Vis, lawful male human Archeologist ---- |..----- |....... ---)---- |.%.| --@h| ..| .. ---.| ....>. --^..| ..... -.-- |....| |...|--... |...---... ......|. |....| [Vis the Investigator] St:15 Dx:13 Co:11 In:15 Wi:17 Ch:9 Lawful Gnomish Mines:7 $:0 HP:0(41) Pw:33(33) AC:9 Exp:6 T:1670 Latest messages You kill the gnome! D - a yellow gem. What do you want to use or apply? [ae-ilrsx or ?*] What do you want to rub on the stone? [- uBCD or ?*] u - a jet stone. What do you want to use or apply? [ae-ilrsx or ?*] What do you want to rub on the stone? [- BCD or ?*] B - a worthless piece of black glass. What do you want to use or apply? [ae-ilrsx or ?*] What do you want to rub on the stone? [- CD or ?*] C - a worthless piece of yellowish brown glass. What do you want to use or apply? [ae-ilrsx or ?*] What do you want to rub on the stone? [- D or ?*] D - a worthless piece of yellow glass. You hear a nearby zap. The wand hits it. The wand misses the rothe. You hit the rothe. (2x) The rothe hits! The rothe bites! (2x) You hit the rothe. The rothe hits! The rothe bites! (2x) You hear a nearby zap. The wand hits the rothe! The wand hits you! You are almost hit by a dart. The dwarf swings her pick-axe. The dwarf hits! You die... Your inventory Amulets k - a [cursed] square amulet [of restful sleep] v - an [uncursed] triangular amulet [of ESP] Weapons a - an uncursed +2 bullwhip (alternate weapon; not wielded)* Armor b - an uncursed +0 leather jacket (being worn)* c - an uncursed +0 fedora (being worn)* Comestibles d - 4 uncursed food rations* m - 2 [uncursed] food rations n - 2 [uncursed] lichen corpses o - an [uncursed stale] egg Scrolls z - an [uncursed] scroll labeled EIRIS SAZUN IDISI [of charging] A - an [uncursed] scroll labeled KIRJE [of remove curse] Spellbooks t - an [uncursed] spellbook of charm monster Potions j - an [uncursed] icy potion [of object detection] p - an [uncursed] black potion [of monster detection] w - a [cursed] gooey potion [of booze] Wands l - an [uncursed] wand of locking [0:3] Tools e - an uncursed corroded +0 pick-axe (weapon in hand)* f - an uncursed tinning kit (0:52)* h - an [uncursed] magic whistle i - an uncursed oil lamp* r - an [uncursed] stethoscope s - an uncursed sack* x - an [uncursed tallow] candle Gems g - an uncursed touchstone* u - an [uncursed] jet stone B - an [uncursed] worthless piece of black glass C - an [uncursed] worthless piece of yellowish brown glass D - an [uncursed] worthless piece of yellow glass Contents of the sack: 1111 gold pieces Final Attributes You were devoutly aligned. Hunger level was 180. Your alignment was 16 / 18. Monster difficulty range was 1 - 6. Level difficulty was 7. You were stealthy. You were fast. You were lucky (1). You are dead. Spells known in the end Name Level Category Fail Memory a - charm monster 3 enchantment 100% 97% Vanquished creatures a gnome lord (4 created) a kitten a centipede 2 acid blobs a large kobold a yellow mold 2 green molds 20 gnomes (38 created) 2 garter snakes 3 jackals a fox a kobold (2 created) 3 goblins 4 grid bugs 2 lichens a kobold zombie 3 newts (5 created) 49 creatures vanquished. Voluntary challenges You were an atheist. You used a wielded weapon 79 times. You read items or engraved 4 times. You put on armor 2 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never engraved Elbereth. You never encountered a bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills pick-axe [Basic] sling [Basic] whip [Basic] Spellcasting Skills (none) Dungeon overview The Dungeons of Doom: levels 1 to 5 Level 3: a sink Level 4: a potion shop Stairs down to The Gnomish Mines The Gnomish Mines: levels 5 to 7 Level 7: <- You were here Game information Seed: 1702898324 Started: 2015-05-08 05:08:14 Ended: 2015-05-08 05:17:31 Play time: PT00:06:47 Goodbye Vis the Archeologist... You died in The Gnomish Mines on dungeon level 7 with 2020 points, and 1111 pieces of gold, after 1670 moves. Killer: dwarf You were level 6 with a maximum of 41 hit points when you died. You didn't beat your previous score of 17992 points. 1 239108 Vis-Arc-Hum-Mal-Law died in The Dungeons of Doom on level 27. Drowned in a moat by an electric eel. 81 [122] 2 43951 ulit-Val-Hum-Mal-Law died in The Dungeons of Doom on level 8 [max 11]. Killed by a werewolf. - [121] 3 19918 Vis-Arc-Hum-Mal-Law died in The Dungeons of Doom on level 6 [max 12]. Killed by a human mummy, while frozen by a monster's gaze. - [72] * 4 17992 Vis-Arc-Hum-Mal-Law died in Sokoban on level 4 [max 7]. Killed by a gray unicorn. - [58] * 2020 Vis-Arc-Hum-Mal-Law died in The Gnomish Mines on level 7. Killed by a dwarf. - [41] 5 16346 lance-Ran-Gno-Mal-Neu died in The Dungeons of Doom on level 10. Killed by a giant mummy. - [62] 6 8950 ulit-Tou-Hum-Mal-Neu died in The Gnomish Mines on level 12. Killed by an earth elemental. - [72]