Vis, lawful male human Archeologist ######## -------- # #----------- |.......## #..........| |.*..@d| #|.........| |......| |.........| |......| |.........+ -------- |.........| ----------- [Vis the Digger] St:5 Dx:11 Co:14 In:16 Wi:14 Ch:7 Lawful Dungeons of Doom:3 $:140 HP:0(13) Pw:3(3) AC:9 Exp:1 T:446 Latest messages You hit the jackal. The jackal bites! You miss the jackal. You kill the jackal! You see here 2 blue gems. n - 2 blue gems. A trap door opens up under you! 76 gold pieces. You see here a white gem. o - a white gem. What do you want to use or apply? [ae-i or ?*] What do you want to rub on the stone? [- no or ?*] n - 2 worthless pieces of blue glass. What do you want to use or apply? [ae-i or ?*] What do you want to rub on the stone? [- o or ?*] o - a worthless piece of white glass. Unknown command ' '. (3x) What do you want to use or apply? [ae-i or ?*] In what direction do you want to dig? [ykuj>] You start chipping the statue. You hit the statue with all your might. The statue shatters. You see here 42 rocks. You miss the fox. The fox bites! (2x) You miss the fox. The fox bites! You miss the fox. The fox bites! You die... Your inventory Weapons a - an uncursed +2 bullwhip (alternate weapon; not wielded)* Armor b - an uncursed +0 leather jacket (being worn)* c - an uncursed +0 fedora (being worn)* Comestibles d - 3 uncursed food rations* m - 2 [uncursed] food rations Scrolls l - a [blessed] scroll labeled FNORD [of food detection] Potions j - an [uncursed] viscous potion [of speed] k - 2 [uncursed] emerald potions [of gain ability] Tools e - an uncursed +0 pick-axe (weapon in hand)* f - an uncursed tinning kit (0:24)* h - an uncursed sack* i - an uncursed tin opener* Gems g - an uncursed touchstone* n - 2 [uncursed] worthless pieces of blue glass o - an [uncursed] worthless piece of white glass The sack is empty. Final Attributes You were fervently aligned. Hunger level was 446. Your alignment was 12 / 12. Monster difficulty range was 0 - 2. Level difficulty was 3. You were stealthy. You were fast. You were lucky (1). You are dead. You didn't know any spells. Vanquished creatures a jackal a kobold 3 sewer rats 3 grid bugs a kobold zombie a newt (5 created) 10 creatures vanquished. Voluntary challenges You were an atheist. You were illiterate. You used a wielded weapon 10 times. You put on armor 2 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never engraved Elbereth. You never encountered a bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills pick-axe [Basic] sling [Basic] whip [Basic] Spellcasting Skills (none) Dungeon overview The Dungeons of Doom: levels 1 to 3 Level 3: <- You were here Game information Seed: 1598143021 Started: 2015-04-29 18:50:15 Ended: 2015-04-29 20:56:25 Play time: PT00:01:33 Goodbye Vis the Archeologist... You died in The Dungeons of Doom on dungeon level 3 with 242 points, and 140 pieces of gold, after 446 moves. Killer: fox You were level 1 with a maximum of 13 hit points when you died. You didn't beat your previous score of 5015 points. 1 16346 lance-Ran-Gno-Mal-Neu died in The Dungeons of Doom on level 10. Killed by a giant mummy. - [62] 2 11137 Vis-Arc-Hum-Mal-Law died in The Dungeons of Doom on level 4 [max 7]. Killed by a Woodland-elf. - [52] 3 8131 Vis-Arc-Hum-Mal-Law died in The Dungeons of Doom on level 10. Killed by an invisible stalker. - [70] 4 5175 mrob-Con-Hum-Mal-Cha died in The Gnomish Mines on level 5 [max 7]. Killed by a wand. - [31] * 5 5015 Vis-Arc-Hum-Mal-Law died in The Gnomish Mines on level 5. Killed by a snow ant. - [57] * 242 Vis-Arc-Hum-Mal-Law died in The Dungeons of Doom on level 3. Killed by a fox. - [13] 6 4396 mrob-Con-Hum-Mal-Cha died in The Gnomish Mines on level 7 [max 9]. Killed by a watchman. - [17] 7 4283 lance-Wiz-Gno-Fem-Neu died in The Dungeons of Doom on level 4 [max 5]. Killed by a killer bee. - [38]