Vis, lawful male human Archeologist -- ---. ------------- |....- |...........| ---- ---.....- |-..-------.-- |<.| |.. ---........- |...| |..---..| --.... ........- ---.--- |......-- | |....... `.......- |...| -------- -....................-----.--- ...............||...| ..h....--.--- -GGG@.- --..-- |...| -G--- .. .. .| -- [Vis the Digger] St:12 Dx:8 Co:10 In:18 Wi:18 Ch:7 Lawful Gnomish Mines:3 $:234 HP:0(18) Pw:14(14) AC:9 Exp:2 T:689 Latest messages You start digging. You hit the rock with all your might. You make an opening in the wall. You miss the goblin. You hit the goblin. You kill the goblin! q - a black gem. r - a red gem. What do you want to use or apply? [aefgh or ?*] In what direction do you want to dig? [klnj>] You start digging. You hit the rock with all your might. You make an opening in the wall. You kill the newt! You see here a newt corpse. (2x) There is a newt corpse here; eat it? [ynq] (n) This newt corpse tastes terrible! You finish eating the newt corpse. Click! You trigger a rolling boulder trap! Fortunately for you, no boulder was released. You hear a chugging sound. You miss the gnome lord. The gnome lord swings his bow. The gnome lord hits! You miss the gnome lord. The gnome lord swings his bow. The gnome lord hits! The gnome lord swings his bow. The gnome lord hits! You die... Your inventory Weapons a - an uncursed +2 bullwhip (alternate weapon; not wielded)* o - an [uncursed +0] crude dagger [orcish] Armor b - an uncursed +0 leather jacket (being worn)* c - an uncursed +0 fedora (being worn)* n - an [uncursed +0] iron skull cap [orcish helm] Comestibles d - 3 uncursed food rations* i - 5 [uncursed] food rations Scrolls k - an [uncursed] scroll labeled AQUE BRAGH [of magic mapping] l - an [uncursed] scroll labeled HZLRC KSTSBD MPFNG [of light] m - an [uncursed] scroll labeled SODALG [of remove curse] Potions p - an [uncursed] sky blue potion [of restore ability] Tools e - an uncursed +0 pick-axe (weapon in hand)* f - an uncursed tinning kit (0:45)* h - an uncursed sack* Gems g - an uncursed touchstone* j - an [uncursed] green gem [worthless glass] q - an [uncursed] black gem [jet] r - an [uncursed] red gem [worthless glass] The sack is empty. Final Attributes You were fervently aligned. Hunger level was 282. Your alignment was 13 / 13. Monster difficulty range was 0 - 2. Level difficulty was 3. You were stealthy. You were fast. You were lucky (1). You are dead. You didn't know any spells. Vanquished creatures 4 jackals a kobold 3 goblins 2 grid bugs a lichen a kobold zombie 3 newts 15 creatures vanquished. Voluntary challenges You were an atheist. You were illiterate. You used a wielded weapon 16 times. You put on armor 2 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never engraved Elbereth. You never encountered a bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills pick-axe [Basic] sling [Basic] whip [Basic] Spellcasting Skills (none) Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 2: a fountain Stairs down to The Gnomish Mines The Gnomish Mines: Level 3: <- You were here Game information Seed: 3460352286 Started: 2015-05-09 07:44:03 Ended: 2015-05-09 07:48:36 Play time: PT00:02:13 Goodbye Vis the Archeologist... You died in The Gnomish Mines on dungeon level 3 with 427 points, and 234 pieces of gold, after 689 moves. Killer: gnome lord You were level 2 with a maximum of 18 hit points when you died. You didn't beat your previous score of 17992 points. 1 239108 Vis-Arc-Hum-Mal-Law died in The Dungeons of Doom on level 27. Drowned in a moat by an electric eel. 81 [122] 2 149935 jente-Wiz-Vam-Mal-Cha turned to stone in The Dungeons of Doom on level 24. Petrified by Medusa. 104 [141] 3 43951 ulit-Val-Hum-Mal-Law died in The Dungeons of Doom on level 8 [max 11]. Killed by a werewolf. - [121] 4 19918 Vis-Arc-Hum-Mal-Law died in The Dungeons of Doom on level 6 [max 12]. Killed by a human mummy, while frozen by a monster's gaze. - [72] * 5 17992 Vis-Arc-Hum-Mal-Law died in Sokoban on level 4 [max 7]. Killed by a gray unicorn. - [58] * 427 Vis-Arc-Hum-Mal-Law died in The Gnomish Mines on level 3. Killed by a gnome lord. - [18] 6 16346 lance-Ran-Gno-Mal-Neu died in The Dungeons of Doom on level 10. Killed by a giant mummy. - [62] 7 8950 ulit-Tou-Hum-Mal-Neu died in The Gnomish Mines on level 12. Killed by an earth elemental. - [72]