Vis, lawful male human Archeologist
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[Vis the Investigator] St:13 Dx:9 Co:11 In:17 Wi:18 Ch:11 Lawful
Dungeons of Doom:5 $:0 HP:0(39) Pw:29(29) AC:8 Exp:6 T:2754
Latest messages
Your sacrifice is consumed in a flash of light!
Your movements are now unencumbered.
#
Unknown command ' '.
Count: 20
You stop searching.
You miss the werejackal.
The werejackal changes into a jackal.
The werejackal bites!
You hit the werejackal. (2x)
The werejackal changes into a human.
The werejackal summons help!
The werejackal hits!
You hit the werejackal.
The jackal bites!
The jackal misses.
The jackal bites! (3x)
The werejackal changes into a jackal.
The werejackal summons help!
The werejackal bites!
You hit the werejackal!
You hit the werejackal.
The jackal bites! (2x)
The jackal just misses!
The jackal misses.
The jackal bites!
The werejackal bites!
You hit the werejackal.
The jackal bites! (5x)
You die...
Your inventory
Amulets
K - a cursed hexagonal amulet [of ESP]
Weapons
a - an uncursed +2 bullwhip (alternate weapon; not wielded)*
h - an uncursed [+0] bow
t - 16 uncursed [+0] arrows
u - an uncursed [+0] bow
Armor
b - an uncursed +0 leather jacket (being worn)*
c - a blessed +0 fedora (being worn)*
k - an [uncursed] +0 elven cloak (being worn)
Comestibles
d - 2 uncursed food rations*
F - an uncursed tripe ration
Rings
p - a cursed citrine ring [of polymorph]
J - an [uncursed] plastic ring [of shock resistance] (on left hand)
Wands
L - an uncursed wand called cancel [of cancellation (0:0)]
Tools
e - an uncursed corroded +0 pick-axe (weapon in hand)*
f - an uncursed tinning kit (0:70)*
r - an uncursed bag of tricks [0:12]
s - an uncursed sack*
x - an uncursed key [skeleton key]
C - an uncursed blindfold
Gems
g - an uncursed touchstone*
l - 2 uncursed worthless pieces of white glass
m - an uncursed worthless piece of yellow glass
n - an uncursed worthless piece of yellowish brown glass
y - an uncursed worthless piece of violet glass
z - an uncursed chrysoberyl stone
B - 2 uncursed worthless pieces of green glass
D - an uncursed dilithium crystal
Contents of the sack:
Final Attributes
- You were piously aligned.
- Hunger level was 429.
- Your alignment was 23 / 23.
- Monster difficulty range was 0 - 5.
- Level difficulty was 5.
- You were shock resistant.
- You were stealthy.
- You were fast.
- You were lucky (1).
- You are dead.
You didn't know any spells.
Vanquished creatures
73 creatures vanquished.
Voluntary challenges
- You used a wielded weapon 124 times.
- You read items or engraved 2 times.
- You put on armor 6 times.
- You never genocided any monsters.
- You never polymorphed an object.
- You never changed form.
- You used no wishes.
- You never engraved Elbereth.
- You never encountered a bones level.
- You never used any Sokoban shortcuts.
Your skills at the end
Fighting Skills |
(none) |
Weapon Skills |
pick-axe | [Skilled] |
sling | [Basic] |
whip | [Basic] |
Spellcasting Skills |
(none) |
Dungeon overview
- The Dungeons of Doom: levels 1 to 5
- Level 2:
- a sink
- Stairs down to The Gnomish Mines
- Level 4:
- a sink
- Level 5: <- You were here
- an altar to Quetzalcoatl, a fountain
Game information
Seed: 3706887809
Started: 2015-05-17 11:42:11
Ended: 2015-05-17 21:35:21
Play time: PT00:12:16
Goodbye
Goodbye Vis the Archeologist...
You died in The Dungeons of Doom on dungeon level 5 with 2594 points,
and 1259 pieces of gold, after 2754 moves.
Killer: jackal
You were level 6 with a maximum of 39 hit points when you died.
You didn't beat your previous score of 27016 points.
1 942910 Mandevil-Arc-Dwa-Fem-Law escaped the dungeon with a
fake Amulet [max level 50]. 377 [377]
2 239108 Vis-Arc-Hum-Mal-Law died in The Dungeons of Doom on
level 27. Drowned in a moat by an electric eel. 81 [122]
3 149935 jente-Wiz-Vam-Mal-Cha turned to stone in The Dungeons
of Doom on level 24. Petrified by Medusa. 104 [141]
8 48588 jente-Tou-Hum-Fem-Neu died in The Gnomish Mines on
level 9 [max 17]. Killed by a sasquatch. - [57]
9 43951 ulit-Val-Hum-Mal-Law died in The Dungeons of Doom on
level 8 [max 11]. Killed by a werewolf. - [121]
*10 27016 Vis-Arc-Hum-Mal-Law died in The Dungeons of Doom on
level 9. Killed by a leocrotta. - [91]
* 2594 Vis-Arc-Hum-Mal-Law died in The Dungeons of Doom on
level 5. Killed by a jackal. - [39]
11 25132 tertium-Cav-Hum-Mal-Law died in The Dungeons of Doom
on level 9 [max 11]. Killed by a mumak. - [81]
12 23546 ulit-Mon-Hum-Mal-Neu died in The Dungeons of Doom on
level 2 [max 10]. Killed by a giant rat, while
frozen by a monster's gaze. - [70]