Vis, lawful male human Archeologist --------- |.......| --.....-- -------------------...-- |.n..@.[..........--.-| |%--------------....>.| |.....| ----|..--..| |.....| |...--.....| |.....| |..`.---%..-- |..<..| --`.`..|....| |.....| |.....|%...| |.....| |......%..-- |.....| ---...|...| ------- |...|..-- ----|..| ---- [Vis the Investigator] St:17 Dx:12 Co:13 In:17 Wi:14 Ch:7 Lawful Sokoban:6 $:348 HP:0(60) Pw:49(49) AC:-3 Exp:9 T:7483 Blind Burdened Latest messages What do you want to wield? [- aBO or ?*] a - an uncursed +2 bullwhip (weapon in hand). The dwarf mummy hits! You hit the dwarf mummy! The dwarf mummy misses. You destroy the dwarf mummy! You see here a mummy wrapping. You hit the water nymph! The beautiful water nymph seduces you and you start taking off your helmet. The water nymph stole a wand of lightning. You can move again. The water nymph steals a +0 leather hat! A mysterious force prevents the water nymph from teleporting! Unknown command ' '. You hit the water nymph! The water nymph zaps a wand of lightning! The bolt of lightning hits you! You are blinded by the flash! Unknown command ' '. What do you want to zap? [mqF or ?*] Nothing happens. The wand of magic missile turns to dust. You hear a nearby zap. The bolt of lightning hits you! Your wand of digging breaks apart and explodes! Your sapphire ring turns to dust and vanishes! Unknown command ' '. You hear a nearby zap. The bolt of lightning hits you! You die... Your inventory Weapons a - an uncursed +2 bullwhip (weapon in hand)* B - 3 uncursed [+0] daggers O - 11 [uncursed +0] darts Armor c - an uncursed +0 fedora* h - an [uncursed +0] leather hat [elven leather helm] E - an uncursed +0 hooded cloak [dwarvish] (being worn) W - a [blessed] +4 elven mithril-coat (being worn) Comestibles j - an uncursed tin of Grey-elf meat l - an [uncursed] tin [of raven meat] p - an uncursed lembas wafer D - an [uncursed] fortune cookie J - 2 [uncursed] lizard corpses Q - 8 [uncursed] food rations U - an uncursed tripe ration Y - an [uncursed] tripe ration Scrolls Z - an [uncursed] scroll called 60 [of enchant weapon] Rings r - an uncursed ring of invisibility y - a [cursed] iron ring [of aggravate monster] Wands F - an uncursed wand of digging [0:5] Tools b - an [uncursed tallow] candle f - an uncursed tinning kit (0:20)* i - an uncursed magic marker (0:46)* s - an uncursed sack* v - a cursed lock pick G - an uncursed [wax] candle H - an uncursed blindfold L - an uncursed [magic] lamp called magic (lit) T - an [uncursed] magic marker [0:66] X - a blessed [tallow] candle Gems g - an uncursed touchstone* k - an [uncursed] red gem [worthless glass] t - an uncursed worthless piece of green glass u - an uncursed luckstone x - 2 uncursed worthless pieces of white glass z - 2 [uncursed] worthless pieces of blue glass M - 2 [cursed] worthless pieces of yellow glass N - an [uncursed] worthless piece of yellowish brown glass P - an [uncursed] worthless piece of orange glass V - 2 uncursed worthless pieces of black glass Contents of the sack: 1053 gold pieces a [blessed] scroll called zeme [of earth] an uncursed scroll labeled NR 9 [of taming] an [uncursed] scroll labeled XIXAXA XOXAXA XUXAXA [of confuse monster] an [uncursed] scroll of identify 2 cursed unlabeled scrolls [of blank paper] a [cursed] unlabeled scroll [of blank paper] 2 [uncursed] unlabeled scrolls [of blank paper] 2 [cursed] clear potions [of unholy water] an uncursed cloudy potion [of paralysis] an uncursed dark potion [of oil] an uncursed greasy potion [of gain energy] an uncursed pink potion [of sleeping] a cursed puce potion [of full healing] a [cursed] steamy potion [of levitation] an uncursed viscous potion [of speed] Final Attributes You were piously aligned. Hunger level was 172. Your alignment was 47 / 47. Monster difficulty range was 1 - 7. Level difficulty was 6. You were sleep resistant. You were poison resistant. You were blinded. You were telepathic. You were stealthy. You were protected. You were fast. You were very lucky (7). You had extra luck. Bad luck timed out slowly for you. Good luck timed out slowly for you. You are dead (2nd time!). Spells known in the end Name Level Category Fail Memory a - create monster 2 clerical 84% 74% b - drain life 2 attack 84% 74% Vanquished creatures a ghost a small mimic (11 created) 2 Grey-elves (3 created) an incubus a chameleon a crocodile 3 giant beetles (4 created) a leprechaun (2 created) a dwarf mummy 2 ogres 2 lizards a dingo a dust vortex a gnome mummy 2 snakes an ape 3 human zombies a Woodland-elf a soldier ant 3 fire ants a wood nymph a water nymph (4 created) an Uruk-hai (3 created) a rock mole a woodchuck a yellow light 3 gnome lords (5 created) 4 gnomish wizards a kobold mummy (2 created) a white naga hatchling a gray ooze 5 elf zombies a paper golem a baby crocodile 5 giant ants a little dog a floating eye 2 dwarves (11 created) a homunculus a kobold lord a kobold shaman 4 hill orcs (10 created) a centipede 3 orc zombies (6 created) 2 dwarf zombies 3 wererats (2 created) 8 killer bees 2 acid blobs 2 hobbits (6 created) a hobgoblin 7 giant rats a brown mold (3 created) 2 yellow molds a green mold 2 red molds 24 gnomes (40 created) 6 garter snakes (10 created) a gnome zombie 2 geckos 9 jackals 2 foxes a kobold a goblin a sewer rat 6 grid bugs a bat 3 lichens a kobold zombie 5 newts 167 creatures vanquished. Voluntary challenges You used a wielded weapon 389 times. You read items or engraved 10 times. You put on armor 18 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never engraved Elbereth. You encountered 1 bones level. You used Sokoban shortcuts 4 times. Your skills at the end Fighting Skills (none) Weapon Skills pick-axe [Expert] sling [Basic] whip [Basic] Spellcasting Skills (none) Dungeon overview The Dungeons of Doom: levels 1 to 9 Level 2: Stairs down to The Gnomish Mines Level 3: a general store Level 4: a sink Level 5: an armor shop Level 6: a fountain Level 7: [oracle] many fountains Level 8: a fountain Stairs up to Sokoban, level 7 Level 9: a fountain The Gnomish Mines: levels 3 to 7 Level 5: [minetn] many shops, a temple, some fountains Sokoban: Level 6: [soko2] <- You were here Game information Seed: 2777988268 Started: 2015-05-28 13:07:54 Ended: 2015-05-28 16:50:27 Play time: PT00:24:25 Goodbye Vis the Archeologist... You died in Sokoban on dungeon level 6 with 13405 points, and 1401 pieces of gold, after 7483 moves. Killer: bolt of lightning You were level 9 with a maximum of 60 hit points when you died. You didn't beat your previous score of 67180 points. 1 2303186 jente-Arc-Hum-Mal-Law ascended to demigod-hood. 369 [558] 2 1973902 tertium-Cav-Hum-Mal-Neu ascended to demigod-hood. 607 [610] 3 1880848 mrob-Con-Hum-Mal-Cha ascended to demigod-hood. 274 [344] 12 80276 jente-Mon-Hum-Mal-Neu died in The Dungeons of Doom on level 8 [max 21]. Killed by a giant mummy. - [75] 13 70436 jente-Mon-Hum-Mal-Neu turned to stone in The Dungeons of Doom on level 17 [max 18]. Petrified by a cockatrice. 84 [86] *14 67180 Vis-Arc-Hum-Mal-Law died in The Quest on level 17 [max 19]. Killed by the Minion of Huhetotl. - [94] * 13405 Vis-Arc-Hum-Mal-Law died in Sokoban on level 6 [max 9]. Killed by a bolt of lightning. - [60] 15 57363 tertium-Cav-Hum-Mal-Law died in The Quest on level 17 [max 12]. Killed by invisible Tiamat. - [130] 16 48588 jente-Tou-Hum-Fem-Neu died in The Gnomish Mines on level 9 [max 17]. Killed by a sasquatch. - [57]