Vis, lawful male human Archeologist ----------------------------------------------------- |.............)@I.[.................................| |.----------|--.---)..----------------------------*.| |.|----- |.|-- |.[.|...............)..[.......|.(| |.||...| ---.|.| ...|.............<.[.)*.....[.[..| |.||...--|..*..| ---...*........[............[|(.| |.||.....|-.-..| |.............)...^....)")...|..| |.|----..|..|..--- ------------------------------ |.| |))|..|....| |.| |..|..|----- |.-----%.---| |...........| ------------- [Vis the Investigator] St:15 Dx:10 Co:14 In:17 Wi:13 Ch:10 Lawful Gnomish Mines:12 $:41 HP:0(55) Pw:23(33) AC:5 Exp:9 T:6131 Burdened Latest messages You resume your meal. You finish eating the Uruk-hai corpse. The gnome picks up a tin. You kill the gnome! You have a little trouble lifting 41 gold pieces. The Uruk-hai hits! You hit the Uruk-hai! You kill the Uruk-hai! You have a little trouble lifting x - a tin. Unknown command ' '. In what direction? You feel better. In what direction? You feel better. You are hit by a poisoned crude arrow! The poison doesn't seem to affect you. Wait! There's something there you can't see! It hits! You miss it. It hits! You miss it. It hits! You miss it. (2x) It hits! You hit it. It hits! You miss it. You hit it. It hits! You die... Your inventory Weapons a - an uncursed +2 bullwhip (alternate weapon; not wielded)* e - an uncursed [+1] dwarvish mattock (weapon in hands) Armor b - an uncursed +0 leather jacket (being worn)* c - an uncursed +0 fedora (being worn)* p - an [uncursed] +0 slippery cloak [oilskin] (being worn) S - an [uncursed] +0 pair of gloves called p [leather] (being worn) Comestibles m - an uncursed tripe ration t - an uncursed lichen corpse u - 4 [uncursed] food rations x - an [uncursed] tin [of little dog meat] R - an uncursed tin of tengu meat W - an [uncursed] C-ration X - an [uncursed] K-ration Y - an [uncursed stale] egg Wands y - an [uncursed] wand of speed monster [0:2] D - an [uncursed] wand of polymorph [0:6] J - an [uncursed] wand called tele [of teleportation (0:3)] L - an uncursed wand of digging [0:2] Q - an [uncursed] wand of striking [0:3] Z - an [uncursed] wand of striking [0:5] Tools f - an uncursed tinning kit (0:53)* h - an [uncursed] key [skeleton key] i - an uncursed oil lamp* q - a blessed oil lamp s - an uncursed sack* w - an uncursed blindfold A - an [uncursed] towel B - an uncursed magic whistle C - an uncursed [tallow] candle H - a [blessed tallow] candle O - an [uncursed tallow] candle P - an uncursed can of grease [0:22] Gems d - an [uncursed] jade stone g - an uncursed touchstone* k - an [uncursed] worthless piece of orange glass E - an [uncursed] worthless piece of black glass Contents of the sack: 2057 gold pieces an uncursed scroll called lux [of light] an uncursed scroll labeled VENZAR BORGAVVE [of destroy armor] an [uncursed] scroll of identify an uncursed scroll of punishment an uncursed scroll of remove curse 3 uncursed unlabeled scrolls [of blank paper] an [uncursed] spellbook of healing a [blessed] amber potion [of gain level] an uncursed black potion [of levitation] a cursed black potion [of levitation] an [uncursed] clear potion [of water] an uncursed greasy potion [of monster detection] an uncursed ochre potion [of object detection] a [blessed] ochre potion [of object detection] a blessed potion of booze a cursed potion of booze 6 [uncursed] potions of booze a [blessed] ruby potion [of full healing] an [uncursed] viscous potion [of restore ability] Final Attributes You were piously aligned. Hunger level was 843. Your alignment was 40 / 40. Monster difficulty range was 2 - 10. Level difficulty was 12. You were cold resistant. You were poison resistant. You were telepathic. You were stealthy. You were protected. You were fast. You were lucky (1). You are dead. Spells known in the end Name Level Category Fail Memory a - cure blindness 2 healing 12% 92% b - healing 1 healing 0% 97% Vanquished creatures an iron golem a large mimic (2 created) an earth elemental a large cat (0 created) a tengu (2 created) a human mummy 3 soldiers 3 winter wolf cubs 3 giant spiders (5 created) a forest centaur 4 gnome kings a rust monster a dwarf lord a raven a rope golem a Woodland-elf 7 Uruk-hai (10 created) a rock piercer (3 created) a rock mole a fog cloud 2 yellow lights (3 created) 3 shriekers a violet fungus 11 gnome lords (16 created) 7 gnomish wizards (9 created) 2 gray oozes a ghoul a paper golem 2 floating eyes 10 dwarves (23 created) 3 homunculi 3 rabid rats a centipede 3 dwarf zombies (7 created) 2 coyotes a gas spore 4 hobbits (6 created) 10 manes a large kobold a hobgoblin 2 giant rats 3 cave spiders a brown mold a red mold (2 created) 61 gnomes (90 created) 3 geckos a jackal a fox (2 created) 4 goblins 2 sewer rats 8 grid bugs 4 lichens (5 created) a kobold zombie 7 newts (9 created) 203 creatures vanquished. Voluntary challenges You used a wielded weapon 302 times. You read items or engraved 9 times. You put on armor 8 times. You never genocided any monsters. You polymorphed 17 items. You never changed form. You used 1 wish. You did not wish for any artifacts. You never engraved Elbereth. You never encountered a bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills pick-axe [Skilled] sling [Basic] whip [Basic] Spellcasting Skills (none) Dungeon overview The Dungeons of Doom: levels 1 to 5 Level 1: a fountain Level 3: a sink Stairs down to The Gnomish Mines Level 4: a fountain The Gnomish Mines: levels 4 to 12 Level 6: [minetn] many shops, a temple, some fountains Level 12: [minend] <- You were here Game information Seed: 2329536221 Started: 2015-05-09 08:35:51 Ended: 2015-05-09 13:54:17 Play time: PT00:18:15 Goodbye Vis the Archeologist... You died in The Gnomish Mines on dungeon level 12 with 13523 points, and 2098 pieces of gold, after 6131 moves. Killer: invisible ogre You were level 9 with a maximum of 55 hit points when you died. You didn't beat your previous score of 17992 points. No Points Name Hp [max] 1 239108 Vis-Arc-Hum-Mal-Law died in The Dungeons of Doom on level 27. Drowned in a moat by an electric eel. 81 [122] 2 149935 jente-Wiz-Vam-Mal-Cha turned to stone in The Dungeons of Doom on level 24. Petrified by Medusa. 104 [141] 3 43951 ulit-Val-Hum-Mal-Law died in The Dungeons of Doom on level 8 [max 11]. Killed by a werewolf. - [121] 4 19918 Vis-Arc-Hum-Mal-Law died in The Dungeons of Doom on level 6 [max 12]. Killed by a human mummy, while frozen by a monster's gaze. - [72] * 5 17992 Vis-Arc-Hum-Mal-Law died in Sokoban on level 4 [max 7]. Killed by a gray unicorn. - [58] * 13523 Vis-Arc-Hum-Mal-Law died in The Gnomish Mines on level 12. Killed by an invisible ogre. - [55] 6 16346 lance-Ran-Gno-Mal-Neu died in The Dungeons of Doom on level 10. Killed by a giant mummy. - [62] 7 8950 ulit-Tou-Hum-Mal-Neu died in The Gnomish Mines on level 12. Killed by an earth elemental. - [72]