Vis, lawful male human Archeologist
                                                                               
                                                                               
                                                                               
                                                                               
                                      -----------                              
                              ---------...|%....|                              
                              |...^^^^^.<.#.0...|                              
                              |?.------...|.--.--                              
                              --^|--->----|.||.|                               
                              --.|.......--.--.|                               
                              |.............0..|                               
                              |....-----%0..--0|                               
                              ------ |.0.-----.|                               
                                     |....0.0..|                               
                                     |....d@q..|                               
                                     -----------                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               

[Vis the Investigator]     St:14 Dx:10 Co:15 In:18 Wi:13 Ch:8  Lawful
Sokoban:7  $:386 HP:0(53) Pw:44(44) AC:-1 Exp:8 T:4333

Latest messages

There is nothing here to pick up.
You stop. Your horse is in the way!
You displaced your horse.
You see here a cram ration.
j - a cram ration.
You try to move the boulder, but in vain.
With great effort you move the boulder. (2x)
Air currents pull you down into a pit!
k - a wand of striking.
There is a pit here.
You see here a tin.
l - a tin.
You are still in a pit. (4x)
You crawl to the edge of the pit.
With great effort you move the boulder.
The boulder fills a pit.
You stop. Your dog is in the way!
With great effort you move the boulder.
You hit the wererat!
The wererat hits!
You kill the wererat!
You see here an edible bra.
You displaced your dog.
With great effort you move the boulder.
You see here an edible bra.
The mumak butts!
The mumak misses.
You hit the mumak!
The mumak butts!
You die...

Your inventory

Weapons

a - an uncursed +2 bullwhip (alternate weapon; not wielded)*
e - an [uncursed +0] dwarvish mattock (weapon in hands)

Armor

b - an uncursed +0 leather jacket*
c - an uncursed +0 fedora (being worn)*
C - an uncursed +0 cloak of protection (being worn)
G - a blessed +3 glowing dragon scale mail [electric dragon scale mail] (being worn)
V - an [uncursed] +0 cloak of displacement

Comestibles

d - an [uncursed] egg
h - an [uncursed] cream pie
j - an [uncursed] cram ration
l - an [uncursed] tin [of spinach]
r - 2 [uncursed] edible bras
J - 2 uncursed bananas
O - an [uncursed] food ration
X - an [uncursed] tripe ration

Scrolls

L - a [blessed] scroll labeled TEMOV [of earth]
W - a [blessed] scroll of identify

Potions

M - an [uncursed] brown potion [of speed]
T - a [cursed] sparkling potion [of see invisible]

Rings

o - an [uncursed +0] copper ring [of increase damage]

Wands

k - an [uncursed] wand of striking [0:7]
m - an uncursed wand of fire (0:5)
H - an uncursed wand of striking (0:3)

Tools

f - an uncursed tinning kit (0:65)*
i - an uncursed tin opener*
s - an uncursed bag of holding
u - an uncursed tin opener
A - an uncursed skeleton key
F - an uncursed tallow candle
N - an [uncursed] tallow candle
P - an uncursed sack*
Q - an uncursed bag of tricks (0:13)
R - an [uncursed] magic marker [0:62]
S - an uncursed magic whistle
Z - an uncursed towel

Gems

g - an uncursed touchstone*
q - an [uncursed] worthless piece of green glass
t - an uncursed worthless piece of green glass
v - 2 uncursed worthless pieces of orange glass
w - 2 uncursed aquamarine stones
y - an uncursed amethyst stone
z - an uncursed worthless piece of violet glass
E - 2 uncursed emeralds

Contents of the bag of holding:

The sack is empty.

Final Attributes

Spells known in the end

NameLevelCategoryFailMemory
force boltattack0%95%

Vanquished creatures

113 creatures vanquished.

Voluntary challenges

Your skills at the end

Fighting Skills
(none)
Weapon Skills
pick-axe[Skilled]
sling[Basic]
whip[Basic]
Spellcasting Skills
(none)

Dungeon overview

Game information

Seed: 178711777
Started: 2015-05-18 06:44:13
Ended: 2015-05-18 07:17:07
Play time: PT00:16:24

Goodbye

Goodbye Vis the Archeologist...
You died in Sokoban on dungeon level 7 with 5539 points,
and 1441 pieces of gold, after 4333 moves.
Killer: mumak
You were level 8 with a maximum of 53 hit points when you died.
You didn't beat your previous score of 27016 points.
  1     942910  Mandevil-Arc-Dwa-Fem-Law escaped the dungeon with a
                fake Amulet [max level 50].                           377 [377]
  2     239108  Vis-Arc-Hum-Mal-Law died in The Dungeons of Doom on
                level 27.  Drowned in a moat by an electric eel.       81 [122]
  3     149935  jente-Wiz-Vam-Mal-Cha turned to stone in The Dungeons
                of Doom on level 24.  Petrified by Medusa.            104 [141]

  9      48588  jente-Tou-Hum-Fem-Neu died in The Gnomish Mines on
                level 9 [max 17].  Killed by a sasquatch.               -  [57]
 10      43951  ulit-Val-Hum-Mal-Law died in The Dungeons of Doom on
                level 8 [max 11].  Killed by a werewolf.                - [121]
*11      27016  Vis-Arc-Hum-Mal-Law died in The Dungeons of Doom on            
                level 9.  Killed by a leocrotta.                        -  [91]
*         5539  Vis-Arc-Hum-Mal-Law died in Sokoban on level 7                 
                [max 9].  Killed by a mumak.                            -  [53]
 12      25132  tertium-Cav-Hum-Mal-Law died in The Dungeons of Doom
                on level 9 [max 11].  Killed by a mumak.                -  [81]
 13      23546  ulit-Mon-Hum-Mal-Neu died in The Dungeons of Doom on
                level 2 [max 10].  Killed by a giant rat, while
                frozen by a monster's gaze.                             -  [70]