon Skills
pick-axe[Expert]
sling[Basic]
whip[Basic]
Spellcasting Skills
(none)

Dungeon overview

Game information

Seed: 2777988268
Started: 2015-05-28 13:07:54
Ended: 2015-05-28 16:50:27
Play time: PT00:24:25

Goodbye

Goodbye Vis the Archeologist...
You died in Sokoban on dungeon level 6 with 13405 points,
and 1401 pieces of gold, after 7483 moves.
Killer: bolt of lightning
You were level 9 with a maximum of 60 hit points when you died.
You didn't beat your previous score of 67180 points.
  1    2303186  jente-Arc-Hum-Mal-Law ascended to demigod-hood.       369 [558]
  2    1973902  tertium-Cav-Hum-Mal-Neu ascended to demigod-hood.     607 [610]
  3    1880848  mrob-Con-Hum-Mal-Cha ascended to demigod-hood.        274 [344]

 12      80276  jente-Mon-Hum-Mal-Neu died in The Dungeons of Doom on
                level 8 [max 21].  Killed by a giant mummy.             -  [75]
 13      70436  jente-Mon-Hum-Mal-Neu turned to stone in The Dungeons
                of Doom on level 17 [max 18].  Petrified by a
                cockatrice.                                            84  [86]
*14      67180  Vis-Arc-Hum-Mal-Law died in The Quest on level 17              
                [max 19].  Killed by the Minion of Huhetotl.            -  [94]
*        13405  Vis-Arc-Hum-Mal-Law died in Sokoban on level 6                 
                [max 9].  Killed by a bolt of lightning.                -  [60]
 15      57363  tertium-Cav-Hum-Mal-Law died in The Quest on level 17
                [max 12].  Killed by invisible Tiamat.                  - [130]
 16      48588  jente-Tou-Hum-Fem-Neu died in The Gnomish Mines on
                level 9 [max 17].  Killed by a sasquatch.               -  [57]