Vis, lawful male human Archeologist
                                                                               
                                                                               
                                                                               
  -----------------------------------------------------                        
  |.............)@I.[.................................|                        
  |.----------|--.---)..----------------------------*.|                        
  |.|-----   |.|--  |.[.|...............)..[.......|.(|                        
  |.||...| ---.|.|   ...|.............<.[.)*.....[.[..|                        
  |.||...--|..*..|    ---...*........[............[|(.|                        
  |.||.....|-.-..|    |.............)...^....)")...|..|                        
  |.|----..|..|..---  ------------------------------                           
  |.|   |))|..|....|                                                           
  |.|   |..|..|-----                                                           
  |.-----%.---|                                                                
  |...........|                                                                
  -------------                                                                
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               

[Vis the Investigator]     St:15 Dx:10 Co:14 In:17 Wi:13 Ch:10  Lawful
Gnomish Mines:12 $:41 HP:0(55) Pw:23(33) AC:5  Exp:9 T:6131 Burdened

Latest messages

You resume your meal.
You finish eating the Uruk-hai corpse.
The gnome picks up a tin.
You kill the gnome!
You have a little trouble lifting 41 gold pieces.
The Uruk-hai hits!
You hit the Uruk-hai!
You kill the Uruk-hai!
You have a little trouble lifting x - a tin.
Unknown command ' '.
In what direction?
You feel better.
In what direction?
You feel better.
You are hit by a poisoned crude arrow!
The poison doesn't seem to affect you.
Wait! There's something there you can't see!
It hits!
You miss it.
It hits!
You miss it.
It hits!
You miss it. (2x)
It hits!
You hit it.
It hits!
You miss it.
You hit it.
It hits!
You die...

Your inventory

Weapons

a - an uncursed +2 bullwhip (alternate weapon; not wielded)*
e - an uncursed [+1] dwarvish mattock (weapon in hands)

Armor

b - an uncursed +0 leather jacket (being worn)*
c - an uncursed +0 fedora (being worn)*
p - an [uncursed] +0 slippery cloak [oilskin] (being worn)
S - an [uncursed] +0 pair of gloves called p [leather] (being worn)

Comestibles

m - an uncursed tripe ration
t - an uncursed lichen corpse
u - 4 [uncursed] food rations
x - an [uncursed] tin [of little dog meat]
R - an uncursed tin of tengu meat
W - an [uncursed] C-ration
X - an [uncursed] K-ration
Y - an [uncursed stale] egg

Wands

y - an [uncursed] wand of speed monster [0:2]
D - an [uncursed] wand of polymorph [0:6]
J - an [uncursed] wand called tele [of teleportation (0:3)]
L - an uncursed wand of digging [0:2]
Q - an [uncursed] wand of striking [0:3]
Z - an [uncursed] wand of striking [0:5]

Tools

f - an uncursed tinning kit (0:53)*
h - an [uncursed] key [skeleton key]
i - an uncursed oil lamp*
q - a blessed oil lamp
s - an uncursed sack*
w - an uncursed blindfold
A - an [uncursed] towel
B - an uncursed magic whistle
C - an uncursed [tallow] candle
H - a [blessed tallow] candle
O - an [uncursed tallow] candle
P - an uncursed can of grease [0:22]

Gems

d - an [uncursed] jade stone
g - an uncursed touchstone*
k - an [uncursed] worthless piece of orange glass
E - an [uncursed] worthless piece of black glass

Contents of the sack:

Final Attributes

Spells known in the end

NameLevelCategoryFailMemory
cure blindnesshealing12%92%
healinghealing0%97%

Vanquished creatures

203 creatures vanquished.

Voluntary challenges

Your skills at the end

Fighting Skills
(none)
Weapon Skills
pick-axe[Skilled]
sling[Basic]
whip[Basic]
Spellcasting Skills
(none)

Dungeon overview

Game information

Seed: 2329536221
Started: 2015-05-09 08:35:51
Ended: 2015-05-09 13:54:17
Play time: PT00:18:15

Goodbye

Goodbye Vis the Archeologist...
You died in The Gnomish Mines on dungeon level 12 with 13523 points,
and 2098 pieces of gold, after 6131 moves.
Killer: invisible ogre
You were level 9 with a maximum of 55 hit points when you died.
You didn't beat your previous score of 17992 points.
 No  Points     Name                                                   Hp [max]
  1     239108  Vis-Arc-Hum-Mal-Law died in The Dungeons of Doom on
                level 27.  Drowned in a moat by an electric eel.       81 [122]
  2     149935  jente-Wiz-Vam-Mal-Cha turned to stone in The Dungeons
                of Doom on level 24.  Petrified by Medusa.            104 [141]
  3      43951  ulit-Val-Hum-Mal-Law died in The Dungeons of Doom on
                level 8 [max 11].  Killed by a werewolf.                - [121]
  4      19918  Vis-Arc-Hum-Mal-Law died in The Dungeons of Doom on
                level 6 [max 12].  Killed by a human mummy, while
                frozen by a monster's gaze.                             -  [72]
* 5      17992  Vis-Arc-Hum-Mal-Law died in Sokoban on level 4                 
                [max 7].  Killed by a gray unicorn.                     -  [58]
*        13523  Vis-Arc-Hum-Mal-Law died in The Gnomish Mines on               
                level 12.  Killed by an invisible ogre.                 -  [55]
  6      16346  lance-Ran-Gno-Mal-Neu died in The Dungeons of Doom on
                level 10.  Killed by a giant mummy.                     -  [62]
  7       8950  ulit-Tou-Hum-Mal-Neu died in The Gnomish Mines on
                level 12.  Killed by an earth elemental.                -  [72]