Vis, lawful male human Archeologist
                                                                               
                                                     -------------    ------   
                              --------------         ............|####.....|   
                              |.(..........|         |...........|#   |....|   
                              |.[...........       # |..>........|#   |....|   
                              |.........^..|#########............|#   |>...|   
                   ###########@....._.....*.#########-------------#   |....|   
                              -B------------##########################.....|   
                           ##################      #                  ------   
                           #            #######    #                           
          ---------------###              ----.----#         -----             
          |..............#                |.......-##########....|             
          |.......<.....|                #........|#         |...|             
          |..............#################|.......|#         |...|             
          -.-------------                 |........          -----             
           #                              ---------                            
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               

[Vis the Field Worker]     St:17 Dx:10 Co:8 In:15 Wi:15 Ch:11  Lawful
Dungeons of Doom:3  $:724 HP:0(23) Pw:16(16) AC:4  Exp:4 T:1242 Burdened

Latest messages

You stop digging.
a - an uncursed +2 bullwhip (weapon in hand).
e - an uncursed +0 pick-axe (alternate weapon; not wielded).
The wererat changes into a human.
The wererat summons help!
You feel hemmed in.
The wererat misses.
You hit the wererat.
The wererat hits!
You hit the wererat.
You kill the wererat!
You have a little trouble lifting x - a scroll labeled HACKEM MUCHE.
Count: 20
You stop searching.
You kill the sewer rat!
You miss the sewer rat.
The sewer rat bites!
You kill the sewer rat!
You miss the sewer rat.
The sewer rat misses.
You kill the sewer rat!
There is a doorway here.
You see here a sewer rat corpse.
The giant bat misses.
The giant bat bites! (2x)
You miss the giant bat.
The giant bat bites! (2x)
You miss the giant bat.
The giant bat bites!
You die...

Your inventory

Weapons

a - an uncursed +2 bullwhip (weapon in hand)*
l - 10 uncursed [+0] runed arrows [elven]
m - an uncursed [+0] crude dagger [orcish]

Armor

b - an uncursed +0 leather jacket*
c - an uncursed +0 fedora (being worn)*
j - an uncursed [+0] leather hat [elven leather helm]
p - an [uncursed] +0 banded mail (being worn)

Comestibles

d - 5 uncursed food rations*
o - 3 uncursed lichen corpses
v - 2 [uncursed] food rations
w - an [uncursed] egg

Scrolls

i - an uncursed scroll labeled NR 9 [of light]
x - a [blessed] scroll labeled HACKEM MUCHE [of create monster]

Wands

r - an uncursed iron wand [of magic missile (0:8)]

Tools

e - an uncursed +0 pick-axe (alternate weapon; not wielded)*
f - an uncursed tinning kit (0:32)*
h - an uncursed sack*
k - an uncursed towel
q - an uncursed pair of lenses

Gems

g - an uncursed touchstone*
The sack is empty.

Final Attributes

You didn't know any spells.

Vanquished creatures

22 creatures vanquished.

Voluntary challenges

Your skills at the end

Fighting Skills
(none)
Weapon Skills
pick-axe[Basic]
sling[Basic]
whip[Basic]
Spellcasting Skills
(none)

Dungeon overview

Game information

Seed: 2210529886
Started: 2015-05-04 05:16:24
Ended: 2015-05-04 05:24:00
Play time: PT00:03:04

Goodbye

Goodbye Vis the Archeologist...
You died in The Dungeons of Doom on dungeon level 3 with 1308 points,
and 724 pieces of gold, after 1242 moves.
Killer: giant bat
You were level 4 with a maximum of 23 hit points when you died.
You didn't beat your previous score of 11137 points.
  1      19918  Vis-Arc-Hum-Mal-Law died in The Dungeons of Doom on
                level 6 [max 12].  Killed by a human mummy, while
                frozen by a monster's gaze.                             -  [72]
  2      16346  lance-Ran-Gno-Mal-Neu died in The Dungeons of Doom on
                level 10.  Killed by a giant mummy.                     -  [62]
  3      11358  Vis-Arc-Hum-Mal-Law died in The Dungeons of Doom on
                level 4 [max 6].  Killed by a blue jelly.               -  [57]
* 4      11137  Vis-Arc-Hum-Mal-Law died in The Dungeons of Doom on            
                level 4 [max 7].  Killed by a Woodland-elf.             -  [52]
*         1308  Vis-Arc-Hum-Mal-Law died in The Dungeons of Doom on            
                level 3.  Killed by a giant bat.                        -  [23]
  5       5175  mrob-Con-Hum-Mal-Cha died in The Gnomish Mines on
                level 5 [max 7].  Killed by a wand.                     -  [31]
  6       4396  mrob-Con-Hum-Mal-Cha died in The Gnomish Mines on
                level 7 [max 9].  Killed by a watchman.                 -  [17]