Vis, lawful male human Archeologist -- --.-- |...-------- --- -- --...--.--.---------.--- ..--- - ------ --....^...............................| ---........------..---- ..--- ---- - ---......| ---.-| -- --.....-----....----- .-- | |................^...........| ---.--..-........------- -----...).)....| -.-----.--..a.......-- |....|....f.a@.......| -- -.........)a...........| -- |................|.-- --.............----- |......---....- --->---- --....| --- |....| ---.-- --- [Vis the Investigator] St:7 Dx:10 Co:13 In:17 Wi:18 Ch:10 Lawful Gnomish Mines:4 $:254 HP:0(41) Pw:30(30) AC:7 Exp:6 T:1625 Weak Latest messages You stop forcing the lock. The jackal bites! You hit the jackal. You miss the jackal. The jackal bites! You hit the jackal. The jackal bites! You kill the jackal! You hear a distant squeak. You see here a jackal corpse. K - a jackal corpse. You are beginning to feel weak. You displaced your kitten. # What do you want to sacrifice? [K or ?*] Your sacrifice is consumed in a flash of light! You have a hopeful feeling. What do you want to throw? [$aj or ?*] You don't have that object. What do you want to throw? [$aj or ?*] Never mind. The giant ant bites! (3x) The kitten eats a partly eaten food ration. Unknown command ' '. You miss the giant ant. The giant ant bites! (6x) Unknown command ' '. You hit the giant ant. (2x) The giant ant bites! (3x) You die... Your inventory Weapons a - an uncursed +2 bullwhip (alternate weapon; not wielded)* j - an uncursed [+0] crude dagger [orcish] (weapon in hand) Armor b - an uncursed +0 leather jacket (being worn)* c - an uncursed +0 fedora (being worn)* y - an uncursed +0 hooded cloak [dwarvish] (being worn) z - a blessed +0 pair of hard shoes [iron] (being worn) Comestibles k - 2 uncursed [stale] eggs Scrolls o - an uncursed scroll labeled SODALG [of destroy armor] x - a blessed scroll labeled ETAOIN SHRDLU [of teleportation] H - an uncursed scroll labeled READ ME [of enchant weapon] Potions u - an uncursed yellow potion [of healing] Tools h - an uncursed sack* i - an uncursed tin opener* B - a [cursed tallow] candle Gems g - an uncursed touchstone* w - an uncursed jet stone E - an [uncursed] worthless piece of green glass The sack is empty. Final Attributes You were devoutly aligned. Hunger level was 29. Your alignment was 17 / 18. Monster difficulty range was 0 - 5. Level difficulty was 4. You were stealthy. You were fast. You were lucky (1). You are dead. You didn't know any spells. Vanquished creatures a gnome lord (2 created) a straw golem a kitten (2 created) a dwarf (6 created) 4 killer bees a gas spore a hobbit (2 created) 2 giant rats a yellow mold 23 gnomes (27 created) 2 jackals (3 created) 3 goblins (4 created) 2 grid bugs a lichen (3 created) 3 newts (4 created) 47 creatures vanquished. Voluntary challenges You used a wielded weapon 79 times. You read items or engraved 2 times. You put on armor 4 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never engraved Elbereth. You never encountered a bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills pick-axe [Basic] sling [Basic] whip [Basic] Spellcasting Skills (none) Dungeon overview The Dungeons of Doom: levels 1 to 4 Level 3: an altar to Quetzalcoatl, a fountain Stairs down to The Gnomish Mines Level 4: a fountain The Gnomish Mines: levels 4 to 5 Level 4: <- You were here Game information Seed: 2306080439 Started: 2015-05-01 08:15:12 Ended: 2015-05-01 08:29:11 Play time: PT00:11:00 Goodbye Vis the Archeologist... You died in The Gnomish Mines on dungeon level 4 with 1465 points, and 254 pieces of gold, after 1625 moves. Killer: giant ant You were level 6 with a maximum of 41 hit points when you died. You didn't beat your previous score of 5015 points. 1 16346 lance-Ran-Gno-Mal-Neu died in The Dungeons of Doom on level 10. Killed by a giant mummy. - [62] 2 11137 Vis-Arc-Hum-Mal-Law died in The Dungeons of Doom on level 4 [max 7]. Killed by a Woodland-elf. - [52] 3 8131 Vis-Arc-Hum-Mal-Law died in The Dungeons of Doom on level 10. Killed by an invisible stalker. - [70] 4 5175 mrob-Con-Hum-Mal-Cha died in The Gnomish Mines on level 5 [max 7]. Killed by a wand. - [31] * 5 5015 Vis-Arc-Hum-Mal-Law died in The Gnomish Mines on level 5. Killed by a snow ant. - [57] * 1465 Vis-Arc-Hum-Mal-Law died in The Gnomish Mines on level 4 [max 5]. Killed by a giant ant. - [41] 6 4396 mrob-Con-Hum-Mal-Cha died in The Gnomish Mines on level 7 [max 9]. Killed by a watchman. - [17] 7 4283 lance-Wiz-Gno-Fem-Neu died in The Dungeons of Doom on level 4 [max 5]. Killed by a killer bee. - [38]