Vis, lawful male human Archeologist
                                                                               
                                                                               
                                 -----------               -------------       
                           ######..........|     ------    |.??????+???|       
           --------------- #     |.........|#####.<...|    |.?@m???????|       
           |...*..........##     |.........|#    |....|####-@m?????????|       
           |.............|#      |.........|#    |....|#   |..+?+??????|       
           |..............##     |.........|#     ....|#   -------------       
           ---------------##     ------.----#    |....|#                       
                          ###         ####### #  |{...|#                       
                          #             #   ###  ------#                       
                         ##                #########################           
         ------------   # #               ###                   ---.--------   
         |...........########             ###################  #........_..|   
         |..........| #   ###             #                 ####|..........|   
         |..........|##     # --------                      ### |..........|   
         ------------       ##.>...{..                     #### |...>......|   
                              |......|                     #  ##...........|   
                              |.......######################    ------------   
                              --------                                         
                                                                               

[Vis the Digger]           St:15 Dx:13 Co:11 In:13 Wi:18 Ch:10  Lawful
Dungeons of Doom:3  $:171 HP:0(13) Pw:2(2) AC:9  Exp:1 T:825

Latest messages

What do you want to adjust? [a-hj-m or ?*]
Adjust letter to what [hin-zA-Z]?
Moving: s - an uncursed sack.
What do you want to use or apply? [ae-gjs or ?*]
You put an uncursed +0 pick-axe into the sack.
Autopickup: OFF.
Wait! That's a small mimic!
You see here a scroll labeled ANDOVA BEGARIN (133 zorkmids).
What do you want to use or apply? [afgjs or ?*]
"You sneaky cad! Get out of here with that pick!"
e - an uncursed +0 pick-axe.
What do you want to use or apply? [ae-gjs or ?*]
a - an uncursed +2 bullwhip (weapon in hand).
You have no secondary weapon readied.
In what direction?
Unknown command ' '.
What do you want to use or apply? [ae-gjs or ?*]
Unknown command ' '. (2x)
What do you want to wield? [- ae or ?*]
e - an uncursed +0 pick-axe (weapon in hand).
You see here a scroll labeled ETAOIN SHRDLU (133 zorkmids).
You miss the small mimic.
You hit the small mimic.
The small mimic hits!
You miss the small mimic.
You hit the small mimic.
You miss the small mimic. (2x)
Wait! That's a small mimic!
The small mimic hits!
You die...

Your inventory

Weapons

a - an uncursed +2 bullwhip*

Armor

b - an uncursed +0 leather jacket (being worn)*
c - an uncursed +0 fedora (being worn)*

Comestibles

d - 7 uncursed food rations*

Scrolls

l - an uncursed scroll labeled LOREM IPSUM [of light]
m - an uncursed scroll labeled ELAM EBOW [of destroy armor]

Potions

k - a blessed squishy potion [of healing]

Wands

j - an uncursed wand of polymorph [0:5]

Tools

e - an uncursed +0 pick-axe (weapon in hand)*
f - an uncursed tinning kit (0:74)*
s - an uncursed sack*

Gems

g - an uncursed touchstone*
The sack is empty.

Final Attributes

You didn't know any spells.

Vanquished creatures

15 creatures vanquished.

Voluntary challenges

Your skills at the end

Fighting Skills
(none)
Weapon Skills
pick-axe[Basic]
sling[Basic]
whip[Basic]
Spellcasting Skills
(none)

Dungeon overview

Game information

Seed: 1380649075
Started: 2015-05-06 17:08:34
Ended: 2015-05-06 17:14:42
Play time: PT00:03:00

Goodbye

Goodbye Vis the Archeologist...
You died in The Dungeons of Doom on dungeon level 3 with 308 points,
and 171 pieces of gold, after 825 moves.
Killer: small mimic
You were level 1 with a maximum of 13 hit points when you died.
You didn't beat your previous score of 17992 points.
  1     239108  Vis-Arc-Hum-Mal-Law died in The Dungeons of Doom on
                level 27.  Drowned in a moat by an electric eel.       81 [122]
  2      43951  ulit-Val-Hum-Mal-Law died in The Dungeons of Doom on
                level 8 [max 11].  Killed by a werewolf.                - [121]
  3      19918  Vis-Arc-Hum-Mal-Law died in The Dungeons of Doom on
                level 6 [max 12].  Killed by a human mummy, while
                frozen by a monster's gaze.                             -  [72]
* 4      17992  Vis-Arc-Hum-Mal-Law died in Sokoban on level 4                 
                [max 7].  Killed by a gray unicorn.                     -  [58]
*          308  Vis-Arc-Hum-Mal-Law died in The Dungeons of Doom on            
                level 3.  Killed by a small mimic.                      -  [13]
  5      16346  lance-Ran-Gno-Mal-Neu died in The Dungeons of Doom on
                level 10.  Killed by a giant mummy.                     -  [62]
  6       8950  ulit-Tou-Hum-Mal-Neu died in The Gnomish Mines on
                level 12.  Killed by an earth elemental.                -  [72]