Vis, lawful male human Archeologist
                                                                               
                                                                    ---------  
                                                                    ........|  
                        ---        ---------        -----           |.......|  
                        |.|        |....|..|        |...|         ##....<...|  
                        |.|        |....|..         |...|         # ---+-----  
                        |.-+---+--+-....-|--+------+-...|       ###            
                        |...............................|       #              
                        |.----+-----.......--------+-...|    ####              
                        |.|        +......{|....|   |...|    #                 
                        |.         |.......|..&+|   |...|    #                 
                        |.----------.......|.@_.|   |...|  ###                 
                        |.............{....+...@|   |...|  #                   
                        |.--------+--+---.----------|...|###                   
                        |.|+[!)|        |.+    |(((.|...|####                  
                        |.|))%%|        |.|    |((.(|...|#                     
                        |.|....|        |.|    |....|...|#                     
                        |.----|----------.---------|-...|#                     
                        |................................#                     
                        ---------------------------------#                     
                                                                               

[Vis the Field Worker]     St:14 Dx:10 Co:11 In:17 Wi:15 Ch:10  Lawful
Mine Town:6  $:80 HP:0(33) Pw:29(29) AC:4  Exp:5 T:2074

Latest messages

The door resists!
In what direction?
The door resists!
In what direction?
The door resists!
In what direction?
The door closes.
What do you want to use or apply? [afglsGIJVXY or ?*]
Your lamp is now off.
#
What do you want to rub? [gX or ?*]
You now wield a blessed lamp.
In a cloud of smoke, a djinni emerges!
The djinni speaks.
"You disturbed me, fool!"
You begin bashing monsters with your lamp.
You hit the djinni.
The djinni hits!
What do you want to wield? [- a or ?*] (2x)
Never mind.
Unknown command ' '.
What do you want to use or apply? [afglsGIJVXY or ?*]
e - an uncursed dwarvish mattock.
The djinni hits!
What do you want to wield? [- ae or ?*]
e - an uncursed dwarvish mattock (weapon in hands).
The djinni just misses!
You hit the djinni! (2x)
The djinni hits!
You die...

Your inventory

Weapons

a - an uncursed +2 bullwhip*
e - an uncursed [+3] dwarvish mattock (weapon in hands)

Armor

c - an uncursed +0 fedora (being worn)*
M - an [uncursed] +0 dwarvish mithril-coat (being worn)

Comestibles

d - 3 uncursed food rations*
m - 2 uncursed bananas
n - an uncursed orange
o - an uncursed lichen corpse
q - an uncursed tripe ration
F - an uncursed candy bar
G - an uncursed cream pie

Scrolls

E - a blessed scroll called tele [of teleportation]

Potions

K - an uncursed golden potion [of blindness]
S - an uncursed milky potion [of confusion]

Tools

f - an uncursed tinning kit (0:67)*
l - an uncursed wooden flute
s - an uncursed bag [of holding]
I - an uncursed key [skeleton key]
J - 2 uncursed [tallow] candles
V - an uncursed sack*
X - a blessed [oil] lamp
Y - an uncursed [wax] candle

Gems

g - an uncursed touchstone*
j - an uncursed worthless piece of yellowish brown glass
k - an uncursed amber stone
H - an uncursed worthless piece of orange glass
P - 2 uncursed turquoise stones
R - an uncursed aquamarine stone
The bag of holding is empty.
The sack is empty.

Final Attributes

You didn't know any spells.

Vanquished creatures

53 creatures vanquished.

Voluntary challenges

Your skills at the end

Fighting Skills
(none)
Weapon Skills
pick-axe[Basic]
sling[Basic]
whip[Basic]
Spellcasting Skills
(none)

Dungeon overview

Game information

Seed: 107767070
Started: 2015-05-28 09:28:10
Ended: 2015-05-28 09:44:33
Play time: PT00:07:34

Goodbye

Goodbye Vis the Archeologist...
You died in The Gnomish Mines on dungeon level 6 with 1096 points,
and 80 pieces of gold, after 2074 moves.
Killer: djinni
You were level 5 with a maximum of 33 hit points when you died.
You didn't beat your previous score of 67180 points.
  1    2303186  jente-Arc-Hum-Mal-Law ascended to demigod-hood.       369 [558]
  2    1973902  tertium-Cav-Hum-Mal-Neu ascended to demigod-hood.     607 [610]
  3    1880848  mrob-Con-Hum-Mal-Cha ascended to demigod-hood.        274 [344]

 12      80276  jente-Mon-Hum-Mal-Neu died in The Dungeons of Doom on
                level 8 [max 21].  Killed by a giant mummy.             -  [75]
 13      70436  jente-Mon-Hum-Mal-Neu turned to stone in The Dungeons
                of Doom on level 17 [max 18].  Petrified by a
                cockatrice.                                            84  [86]
*14      67180  Vis-Arc-Hum-Mal-Law died in The Quest on level 17              
                [max 19].  Killed by the Minion of Huhetotl.            -  [94]
*         1096  Vis-Arc-Hum-Mal-Law died in The Gnomish Mines on               
                level 6.  Killed by a djinni.                           -  [33]
 15      57363  tertium-Cav-Hum-Mal-Law died in The Quest on level 17
                [max 12].  Killed by invisible Tiamat.                  - [130]
 16      48588  jente-Tou-Hum-Fem-Neu died in The Gnomish Mines on
                level 9 [max 17].  Killed by a sasquatch.               -  [57]