Vis, lawful male human Archeologist --------- .......{| |.......| -.......| .......| .....| ..r| -@- rr # # # # ---.- ....| |.%.| ....| |...| ----- [Vis the Field Worker] St:13 Dx:12 Co:15 In:17 Wi:13 Ch:10 Lawful Dungeons of Doom:4 $:867 HP:0(27) Pw:14(14) AC:9 Exp:3 T:1386 Latest messages In what direction? The door opens. The wererat bites! You feel feverish. You miss the wererat. The wererat bites! You hit the wererat. The wererat bites! You hit the wererat. You miss the wererat. The wererat changes into a human. The wererat hits! You hit the wererat. The wererat hits! You miss the wererat. The wererat hits! You hit the wererat. (2x) The wererat changes into a rat. The wererat bites! The wererat changes into a human. Unknown command ' '. You hit the wererat! The wererat changes into a rat. The wererat summons help! The wererat bites! You miss the wererat. The sewer rat bites! You hear a door open. The wererat bites! You die... Your inventory Weapons a - an uncursed +2 bullwhip (alternate weapon; not wielded)* k - an [uncursed +0] dagger t - an [uncursed +0] dart Armor b - a blessed +0 leather jacket (being worn)* c - an uncursed +0 fedora (being worn)* Comestibles d - 2 uncursed food rations* o - 2 [uncursed] food rations Scrolls r - a [blessed] scroll labeled ETAOIN SHRDLU [of identify] Potions l - an [uncursed] emerald potion [of blindness] m - an [uncursed] swirly potion [of enlightenment] s - a [blessed] muddy potion [of confusion] Rings n - an [uncursed] +1 ring of gain intelligence (on left hand) Wands j - an [uncursed] wand of polymorph [0:3] Tools e - an uncursed +0 pick-axe (weapon in hand)* f - an uncursed tinning kit (0:62)* h - an uncursed sack* i - an uncursed magic marker (0:79)* Gems g - an uncursed touchstone* u - 3 [uncursed] opals v - 2 [uncursed] amber stones The sack is empty. Final Attributes You were devoutly aligned. Hunger level was 525. Your alignment was 16 / 16. Monster difficulty range was 0 - 3. Level difficulty was 4. You were stealthy. You were a wererat. You were fast. You were lucky (1). You are dead. You didn't know any spells. Vanquished creatures a giant bat 2 coyotes a gnome zombie 5 jackals a fox a kobold (2 created) a goblin (3 created) a sewer rat (2 created) 9 grid bugs 4 newts 26 creatures vanquished. Voluntary challenges You used a wielded weapon 32 times. You read items or engraved 2 times. You put on armor 2 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never engraved Elbereth. You never encountered a bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills pick-axe [Basic] sling [Basic] whip [Basic] Spellcasting Skills (none) Dungeon overview The Dungeons of Doom: levels 1 to 4 Level 2: a fountain Level 4: <- You were here a fountain Game information Seed: 1230031349 Started: 2015-04-30 19:04:37 Ended: 2015-04-30 19:56:55 Play time: PT00:04:33 Goodbye Vis the Archeologist... You died in The Dungeons of Doom on dungeon level 4 with 1189 points, and 867 pieces of gold, after 1386 moves. Killer: wererat You were level 3 with a maximum of 27 hit points when you died. You didn't beat your previous score of 5015 points. 1 16346 lance-Ran-Gno-Mal-Neu died in The Dungeons of Doom on level 10. Killed by a giant mummy. - [62] 2 11137 Vis-Arc-Hum-Mal-Law died in The Dungeons of Doom on level 4 [max 7]. Killed by a Woodland-elf. - [52] 3 8131 Vis-Arc-Hum-Mal-Law died in The Dungeons of Doom on level 10. Killed by an invisible stalker. - [70] 4 5175 mrob-Con-Hum-Mal-Cha died in The Gnomish Mines on level 5 [max 7]. Killed by a wand. - [31] * 5 5015 Vis-Arc-Hum-Mal-Law died in The Gnomish Mines on level 5. Killed by a snow ant. - [57] * 1189 Vis-Arc-Hum-Mal-Law died in The Dungeons of Doom on level 4. Killed by a wererat. - [27] 6 4396 mrob-Con-Hum-Mal-Cha died in The Gnomish Mines on level 7 [max 9]. Killed by a watchman. - [17] 7 4283 lance-Wiz-Gno-Fem-Neu died in The Dungeons of Doom on level 4 [max 5]. Killed by a killer bee. - [38]