Vis, lawful male human Archeologist ---- ----- --- `#`**--- ---...-- --- --....-- |. .-..--.------...)[.....| --- --......| |.---.|.............)..------------ |.- ----.......--|.|....................|(%`| |)..| |. -- -...........<..|.|...................)|()]| |...| |. .. | --.......|...............-----..|...| |-.--- --. .. --..---...-......|......|((@|..--|---+-.........| .. --- ---........|.... |(d.-.............-----..- .. --........|---| |m@.|......--|-...|[..|..| .- |..----...|]((|+------..{...|..|...)...|..--. .. --.| +...|((.|...........).|..|...|...|.....-. --.| |...|...|-+-.....---|-------------.|.--.. |..----...--|-| |..-|-|.).................--.--- --...|........| |..|. |----....---------.-.....| -- |...|..#..(..----..|. |.])-....|......||.......------ ...| |...|-....{........|. |.%.|....-...._.||.........>........- |...--..|....#.....--------....|.)....||.......----- .....| |.......|-.........(...........----------.....-- -- --------------------------..........| ..--..-- ------------ --- ---- [Vis the Investigator] St:14 Dx:12 Co:14 In:16 Wi:14 Ch:9 Lawful Mine Town:7 $:301 HP:0(47) Pw:41(41) AC:2 Exp:7 T:2424 Burdened Latest messages You can see again. You see here a dagger. You hear someone cursing shoplifters. The air crackles around the gnomish wizard. "Hello, Vis! Welcome again to Eed-morra's hardware store!" "Will you please leave your pick-axe outside?" What do you want to use or apply? [ae-giksDGHQWX or ?*] You put an uncursed +0 pick-axe into the sack. You see here a candle (13 zorkmids). Wait! That's a giant mimic! You cannot escape from the giant mimic! What do you want to use or apply? [afgiksDGHQWX or ?*] "You sneaky cad! Get out of here with that pick!" You have a little trouble removing e - an uncursed +0 pick-axe. What do you want to wield? [- aemU or ?*] e - an uncursed +0 pick-axe (weapon in hand). # You are now more skilled in pick-axe. You hit the giant mimic. The giant mimic hits! (2x) You hit the giant mimic. You miss the giant mimic. (2x) You hit the giant mimic. The giant mimic hits! (2x) You hit the giant mimic. (3x) The large dog misses the giant mimic. You hit the giant mimic. The large dog misses the giant mimic. The giant mimic hits! You die... Your inventory Weapons a - an uncursed +2 bullwhip (alternate weapon; not wielded)* m - an uncursed [+0] crude dagger [orcish] U - 10 [uncursed +0] darts Armor b - an [uncursed +0] hooded cloak [dwarvish] c - an uncursed +0 fedora (being worn)* j - an [uncursed +0] hooded cloak [dwarvish] t - an [uncursed +0] pair of hard shoes [iron] v - an [uncursed] +0 pair of leather gloves (being worn) w - an uncursed [+0] T-shirt x - an [uncursed] +0 pair of jumping boots (being worn) y - an [uncursed] +0 dwarvish mithril-coat (being worn) B - an uncursed [+0] fedora E - an uncursed [+0] hooded cloak [dwarvish] N - a cursed [-4] pair of hiking boots [fumble] P - an uncursed [+0] hooded cloak [dwarvish] Y - an [uncursed +0] hooded cloak [dwarvish] Comestibles d - 3 uncursed food rations* n - an uncursed edible bra u - an [uncursed] food ration O - an uncursed lembas wafer Scrolls h - an uncursed scroll labeled THARR [of identify] r - an uncursed scroll labeled HZLRC KSTSBD MPFNG [of remove curse] Potions o - an uncursed swirly potion [of sleeping] L - an uncursed clear potion [of water] M - an uncursed orange potion [of extra healing] Wands k - an uncursed wand of digging [0:5] Tools e - an uncursed +0 pick-axe (weapon in hand)* f - an uncursed tinning kit (0:70)* i - an uncursed tin opener* s - an uncursed sack* D - 2 uncursed [wax] candles G - an uncursed credit card H - 2 uncursed [tallow] candles Q - an uncursed towel W - an [uncursed] key [skeleton key] X - an [uncursed tallow] candle Gems g - an uncursed touchstone* l - an uncursed worthless piece of green glass p - 3 uncursed worthless pieces of black glass q - an uncursed worthless piece of white glass C - an uncursed worthless piece of yellowish brown glass I - 2 uncursed worthless pieces of red glass J - an uncursed black opal The sack is empty. Final Attributes You were piously aligned. Hunger level was 838. Your alignment was 21 / 22. Monster difficulty range was 1 - 7. Level difficulty was 7. You were telepathic. You were stealthy. You could jump. You were held by a giant mimic. You were fast. You were lucky (1). You are dead. You didn't know any spells. Vanquished creatures a large mimic a watchman (3 created) a panther an orc mummy 2 chickatrices a dog a housecat a bugbear (2 created) a rock mole a yellow light 7 gnome lords (10 created) a floating eye (2 created) 8 dwarves (13 created) a giant bat 2 monkeys a hobbit 3 giant rats 41 gnomes (54 created) 2 garter snakes 5 jackals a fox 4 goblins (5 created) 7 grid bugs (9 created) 2 lichens (4 created) a newt 97 creatures vanquished. Voluntary challenges You used a wielded weapon 126 times. You read items or engraved 2 times. You put on armor 6 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never engraved Elbereth. You never encountered a bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills pick-axe [Skilled] sling [Basic] whip [Basic] Spellcasting Skills (none) Dungeon overview The Dungeons of Doom: levels 1 to 3 Level 2: an armor shop Level 3: Stairs down to The Gnomish Mines The Gnomish Mines: levels 4 to 8 Level 7: [minetn] <- You were here some shops Game information Seed: 3483261946 Started: 2015-05-13 12:31:11 Ended: 2015-05-13 13:12:14 Play time: PT00:10:54 Goodbye Vis the Archeologist... You died in The Gnomish Mines on dungeon level 7 with 2551 points, and 301 pieces of gold, after 2424 moves. Killer: giant mimic You were level 7 with a maximum of 47 hit points when you died. You didn't beat your previous score of 27016 points. 1 239108 Vis-Arc-Hum-Mal-Law died in The Dungeons of Doom on level 27. Drowned in a moat by an electric eel. 81 [122] 2 149935 jente-Wiz-Vam-Mal-Cha turned to stone in The Dungeons of Doom on level 24. Petrified by Medusa. 104 [141] 3 67180 Vis-Arc-Hum-Mal-Law died in The Quest on level 17 [max 19]. Killed by the Minion of Huhetotl. - [94] 4 48588 jente-Tou-Hum-Fem-Neu died in The Gnomish Mines on level 9 [max 17]. Killed by a sasquatch. - [57] 5 43951 ulit-Val-Hum-Mal-Law died in The Dungeons of Doom on level 8 [max 11]. Killed by a werewolf. - [121] * 6 27016 Vis-Arc-Hum-Mal-Law died in The Dungeons of Doom on level 9. Killed by a leocrotta. - [91] * 2551 Vis-Arc-Hum-Mal-Law died in The Gnomish Mines on level 7 [max 8]. Killed by a giant mimic. - [47] 7 21116 jente-Mon-Hum-Mal-Neu died in The Gnomish Mines on level 6 [max 11]. Killed by an ettin mummy. - [62] 8 16346 lance-Ran-Gno-Mal-Neu died in The Dungeons of Doom on level 10. Killed by a giant mummy. - [62]