Vis, lawful male human Archeologist
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[Vis the Excavator] St:18/89 Dx:18 Co:18 In:15 Wi:17 Ch:13 Lawful
Dungeons of Doom:27 $:0 HP:81(122) Pw:100(100) AC:-10 Exp:15 T:36244 Burdened
Latest messages
The amphitere bites!
The amphitere hits!
The amphitere misses.
The ice-cold blade freezes the amphitere!
The amphitere bites!
The amphitere hits! (2x)
The ice-cold blade freezes the amphitere!
You kill the amphitere!
You have a little trouble lifting J - a scroll of teleportation.
The electric eel bites!
The electric eel brushes against your leg.
There is an open door here.
You see here an amphitere corpse.
The electric eel misses.
The electric eel brushes against your leg.
The ice-cold blade freezes the electric eel!
The tatzelworm bites!
The tatzelworm hits! (2x)
The electric eel misses.
The electric eel swings itself around you!
Unknown command ' '.
You cannot escape from the electric eel!
The tatzelworm bites!
The tatzelworm hits! (2x)
The electric eel bites!
The electric eel drowns you...
But wait...
Your medallion begins to glow!
But ... the chain on your medallion breaks and it falls to the floor!
You hear Homeric laughter!
Your inventory
Weapons
m - an uncursed +0 silver saber
t - an uncursed +0 boomerang
S - the uncursed rustproof +3 Frost Brand (weapon in hand)
Armor
j - an [uncursed +0] set of reflecting dragon scales
q - an uncursed +0 pair of speed boots
A - a blessed +2 orcish helm (being worn)
D - an uncursed +0 pair of leather gloves (being worn)
E - a blessed +1 elven mithril-coat (being worn)
M - the blessed +1 Itlachiayaque (being worn)
N - an uncursed +0 cloak of magic resistance (being worn)
Y - an uncursed +0 pair of water walking boots (being worn)
Comestibles
r - an uncursed cream pie
Scrolls
v - an [uncursed] scroll of teleportation
J - a [cursed] scroll of teleportation
Rings
h - an [uncursed] ring of levitation
k - an uncursed ring of free action
u - an uncursed +4 ring of protection
x - a cursed ring of slow digestion (on left hand)
L - a cursed ring of sustain ability
Z - an uncursed ring of polymorph control
Wands
e - an uncursed wand of create monster (0:8)
B - an uncursed wand of cancellation (0:4)
C - an uncursed wand of secret door detection (0:11)
F - an [uncursed] chrome wand [of nothing (0:4)]
G - an uncursed wand of lightning (0:1)
H - an uncursed wand of sleep (0:0)
I - an uncursed wand of sleep (0:0)
O - an uncursed wand of light (0:11)
Q - an uncursed wand of digging (0:4)
R - an uncursed wand of secret door detection (0:10)
T - an uncursed wand of cold (0:1)
W - an uncursed wand of teleportation (0:3)
X - an uncursed wand of teleportation (0:6)
Tools
a - an uncursed +0 unicorn horn
b - an uncursed stethoscope
f - an uncursed tinning kit (0:61)*
i - an uncursed magic marker (0:23)*
l - an uncursed towel
o - an uncursed skeleton key
s - a blessed bag of holding
w - an uncursed sack*
z - an uncursed can of grease (0:5)
P - an uncursed magic flute (0:7)
U - the uncursed Bell of Opening (0:3)
Gems
c - an uncursed turquoise stone
g - an uncursed touchstone*
y - an [uncursed] opal
V - a blessed luckstone
Contents of the bag of holding:
The sack is empty.
Final Attributes
- You were piously aligned.
- Hunger level was 491.
- Your alignment was 191 / 191.
- Monster difficulty range was 4 - 21.
- Level difficulty was 27.
- You were fire resistant.
- You were cold resistant.
- You were sleep resistant.
- You were shock resistant.
- You were poison resistant.
- You were magic-protected.
- You saw invisible.
- You were telepathic.
- You had automatic searching.
- You were stealthy.
- You could walk on water.
- You were held by an electric eel.
- You had slower digestion.
- You were protected.
- You were fast.
- You had reflection.
- You were extremely lucky (13).
- You had extra luck.
- Good luck timed out slowly for you.
- You are dead.
Spells known in the end
Name | Level | Category | Fail | Memory |
stone to flesh | 3* | healing | 100% | 0% |
remove curse | 3* | clerical | 100% | 0% |
cure blindness | 2* | healing | 100% | 0% |
force bolt | 1* | attack | 100% | 0% |
sleep | 1 | enchantment | 100% | 11% |
identify | 3 | divination | 100% | 13% |
healing | 1 | healing | 100% | 13% |
light | 1 | divination | 100% | 16% |
extra healing | 3 | healing | 100% | 32% |
confuse monster | 2 | enchantment | 100% | 32% |
restore ability | 4 | healing | 100% | 38% |
magic mapping | 5 | divination | 100% | 68% |
wizard lock | 2 | matter | 100% | 69% |
cause fear | 3 | enchantment | 100% | 77% |
protection | 1 | clerical | 100% | 94% |
Vanquished creatures
1392 creatures vanquished.
Genocided or extinct species
1 species extinct.
Voluntary challenges
- You used a wielded weapon 2830 times.
- You read items or engraved 64 times.
- You put on armor 134 times.
- You never genocided any monsters.
- You never polymorphed an object.
- You never changed form.
- You used no wishes.
- You never engraved Elbereth.
- You never encountered a bones level.
- You used Sokoban shortcuts 3 times.
Your skills at the end
Fighting Skills |
two weapon combat | [Basic] |
Weapon Skills |
pick-axe | [Basic] |
long sword | [Basic] |
saber | [Expert] |
sling | [Basic] |
whip | [Basic] |
Spellcasting Skills |
attack spells | [Basic] |
divination spells | [Skilled] |
Dungeon overview
- The Dungeons of Doom: levels 1 to 27
- Level 2:
- a general store, a fountain
- Level 3:
- a fountain
- Level 4:
- an altar to Quetzalcoatl, a fountain
- Stairs down to The Gnomish Mines
- Level 5:
- a fountain
- Level 8: [oracle]
- many fountains
- Level 9:
- a fountain
- Stairs up to Sokoban, level 8
- Level 10:
- a general store, a fountain
- Stairs up to Town, level 9
- Level 11:
- an altar to Quetzalcoatl
- Level 13:
- many fountains, many trees
- Level 14:
- a sink, many trees
- Level 15: [rogue]
- Portal to The Quest
- Level 17:
- a fountain, many trees
- Portal to Fort Ludios
- Level 18:
- a fountain, a sink
- Level 19:
- a fountain
- Stairs up to The Ruins of Moria, level 18
- Level 21:
- an altar to Quetzalcoatl
- Level 22:
- a fountain
- Portal to One-eyed Sam's Market
- Level 23:
- some altars to Quetzalcoatl, some sinks
- Level 24:
- an altar
- Level 25: [medusa]
- some fountains, many trees
- Level 27: [castle] <- You were here
- some trees
- The Gnomish Mines: levels 5 to 13
- Level 8: [minetn]
- a temple to Quetzalcoatl, some fountains
- Level 13: [minend]
- a fountain
- Town: levels 8 to 9
- Level 8: [town]
- many shops, some fountains
- The Quest: levels 1 to 6
- Level 1: [Arc-strt]
- a throne
- Level 3: [Arc-loca]
- many temples
- Level 6: [Arc-goal]
- a temple
- One-eyed Sam's Market:
- Level 22: [blkmar]
- many shops, some fountains
Game information
Seed: 2932683147
Started: 2015-05-04 19:23:52
Ended: 2015-05-05 19:45:38
Play time: PT01:51:50
Goodbye
Goodbye Vis the Archeologist...
You drowned in The Dungeons of Doom on dungeon level 27 with 239108 points,
and 4439 pieces of gold, after 36244 moves.
Killer: moat by an electric eel
You were level 15 with a maximum of 122 hit points when you drowned.
You made the top ten list!
* 1 239108 Vis-Arc-Hum-Mal-Law died in The Dungeons of Doom on
level 27. Drowned in a moat by an electric eel. 81 [122]
2 43951 ulit-Val-Hum-Mal-Law died in The Dungeons of Doom on
level 8 [max 11]. Killed by a werewolf. - [121]
3 19918 Vis-Arc-Hum-Mal-Law died in The Dungeons of Doom on
level 6 [max 12]. Killed by a human mummy, while
frozen by a monster's gaze. - [72]