Vis, lawful male human Archeologist
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[Vis the Field Worker] St:14 Dx:9 Co:11 In:17 Wi:15 Ch:11 Lawful
Dungeons of Doom:4 $:526 HP:0(22) Pw:15(15) AC:9 Exp:3 T:877
Latest messages
Welcome to experience level 3.
You hear bubbling water.
73 gold pieces.
You hear a jackal howling at the moon. (2x)
a - an uncursed +2 bullwhip (weapon in hand).
e - an uncursed +0 pick-axe (alternate weapon; not wielded).
Unknown command ' '.
You hit the werejackal.
You miss the werejackal.
The werejackal bites!
You hit the werejackal.
The werejackal bites!
You miss the werejackal.
You hit the werejackal.
The werejackal bites!
You feel feverish.
You hit the werejackal.
The werejackal bites!
You miss the werejackal.
The werejackal summons help!
The werejackal bites!
You hit the werejackal.
The jackal bites!
The jackal just misses!
The jackal bites!
The werejackal bites!
You hit the werejackal.
You kill the werejackal!
The jackal bites! (4x)
You die...
Your inventory
Weapons
a - an uncursed +2 bullwhip (weapon in hand)*
v - an [uncursed +0] runed spear [elven]
Armor
b - an uncursed +0 leather jacket (being worn)*
c - an uncursed +0 fedora (being worn)*
Comestibles
d - 4 uncursed food rations*
u - an [uncursed] food ration
Potions
m - an [uncursed] steamy potion [of oil]
n - an [uncursed] viscous potion [of object detection]
o - an [uncursed] ruby potion [of paralysis]
q - an [uncursed] greasy potion [of booze]
t - a [blessed] gooey potion [of gain energy]
Rings
k - an [uncursed] topaz ring [of levitation]
Wands
r - an [uncursed] spiked wand [of cancellation (0:6)]
Tools
e - an uncursed +0 pick-axe (alternate weapon; not wielded)*
f - an uncursed tinning kit (0:21)*
h - an uncursed sack*
i - an uncursed tin opener*
l - an [uncursed] brass lantern
p - an [uncursed] pair of lenses (being worn)
s - an [uncursed] lock pick
Gems
g - an uncursed touchstone*
j - an [uncursed] chrysoberyl stone
The sack is empty.
Final Attributes
- You were devoutly aligned.
- Hunger level was 262.
- Your alignment was 14 / 14.
- Monster difficulty range was 0 - 3.
- Level difficulty was 4.
- You were stealthy.
- You were a werejackal.
- You were fast.
- You were lucky (1).
- You are dead.
You didn't know any spells.
Vanquished creatures
21 creatures vanquished.
Voluntary challenges
- You used a wielded weapon 29 times.
- You read items or engraved 1 time.
- You put on armor 2 times.
- You never genocided any monsters.
- You never polymorphed an object.
- You never changed form.
- You used no wishes.
- You never engraved Elbereth.
- You never encountered a bones level.
- You never used any Sokoban shortcuts.
Your skills at the end
Fighting Skills |
(none) |
Weapon Skills |
pick-axe | [Basic] |
sling | [Basic] |
whip | [Basic] |
Spellcasting Skills |
(none) |
Dungeon overview
- The Dungeons of Doom: levels 1 to 4
- Level 1:
- some fountains, a sink
- Level 2:
- a potion shop, some fountains
- Level 4: <- You were here
- a fountain
Game information
Seed: 3015786766
Started: 2015-05-12 06:49:05
Ended: 2015-05-12 06:53:49
Play time: PT00:03:25
Goodbye
Goodbye Vis the Archeologist...
You died in The Dungeons of Doom on dungeon level 4 with 888 points,
and 526 pieces of gold, after 877 moves.
Killer: jackal
You were level 3 with a maximum of 22 hit points when you died.
You didn't beat your previous score of 27016 points.
1 239108 Vis-Arc-Hum-Mal-Law died in The Dungeons of Doom on
level 27. Drowned in a moat by an electric eel. 81 [122]
2 149935 jente-Wiz-Vam-Mal-Cha turned to stone in The Dungeons
of Doom on level 24. Petrified by Medusa. 104 [141]
3 67180 Vis-Arc-Hum-Mal-Law died in The Quest on level 17
[max 19]. Killed by the Minion of Huhetotl. - [94]
4 43951 ulit-Val-Hum-Mal-Law died in The Dungeons of Doom on
level 8 [max 11]. Killed by a werewolf. - [121]
* 5 27016 Vis-Arc-Hum-Mal-Law died in The Dungeons of Doom on
level 9. Killed by a leocrotta. - [91]
* 888 Vis-Arc-Hum-Mal-Law died in The Dungeons of Doom on
level 4. Killed by a jackal. - [22]
6 21116 jente-Mon-Hum-Mal-Neu died in The Gnomish Mines on
level 6 [max 11]. Killed by an ettin mummy. - [62]
7 16346 lance-Ran-Gno-Mal-Neu died in The Dungeons of Doom on
level 10. Killed by a giant mummy. - [62]