Vis, lawful male human Archeologist -------------- |............-### -------------- |............| ####.............| |............| ###|............| ######.............+ |.........>..| ------ # -------------- |............| |....+ ### -+-.-------.-- |....|# # ######################## |.....###### ######### --------|- |...<|## ed ### # $ ##-........| |..... -@----#-#-# ### # # |........| ------ |.........## ####### ##[# #####.........| |........| # ### ## # |........| |......... # -|--|----+- ### |........| |........| ##..........| # ---------- $ ---------- |..........############ |.........| $ ----------- [Vis the Field Worker] St:15 Dx:8 Co:16 In:13 Wi:15 Ch:9 Lawful Dungeons of Doom:3 $:346 HP:0(33) Pw:19(19) AC:8 Exp:4 T:1099 Latest messages It contains spinach. Eat it? [yn] (n) This makes you feel like Popeye! What do you want to use or apply? [ae-ht or ?*] In what direction do you want to dig? [hyujb>] You continue digging. You hit the rock with all your might. You make an opening in the wall. 30 gold pieces. There is nothing here to pick up. You kill the gnome! You see here a glass orb. You kill the iguana! You see here a glass orb. v - a glass orb. What do you want to read? [j or ?*] That is a silly thing to read. Unknown command ' '. (2x) What do you want to use or apply? [ae-htv or ?*] You may look for an object or monster symbol. What do you look for? You peer into the glass orb... You detect the presence of coins. You kill the jackal! There is a doorway here. You see here a jackal corpse. You miss the floating eye. You are frozen by the floating eye's gaze! The jackal bites! (25x) You die... Your inventory Amulets l - an [uncursed] square amulet [of life saving] Weapons a - an uncursed +2 bullwhip (alternate weapon; not wielded)* Armor b - an uncursed +0 leather jacket (being worn)* c - an uncursed +0 fedora (being worn)* o - an [uncursed] +0 apron [alchemy smock] (being worn) Comestibles d - 3 uncursed food rations* k - 2 [uncursed] lichen corpses n - 2 [uncursed] food rations q - an [uncursed] pancake Scrolls j - an [uncursed] scroll labeled GHOTI [of identify] Potions i - a [cursed] dark potion [of sickness] s - an [uncursed] clear potion [of water] Tools e - an uncursed +0 pick-axe (weapon in hand)* f - an uncursed tinning kit (0:50)* h - an uncursed sack* t - an [uncursed] tin whistle v - a [blessed] crystal ball [0:4] Gems g - an uncursed touchstone* m - an [uncursed] worthless piece of yellowish brown glass r - an [uncursed] worthless piece of orange glass u - 2 [uncursed] worthless pieces of blue glass The sack is empty. Final Attributes You were devoutly aligned. Hunger level was 568. Your alignment was 15 / 15. Monster difficulty range was 0 - 3. Level difficulty was 3. You were poison resistant. You were acid resistant. You were stealthy. You were fast. You were lucky (1). You are dead. You didn't know any spells. Vanquished creatures a werejackal 2 iguanas a gas spore a hobgoblin a gnome a gecko 3 jackals (4 created) a goblin a sewer rat 2 grid bugs (4 created) 3 lichens 17 creatures vanquished. Voluntary challenges You were an atheist. You were illiterate. You used a wielded weapon 24 times. You put on armor 5 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never engraved Elbereth. You never encountered a bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills pick-axe [Basic] sling [Basic] whip [Basic] Spellcasting Skills (none) Dungeon overview The Dungeons of Doom: levels 1 to 3 Level 2: a fountain, a sink Level 3: <- You were here Game information Seed: 1955860189 Started: 2015-05-13 14:57:15 Ended: 2015-05-14 04:35:46 Play time: PT00:04:30 Goodbye Vis the Archeologist... You died in The Dungeons of Doom on dungeon level 3 with 860 points, and 346 pieces of gold, after 1099 moves. Killer: jackal, while frozen by a monster's gaze You were level 4 with a maximum of 33 hit points when you died. You didn't beat your previous score of 27016 points. 1 239108 Vis-Arc-Hum-Mal-Law died in The Dungeons of Doom on level 27. Drowned in a moat by an electric eel. 81 [122] 2 149935 jente-Wiz-Vam-Mal-Cha turned to stone in The Dungeons of Doom on level 24. Petrified by Medusa. 104 [141] 3 67180 Vis-Arc-Hum-Mal-Law died in The Quest on level 17 [max 19]. Killed by the Minion of Huhetotl. - [94] 4 48588 jente-Tou-Hum-Fem-Neu died in The Gnomish Mines on level 9 [max 17]. Killed by a sasquatch. - [57] 5 43951 ulit-Val-Hum-Mal-Law died in The Dungeons of Doom on level 8 [max 11]. Killed by a werewolf. - [121] * 6 27016 Vis-Arc-Hum-Mal-Law died in The Dungeons of Doom on level 9. Killed by a leocrotta. - [91] * 860 Vis-Arc-Hum-Mal-Law died in The Dungeons of Doom on * level 3. Killed by a jackal, while frozen by a monster's gaze. - [33] 7 21116 jente-Mon-Hum-Mal-Neu died in The Gnomish Mines on level 6 [max 11]. Killed by an ettin mummy. - [62] 8 16346 lance-Ran-Gno-Mal-Neu died in The Dungeons of Doom on level 10. Killed by a giant mummy. - [62]