Vis, lawful male human Archeologist -----# |_..|### |....### |...|# --------- |f%.|#####........| |@..| # |.......| ----- ###|.<.....| #-.......| |.......| --------- [Vis the Investigator] St:14 Dx:11 Co:13 In:13 Wi:18 Ch:8 Lawful Dungeons of Doom:8 $:485 HP:0(66) Pw:61(63) AC:2 Exp:9 T:4350 Burdened Latest messages Your movements are slowed slightly because of your load. Unknown command ' '. (5x) What do you want to wield? [- aey or ?*] e - a blessed dwarvish mattock (weapon in hands). Unknown command ' '. What do you want to put on? [rPY or ?*] Which ring-finger, Right or Left? [rl] Y - an uncursed obsidian ring (on left hand). You have a little trouble lifting L - an uncursed magic whistle. You have a little trouble lifting W - 2 uncursed worthless pieces of violet glass. Unknown command ' '. (2x) You see here a tripe ration. You fail to cast the spell correctly. You hit the owlbear! The owlbear misses. The owlbear hits! You hit the owlbear! The owlbear misses. (2x) You miss the owlbear. (2x) The owlbear hits! (2x) You kill the owlbear! The lynx hits! (2x) The lynx bites! You hit the lynx! The lynx hits! (2x) The lynx bites! The lynx hits! (2x) The lynx bites! The lynx hits! You die... Your inventory Weapons a - an uncursed +2 bullwhip (alternate weapon; not wielded)* e - a blessed [+0] dwarvish mattock (weapon in hands) y - an uncursed [+4] war hammer named Mjollnir [Mjollnir] Armor b - an uncursed +0 leather jacket (being worn)* c - an uncursed +0 fedora (being worn)* j - a cursed [+0] striped shirt* S - an uncursed +2 dwarvish cloak (being worn) T - a blessed +1 pair of hard shoes [iron] (being worn) Comestibles d - 4 uncursed food rations* h - 2 uncursed lichen corpses q - an uncursed cram ration t - an uncursed tin [of bat meat] x - an uncursed candy bar z - an uncursed tripe ration U - 2 uncursed melons Scrolls o - a blessed scroll of enchant weapon u - an uncursed scroll of teleportation w - a blessed scroll of remove curse B - 2 uncursed scrolls of identify Q - an uncursed scroll labeled HACKEM MUCHE [of fire] Spellbooks V - a cursed vellum spellbook [of levitation] Potions l - an uncursed potion of paralysis Rings r - a cursed copper ring [of invisibility] Y - an uncursed obsidian ring [of slow digestion] (on left hand) Wands F - an uncursed aluminum wand [of teleportation (0:5)] Tools f - an uncursed tinning kit (0:44)* i - a cursed bag called hold [of holding] s - an uncursed sack* H - 4 uncursed [tallow] candles L - an uncursed magic whistle N - an uncursed key [skeleton key] O - an uncursed [fire] horn [0:4] P - an uncursed blindfold R - an uncursed lock pick X - a cursed [tallow] candle Z - a cursed [magic] lamp called magic (lit) Gems g - an uncursed touchstone* n - 3 uncursed worthless pieces of black glass p - an uncursed worthless piece of orange glass A - an uncursed chrysoberyl stone C - an uncursed worthless piece of blue glass D - an uncursed worthless piece of green glass E - 2 uncursed worthless pieces of white glass J - an uncursed worthless piece of yellow glass K - an uncursed sapphire W - 2 uncursed worthless pieces of violet glass The bag of holding is empty. Contents of the sack: 342 gold pieces an [uncursed] scroll labeled FOOBIE BLETCH [of gold detection] an uncursed scroll labeled GHOTI [of flood] an uncursed scroll labeled JUYED AWK YACC [of food detection] an [uncursed] scroll labeled YUM YUM [of destroy armor] an uncursed scroll of enchant weapon an [uncursed] scroll of identify an uncursed scroll of remove curse an [uncursed] black potion [of fruit juice] a [cursed] brown potion [of object detection] a cursed clear potion [of unholy water] Final Attributes You were piously aligned. Hunger level was 928. Your alignment was 31 / 31. Monster difficulty range was 1 - 8. Level difficulty was 8. You were sleep resistant. You were poison resistant. You were stealthy. You had slower digestion. You were protected. You were fast. You were lucky (2). You are dead. Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 29% 81% b - detect unseen 3 divination 100% 84% c - magic mapping 5 divination 100% 85% d - slow monster 2 enchantment 46% 93% e - haste self 3 escape 100% 95% Vanquished creatures a ghost a small mimic (2 created) an enormous rat 2 giant beetles (4 created) 2 wolves (4 created) a leprechaun 2 giant spiders a vampire bat an owlbear 5 snow ants 2 orc shamans a pony a yellow light 9 gnome lords (11 created) a guardian naga hatchling 3 elf zombies (6 created) 2 little dogs (3 created) 2 floating eyes (4 created) 3 dwarves (11 created) a homunculus 2 kobold lords a kobold shaman 6 hill orcs a centipede 2 giant bats an orc zombie 2 dwarf zombies a wererat 3 werejackals 2 iguanas (3 created) 3 acid blobs 4 coyotes a hobbit (3 created) 2 manes a giant rat 2 cave spiders a red mold 39 gnomes (42 created) a gnome zombie a gecko 9 jackals a fox 4 kobolds a goblin 2 sewer rats 2 grid bugs (3 created) 6 lichens (7 created) 3 newts 146 creatures vanquished. Voluntary challenges You used a wielded weapon 221 times. You read items or engraved 7 times. You put on armor 6 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never engraved Elbereth. You encountered 1 bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills pick-axe [Skilled] sling [Basic] whip [Basic] Spellcasting Skills (none) Dungeon overview The Dungeons of Doom: levels 1 to 8 Level 1: a fountain, a sink Level 3: a fountain Level 4: Stairs down to The Gnomish Mines Level 5: a scroll shop, some fountains Level 6: a tree Level 7: a sink Level 8: <- You were here an altar The Gnomish Mines: levels 5 to 8 Level 8: [minetn] many shops, a temple, some fountains, some trees Game information Seed: 2905952423 Started: 2015-05-03 13:46:37 Ended: 2015-05-03 17:27:04 Play time: PT00:16:05 Goodbye Vis the Archeologist... You died in The Dungeons of Doom on dungeon level 8 with 8377 points, and 827 pieces of gold, after 4350 moves. Killer: lynx You were level 9 with a maximum of 66 hit points when you died. You made the top ten list! 1 19918 Vis-Arc-Hum-Mal-Law died in The Dungeons of Doom on level 6 [max 12]. Killed by a human mummy, while frozen by a monster's gaze. - [72] 2 16346 lance-Ran-Gno-Mal-Neu died in The Dungeons of Doom on level 10. Killed by a giant mummy. - [62] 3 11137 Vis-Arc-Hum-Mal-Law died in The Dungeons of Doom on level 4 [max 7]. Killed by a Woodland-elf. - [52] * 4 8377 Vis-Arc-Hum-Mal-Law died in The Dungeons of Doom on level 8. Killed by a lynx. - [66] 5 5175 mrob-Con-Hum-Mal-Cha died in The Gnomish Mines on level 5 [max 7]. Killed by a wand. - [31] 6 4396 mrob-Con-Hum-Mal-Cha died in The Gnomish Mines on level 7 [max 9]. Killed by a watchman. - [17]