Vis, lawful male human Archeologist
                                                                               
                              -------                              ----        
                              |.@...|          -------              ..         
                              |.ddd.|          |>...(|             -.-         
                              |.d@d.|          --....|---         --.|         
                              ---%---           ---..|..----  ---+-..---       
                                |.|               --|-.....-+--........--+-    
                                |.|             --......--................|    
                                -.--            |.......-|..--------|--..--    
                               ....-----        |...{...  --|(/.......| .-     
                                .......---       -......    |)..%.(*.)|  .     
                                ---......--  ------....---  -----------  .|    
                                  ..---...|.--..|...|....|------               
                                  ..|-....|........---...-|..((|   ------      
                                    |..........--....|-..)-..((|   |...-.      
                                     ...`.......|-...|...-|.(((|   |...|#      
                                  -  .......-- .  .......|------ |.--.--.----  
                                     ......--      .|....|--------.....|....|  
                                     -...---        |...--......|...{..+.)-||  
                                                    --.....----........|..|(|  
                                                     -------  ----------  ---  

[Vis the Investigator]     St:10 Dx:8 Co:14 In:15 Wi:18 Ch:11  Lawful
Mine Town:6  $:234 HP:0(42) Pw:34(34) AC:4  Exp:6 T:2333 Burdened

Latest messages

The wand hits you!
The wand hits the jackal!
The jackal is killed!
Unknown command ' '.
You hit the werejackal.
The jackal misses.
The jackal bites!
The werejackal changes into a jackal.
The werejackal bites!
Unknown command ' '.
You see here a jackal corpse.
The jackal misses. (2x)
You hit the werejackal.
The jackal bites!
The jackal just misses!
The werejackal summons help!
The werejackal bites!
You hit the werejackal.
The jackal bites! (5x)
The werejackal bites!
You hit the werejackal!
The jackal bites!
The jackal misses. (2x)
The jackal bites! (2x)
The werejackal bites!
You kill the werejackal!
The jackal bites! (2x)
The jackal misses.
The jackal bites! (2x)
You die...

Your inventory

Weapons

a - an uncursed +2 bullwhip (alternate weapon; not wielded)*

Armor

c - an uncursed +0 fedora (being worn)*
h - an [uncursed] +0 scale mail (being worn)
B - a [cursed] +0 hooded cloak [dwarvish] (being worn)
C - an [uncursed] +0 pair of hard shoes [iron] (being worn)
T - an [uncursed +0] hooded cloak [dwarvish]

Comestibles

d - 3 uncursed food rations*
q - 2 uncursed lichen corpses
r - an uncursed pancake
F - an uncursed partly eaten food ration*

Scrolls

j - a cursed scroll called 60 [of enchant weapon]
o - an uncursed scroll labeled FOOBIE BLETCH [of magic mapping]
w - an uncursed scroll labeled ASHPD [of earth]
A - a cursed scroll labeled FOOBIE BLETCH [of magic mapping]

Potions

u - an uncursed luminescent potion [of gain ability]

Rings

R - an [uncursed] coral ring [of cold resistance]

Wands

S - an [uncursed] wand of slow monster [0:5]

Tools

e - an uncursed +0 pick-axe (weapon in hand)*
f - an uncursed tinning kit (0:46)*
s - an uncursed sack*
K - an [uncursed] towel
P - an [uncursed] key [skeleton key]
Q - an [uncursed] bag of tricks [0:14]

Gems

g - an uncursed touchstone*
k - 2 uncursed worthless pieces of red glass
n - an uncursed worthless piece of violet glass
x - 2 uncursed worthless pieces of orange glass
y - an uncursed ruby
The sack is empty.

Final Attributes

Spells known in the end

NameLevelCategoryFailMemory
wizard lockmatter100%92%

Vanquished creatures

68 creatures vanquished.

Voluntary challenges

Your skills at the end

Fighting Skills
(none)
Weapon Skills
pick-axe[Basic]
sling[Basic]
whip[Basic]
Spellcasting Skills
(none)

Dungeon overview

Game information

Seed: 2057533410
Started: 2015-04-28 10:42:33
Ended: 2015-04-28 11:08:42
Play time: PT00:06:02

Goodbye

Goodbye Vis the Archeologist...
You died in The Gnomish Mines on dungeon level 6 with 1901 points,
and 234 pieces of gold, after 2333 moves.
Killer: jackal
You were level 6 with a maximum of 42 hit points when you died.
You didn't beat your previous score of 2786 points.
  1       8131  Vis-Arc-Hum-Mal-Law died in The Dungeons of Doom on
                level 10.  Killed by an invisible stalker.              -  [70]
  2       5175  mrob-Con-Hum-Mal-Cha died in The Gnomish Mines on
                level 5 [max 7].  Killed by a wand.                     -  [31]
  3       5015  Vis-Arc-Hum-Mal-Law died in The Gnomish Mines on
                level 5.  Killed by a snow ant.                         -  [57]

  5       4283  lance-Wiz-Gno-Fem-Neu died in The Dungeons of Doom on
                level 4 [max 5].  Killed by a killer bee.               -  [38]
  6       3668  mrob-Con-Hum-Mal-Cha died in The Gnomish Mines on
                level 4 [max 7].  Killed by a wand.                     -  [16]
* 7       2786  Vis-Arc-Hum-Mal-Law died in The Dungeons of Doom on            
                level 5 [max 6].  Killed by a killer bee.               -  [46]
*         1901  Vis-Arc-Hum-Mal-Law died in The Gnomish Mines on               
                level 6 [max 7].  Killed by a jackal.                   -  [42]
  8       2391  mvp-Pri-Hum-Mal-Neu died in The Gnomish Mines on
                level 6.  Killed by a fire ant, while frozen by a
                potion.                                                 -  [52]
  9       1489  lezschooch-Cav-Gno-Fem-Neu died in The Gnomish Mines
                on level 5.  Killed by a dwarf lord, while fainted
                from lack of food.                                      -  [35]