Vis, lawful male human Archeologist #---------- #).........| --- -------------- -#---##---- #|........| ..| |............. #..........| #|.........)%#g@#-.>..| #.............| ###|..........##########---------- ..| #|....<.......| # #+.........| --- ###|............+ ##### |.........| # -#------------ # |.........| ------ ### ### -#--------- |....| # # |.....## ### |....| ########`############ |.....#################### ------ [Vis the Investigator] St:14 Dx:13 Co:13 In:19 Wi:18 Ch:7 Lawful Dungeons of Doom:8 $:1194 HP:0(54) Pw:48(56) AC:2 Exp:8 T:4472 Satiated Latest messages The red naga bites! You kill the red naga! You see here a red naga corpse. There is a red naga corpse here; eat it? [ynq] (n) This red naga corpse tastes terrible! You stop eating the red naga corpse. There is a partly eaten red naga corpse here; eat it? [ynq] (n) You resume your meal. You stop eating the red naga corpse. There is a partly eaten red naga corpse here; eat it? [ynq] (n) You resume your meal. You stop eating the red naga corpse. There is a partly eaten red naga corpse here; eat it? [ynq] (n) You resume your meal. You stop eating the red naga corpse. There is a partly eaten red naga corpse here; eat it? [ynq] (n) You resume your meal. You stop eating the red naga corpse. There is a partly eaten red naga corpse here; eat it? [ynq] (n) You resume your meal. You stop eating the red naga corpse. There is a partly eaten red naga corpse here; eat it? [ynq] (n) You resume your meal. The giant rat bites! You stop eating the red naga corpse. You kill the giant rat! You hit the gargoyle! The gargoyle hits! (2x) The gargoyle bites! You die... Your inventory Amulets o - an [uncursed] elliptic amulet [versus poison] (being worn) Weapons a - a blessed +2 bullwhip* e - an uncursed [+0] dwarvish mattock (weapon in hands) q - an uncursed [+0] dagger Armor c - an uncursed +0 fedora (being worn)* r - an [uncursed] +1 elven mithril-coat (being worn) I - an [uncursed] +0 pair of jackboots [high] (being worn) Comestibles H - an [uncursed] edible bra O - an [uncursed] C-ration R - an [uncursed] tripe ration Scrolls n - a blessed scroll labeled MAPIRO MAHAMA DIROMAT [of magic mapping] p - an uncursed scroll called lux [of light] B - an uncursed scroll labeled FNORD [of enchant weapon] G - an uncursed scroll labeled VENZAR BORGAVVE [of food detection] K - an uncursed scroll called 80 [of remove curse] Potions b - an uncursed clear potion [of water] E - an [uncursed] ruby potion [of extra healing] Rings w - a blessed +2 ring of gain intelligence (on left hand) Wands i - an uncursed wand of secret door detection [0:12] Tools f - an uncursed tinning kit (0:29)* s - an uncursed bag called oil [oilskin sack] u - an uncursed leash z - an uncursed sack* C - an uncursed stethoscope F - an uncursed blindfold P - an uncursed [tallow] candle Gems g - an uncursed touchstone* h - an uncursed worthless piece of white glass m - 2 uncursed worthless pieces of black glass t - an uncursed obsidian stone v - an uncursed worthless piece of violet glass J - an uncursed worthless piece of red glass L - an uncursed worthless piece of yellow glass M - 2 uncursed worthless pieces of green glass N - an uncursed worthless piece of blue glass Q - an uncursed fluorite stone Contents of the oilskin sack: an uncursed scroll called lux [of light] a blessed scroll called tele [of teleportation] an uncursed scroll called tele [of teleportation] an uncursed amber potion [of paralysis] an uncursed milky potion [of speed] an uncursed pink potion [of hallucination] a blessed potion called miegas [of sleeping] The sack is empty. Final Attributes You were piously aligned. Hunger level was 1094. Your alignment was 32 / 32. Monster difficulty range was 1 - 8. Level difficulty was 8. You were poison resistant. You were stealthy. You were fast. You were lucky (1). You are dead. Spells known in the end Name Level Category Fail Memory a - protection 1 clerical 75% 91% b - haste self 3 escape 100% 97% c - detect monsters 1 divination 75% 98% Vanquished creatures a freezing sphere a red naga a leather golem a soldier a chameleon a quivering blob a wolf an iron piercer an ice vortex 2 gnome kings 2 lizards (3 created) a fire ant a water nymph (2 created) an orc shaman 2 rock piercers (4 created) a fog cloud 2 yellow lights (3 created) 3 gnome lords (6 created) 2 gnomish wizards a straw golem 2 giant ants 2 dwarves (6 created) a kobold lord a rabid rat a giant bat 4 iguanas (5 created) 4 killer bees an acid blob 3 coyotes a gas spore 3 hobbits a giant rat 3 yellow molds a green mold a red mold (3 created) 23 gnomes (26 created) 2 garter snakes 3 geckos 5 jackals 4 goblins 3 sewer rats 7 grid bugs 2 lichens 5 newts (6 created) 110 creatures vanquished. Voluntary challenges You used a wielded weapon 176 times. You read items or engraved 5 times. You put on armor 7 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never engraved Elbereth. You never encountered a bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills pick-axe [Skilled] sling [Basic] whip [Basic] Spellcasting Skills (none) Dungeon overview The Dungeons of Doom: levels 1 to 8 Level 2: a pet store, an altar, a fountain Level 3: a sink Level 4: a tool shop Stairs down to The Gnomish Mines Level 5: an altar to Quetzalcoatl Level 6: a general store Level 7: a fountain Level 8: <- You were here The Gnomish Mines: levels 5 to 7 Level 7: [minetn] many shops, a temple, some fountains Game information Seed: 1405551885 Started: 2015-05-21 13:42:00 Ended: 2015-05-21 19:06:31 Play time: PT00:14:20 Goodbye Vis the Archeologist... You died in The Dungeons of Doom on dungeon level 8 with 7215 points, and 1194 pieces of gold, after 4472 moves. Killer: gargoyle You were level 8 with a maximum of 54 hit points when you died. You didn't beat your previous score of 44782 points. 1 1880848 mrob-Con-Hum-Mal-Cha ascended to demigod-hood. 274 [344] 2 942910 Mandevil-Arc-Dwa-Fem-Law escaped the dungeon with a fake Amulet [max level 50]. 377 [377] 3 239108 Vis-Arc-Hum-Mal-Law died in The Dungeons of Doom on level 27. Drowned in a moat by an electric eel. 81 [122] 10 57363 tertium-Cav-Hum-Mal-Law died in The Quest on level 17 [max 12]. Killed by invisible Tiamat. - [130] 11 48588 jente-Tou-Hum-Fem-Neu died in The Gnomish Mines on level 9 [max 17]. Killed by a sasquatch. - [57] *12 44782 Vis-Arc-Hum-Mal-Law died in The Quest on level 13 [max 12]. Killed by a human mummy. - [75] * 7215 Vis-Arc-Hum-Mal-Law died in The Dungeons of Doom on level 8. Killed by a gargoyle. - [54] 13 44356 jente-Mon-Hum-Fem-Neu died in The Dungeons of Doom on level 14 [max 15]. Killed by a priest of Chih Sung-tzu. - [84] 14 43951 ulit-Val-Hum-Mal-Law died in The Dungeons of Doom on level 8 [max 11]. Killed by a werewolf. - [121]