Vis, lawful male human Archeologist
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[Vis the Investigator] St:14 Dx:10 Co:13 In:16 Wi:16 Ch:9 Lawful
Gnomish Mines:6 $:95 HP:0(47) Pw:32(32) AC:2 Exp:6 T:1715
Latest messages
You begin bashing monsters with your bare hands.
You kill the gnome!
What do you want to use or apply? [agiswIJ or ?*]
e - an uncursed +0 pick-axe.
What do you want to wield? [- ae or ?*]
e - an uncursed +0 pick-axe (weapon in hand).
There is a gnome corpse here; eat it? [ynq] (n)
This gnome corpse tastes terrible!
You finish eating the gnome corpse.
You see here an arrow.
You hit the gnome.
You kill the gnome!
You see here a candle.
You hear someone cursing shoplifters.
You see here a candle.
You miss the gnome mummy.
You hit the gnome mummy. (2x)
You miss the gnome mummy.
The gnome mummy hits!
You hit the gnome mummy.
You miss the gnome mummy.
You hit the gnome mummy. (2x)
The gnome mummy hits!
You hit the gnome mummy!
You miss the gnome mummy.
You destroy the gnome mummy!
KAABLAMM!!! You triggered a land mine!
You hear the howling of the CwnAnnwn...
You fall into a pit!
You die...
Your inventory
Weapons
a - an uncursed +2 bullwhip (alternate weapon; not wielded)*
Armor
c - an uncursed +0 fedora (being worn)*
j - an uncursed +1 pair of speed boots (being worn)
U - an uncursed +0 dwarvish mithril-coat (being worn)
V - an uncursed +0 hooded cloak [dwarvish] (being worn)
Comestibles
d - 3 uncursed food rations*
q - an uncursed pear
R - an uncursed tripe ration
Spellbooks
k - an uncursed paperback spellbook [of detect monsters]
Potions
h - an uncursed potion of healing
Rings
l - a cursed ring of polymorph control
Tools
e - an uncursed +0 pick-axe (weapon in hand)*
i - an uncursed tin opener*
s - an uncursed sack*
w - an [uncursed] towel
I - an uncursed [tooled] horn called p
J - 7 uncursed [wax] candles
Gems
g - an uncursed touchstone*
m - an uncursed worthless piece of green glass
n - an uncursed worthless piece of yellow glass
o - an uncursed worthless piece of red glass
u - an [uncursed] worthless piece of orange glass
P - an uncursed worthless piece of white glass
S - an uncursed worthless piece of blue glass
T - an uncursed jacinth stone
Contents of the sack:
Final Attributes
- You were devoutly aligned.
- Hunger level was 286.
- Your alignment was 18 / 18.
- Monster difficulty range was 1 - 6.
- Level difficulty was 6.
- You had wounded legs.
- You were stealthy.
- You were very fast.
- You were lucky (2).
- You are dead.
You didn't know any spells.
Vanquished creatures
55 creatures vanquished.
Voluntary challenges
- You used a wielded weapon 86 times.
- You read items or engraved 4 times.
- You put on armor 10 times.
- You never genocided any monsters.
- You never polymorphed an object.
- You never changed form.
- You used no wishes.
- You never engraved Elbereth.
- You never encountered a bones level.
- You never used any Sokoban shortcuts.
Your skills at the end
Fighting Skills |
(none) |
Weapon Skills |
pick-axe | [Basic] |
sling | [Basic] |
whip | [Basic] |
Spellcasting Skills |
(none) |
Dungeon overview
- The Dungeons of Doom: levels 1 to 4
- Level 2:
- a scroll shop
- Level 3:
- a potion shop, a fountain
- Level 4:
- a wand shop, an altar to Quetzalcoatl
- Stairs down to The Gnomish Mines
- The Gnomish Mines: levels 5 to 7
- Level 6: <- You were here
- Level 7: [minetn]
- some shops, a temple, some fountains, some trees
Game information
Seed: 3499682593
Started: 2015-05-19 21:02:12
Ended: 2015-05-19 22:26:21
Play time: PT00:13:15
Goodbye
Goodbye Vis the Archeologist...
You died in The Gnomish Mines on dungeon level 6 with 1316 points,
and 95 pieces of gold, after 1715 moves.
Killer: fell into a pit
You were level 6 with a maximum of 47 hit points when you died.
You didn't beat your previous score of 27016 points.
1 942910 Mandevil-Arc-Dwa-Fem-Law escaped the dungeon with a
fake Amulet [max level 50]. 377 [377]
2 239108 Vis-Arc-Hum-Mal-Law died in The Dungeons of Doom on
level 27. Drowned in a moat by an electric eel. 81 [122]
3 149935 jente-Wiz-Vam-Mal-Cha turned to stone in The Dungeons
of Doom on level 24. Petrified by Medusa. 104 [141]
11 44356 jente-Mon-Hum-Fem-Neu died in The Dungeons of Doom on
level 14 [max 15]. Killed by a priest of Chih
Sung-tzu. - [84]
12 43951 ulit-Val-Hum-Mal-Law died in The Dungeons of Doom on
level 8 [max 11]. Killed by a werewolf. - [121]
*13 27016 Vis-Arc-Hum-Mal-Law died in The Dungeons of Doom on
level 9. Killed by a leocrotta. - [91]
* 1316 Vis-Arc-Hum-Mal-Law died in The Gnomish Mines on
level 6 [max 7]. Fell into a pit. - [47]
14 25132 tertium-Cav-Hum-Mal-Law died in The Dungeons of Doom
on level 9 [max 11]. Killed by a mumak. - [81]
15 23546 ulit-Mon-Hum-Mal-Neu died in The Dungeons of Doom on
level 2 [max 10]. Killed by a giant rat, while
frozen by a monster's gaze. - [70]