Vis, lawful male human Archeologist ----- ----- --------- |...| |...| ##########........| |...| |...-###M@e # |.......| ----....# |)..| ### |.......| |......|### |.<..#### # ##........| |......| # |...| # ### # --------- |......| ### |...| ####### #######%########### |...---- # #--|-- ##---------# #-------# |...| ##[##### ###-...>...-####......|# |...| # |.......|####|.....|# ---|- ........-####|.....|# #### |.......|# ##-.....|############# # ---------% #|.....| ------.--- ----|-- ############################ #|.....| ##.........| |.....| # #------- # |....(...| |......## ############# |........| ------- ---------- [Vis the Exhumer] St:17 Dx:15 Co:16 In:15 Wi:13 Ch:9 Lawful Dungeons of Doom:6 $:498 HP:0(72) Pw:39(39) AC:-4 Exp:10 T:8845 Burdened Latest messages You see here a wolf corpse. You see here a whistle. You have a little trouble lifting d - a whistle. What do you want to use or apply? [abd-gis-uyBD-GJNWX or ?*] You produce a high whistling sound. It must be a tin whistle! Unknown command ' '. (2x) What do you want to drop? [$a-zA-Z or ?*] You drop a tin whistle. The door opens. (2x) You hit the floating eye! You are frozen by the floating eye's gaze! The human mummy hits! The human mummy misses. The human mummy hits! (3x) The human mummy misses. The human mummy hits! (2x) The human mummy misses. The human mummy hits! (6x) The human mummy misses. The human mummy hits! (4x) The human mummy just misses! The human mummy hits! (2x) The human mummy just misses! The human mummy hits! The human mummy misses. The human mummy hits! The human mummy misses. The human mummy hits! (6x) You die... Your inventory Weapons i - an uncursed +2 bullwhip* K - an uncursed [+0] crude dagger [orcish] Armor c - an uncursed +0 fedora* h - an [uncursed] +0 leather hat [elven leather helm] (being worn) k - an uncursed +0 pair of hard shoes [iron] p - an [uncursed] +0 robe (being worn) r - a [blessed] +2 pair of gauntlets of dexterity (being worn) Z - an uncursed +0 elven mithril-coat (being worn) Comestibles l - 2 uncursed [stale] eggs C - an uncursed food ration I - a [cursed] tin [of green mold] Scrolls n - a [cursed] scroll called lux [of light] O - an [uncursed] scroll of teleportation Potions P - a [cursed] potion of object detection Rings m - an uncursed ring called shapers [of protection from shape changers] (on left hand) o - an uncursed ring of polymorph control (on right hand) v - an uncursed ring of regeneration w - an uncursed ring of invisibility Wands a - an [uncursed] wand of undead turning [0:6] b - an uncursed wand of digging [0:4] G - an uncursed wand of fire [0:4] J - an uncursed wand of probing [0:4] N - an uncursed wand of striking [0:3] X - an uncursed wand of striking [0:7] Tools e - an uncursed +0 pick-axe (weapon in hand)* f - an uncursed tinning kit (0:42)* s - an uncursed sack* t - 2 cursed [tallow] candles y - an uncursed blindfold B - an uncursed [tallow] candle D - 4 uncursed [wax] candles E - an uncursed looking glass [mirror] F - an uncursed key [skeleton key] W - an uncursed expensive camera [0:32] Gems g - an uncursed touchstone* j - an uncursed worthless piece of white glass q - an uncursed worthless piece of yellowish brown glass u - an uncursed luckstone x - 2 uncursed citrine stones z - 3 uncursed worthless pieces of red glass A - an uncursed worthless piece of blue glass H - an uncursed worthless piece of orange glass L - 2 uncursed worthless pieces of violet glass M - 3 uncursed jade stones Q - 2 uncursed sapphires R - 2 uncursed worthless pieces of yellow glass S - 5 uncursed emeralds T - an uncursed worthless piece of black glass U - 2 uncursed rubies V - an uncursed garnet stone Y - 3 uncursed worthless pieces of green glass Contents of the sack: 597 gold pieces a blessed scroll called lux [of light] an uncursed scroll labeled ACHAT SHTAYIM SHALOSH [of earth] a cursed scroll labeled HAPAX LEGOMENON [of punishment] an uncursed scroll labeled PHOL ENDE WODAN [of create monster] an uncursed scroll labeled VE FORBRYDERNE [of fire] an uncursed scroll labeled ZELGO MER [of confuse monster] an uncursed scroll of teleportation an uncursed scroll of teleportation a blessed unlabeled scroll [of blank paper] 6 uncursed unlabeled scrolls [of blank paper] an uncursed unlabeled scroll [of blank paper] a cursed unlabeled scroll [of blank paper] an uncursed black potion [of full healing] an uncursed cloudy potion [of fruit juice] an uncursed effervescent potion [of speed] an uncursed golden potion [of confusion] a blessed gooey potion [of healing] a cursed icy potion [of sleeping] 5 uncursed potions called booze [of booze] a cursed potion called booze [of booze] an uncursed potion of oil 2 uncursed potions of oil a cursed slimy potion [of monster detection] a blessed sparkling potion [of gain ability] an uncursed sparkling potion [of gain ability] an uncursed sparkling potion [of gain ability] an uncursed yellow potion [of gain energy] an uncursed wand called invis [of make invisible (0:4)] an uncursed agate stone 2 uncursed amethyst stones 2 uncursed aquamarine stones 2 uncursed diamonds an uncursed jade stone an uncursed obsidian stone Final Attributes You were piously aligned. Hunger level was 629. Your alignment was 53 / 54. Monster difficulty range was 1 - 8. Level difficulty was 6. You were poison resistant. You were telepathic. You had automatic searching. You were stealthy. You were protected. You were protected from shape changers. You had polymorph control. You were fast. You were very lucky (6). You had extra luck. Bad luck timed out slowly for you. Good luck timed out slowly for you. You are dead. Spells known in the end Name Level Category Fail Memory a - protection 1 clerical 42% 72% b - sleep 1 enchantment 42% 86% c - jumping 1 escape 42% 91% Vanquished creatures a ghost a water elemental a hill giant 2 small mimics (3 created) an ogre lord 2 trolls (1 created) a gelatinous cube a pyrolisk a shocking sphere an enormous rat an elf mummy a human mummy (2 created) a chameleon 2 giant beetles a quivering blob a cockatrice 3 wolves a gremlin 2 giant spiders a black light a gnome king a dwarf mummy a chickatrice 2 housecats a jaguar a snake 2 human zombies 4 Woodland-elves 2 snow ants a bugbear (2 created) an imp 2 quasits a wood nymph (2 created) a mountain nymph 6 Mordor orcs (8 created) 4 Uruk-hai a rock mole (0 created) a woodchuck (0 created) a pony (2 created) a fog cloud a yellow light a shrieker (2 created) 2 violet fungi 12 gnome lords (15 created) 6 gnomish wizards (7 created) a kobold mummy a red naga hatchling a barrow wight 2 straw golems 3 paper golems 4 giant ants 3 floating eyes (5 created) a kitten 6 dwarves (22 created) 2 kobold lords a kobold shaman 12 hill orcs a centipede 2 giant bats 3 dwarf zombies 2 iguanas (3 created) 17 killer bees an acid blob (2 created) a gas spore 3 hobbits (6 created) 3 hobgoblins 2 cave spiders a brown mold (2 created) 4 yellow molds (6 created) a green mold 70 gnomes (74 created) a garter snake (0 created) a gnome zombie 6 geckos 7 jackals (6 created) 3 foxes (2 created) a sewer rat 4 grid bugs a bat 2 lichens 3 kobold zombies (4 created) 5 newts 265 creatures vanquished. Voluntary challenges You used a wielded weapon 621 times. You read items or engraved 17 times. You put on armor 18 times. You never genocided any monsters. You never polymorphed an object. You changed form 2 times. You used no wishes. You never engraved Elbereth. You encountered 1 bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills pick-axe [Expert] sling [Basic] whip [Basic] Spellcasting Skills (none) Dungeon overview The Dungeons of Doom: levels 1 to 6 Level 1: an altar to Quetzalcoatl, some fountains Level 2: a weapon shop, many fountains Level 3: a fountain Level 4: some fountains Stairs down to The Gnomish Mines Level 5: a fountain Level 6: <- You were here The Gnomish Mines: levels 5 to 12 Level 7: [minetn] some shops, a temple to Quetzalcoatl, some fountains Game information Seed: 366368770 Started: 2015-05-01 18:15:36 Ended: 2015-05-01 20:24:23 Play time: PT00:39:04 Goodbye Vis the Archeologist... You died in The Dungeons of Doom on dungeon level 6 with 19918 points, and 1095 pieces of gold, after 8845 moves. Killer: human mummy, while frozen by a monster's gaze You were level 10 with a maximum of 72 hit points when you died. You made the top ten list! * 1 19918 Vis-Arc-Hum-Mal-Law died in The Dungeons of Doom on * level 6 [max 12]. Killed by a human mummy, while frozen by a monster's gaze. - [72] 2 16346 lance-Ran-Gno-Mal-Neu died in The Dungeons of Doom on level 10. Killed by a giant mummy. - [62] 3 11137 Vis-Arc-Hum-Mal-Law died in The Dungeons of Doom on level 4 [max 7]. Killed by a Woodland-elf. - [52]