Vis, lawful male human Archeologist ------- |...B@| |....x| |.....| |.....| ------- |.....| . # # |.?%*!| -.---.- ########################### |..)%.| # ### # # #---.-##########-....=| ######################### |...| ------- ## ### |...| +...| . |...| . |...| . |.<.| . ----- --- [Vis the Field Worker] St:15 Dx:11 Co:11 In:14 Wi:16 Ch:9 Lawful Dungeons of Doom:3 $:665 HP:0(21) Pw:13(13) AC:8 Exp:3 T:800 Latest messages Really attack Sipaliwini? [yes/no] The little dog picks up a murky potion. You hear the splashing of a naiad. The bat bites! The bat just misses! The bat bites! (2x) The bat misses. You begin bashing monsters with your gloved hands. You miss the grid bug. The grid bug bites! You get zapped! You miss the grid bug. You hit the grid bug. The grid bug misses. You kill the grid bug! Unknown command ' '. (2x) What do you want to use or apply? [afgjsu or ?*] e - an uncursed +0 pick-axe. What do you want to wield? [- aex or ?*] e - an uncursed +0 pick-axe (weapon in hand). The bat bites! You miss the grid bug. (2x) The grid bug bites! You get zapped! The bat bites! (2x) You hit the bat. The grid bug bites! You get zapped! The bat bites! (2x) You die... Your inventory Weapons a - an uncursed +2 bullwhip (alternate weapon; not wielded)* x - an [uncursed +0] flail Armor b - an uncursed +0 leather jacket (being worn)* c - an uncursed +0 fedora (being worn)* t - a blessed +0 pair of gloves called p [leather] (being worn) Comestibles d - 6 uncursed food rations* i - an uncursed [stale] egg k - 2 uncursed lichen corpses n - an uncursed apple Scrolls m - an uncursed scroll labeled VAS CORP BET MANI [of identify] Potions p - an uncursed viscous potion [of sickness] Tools e - an uncursed +0 pick-axe (weapon in hand)* f - an uncursed tinning kit (0:35)* j - an uncursed key [skeleton key] s - an uncursed sack* u - an uncursed lock pick Gems g - an uncursed touchstone* l - 2 uncursed worthless pieces of violet glass q - an uncursed worthless piece of white glass The sack is empty. Final Attributes You were fervently aligned. Hunger level was 367. Your alignment was 13 / 14. Monster difficulty range was 0 - 3. Level difficulty was 3. You were stealthy. You were fast. You were lucky (1). You are dead. You didn't know any spells. Vanquished creatures a shrieker a coyote a fox a kobold 3 grid bugs (4 created) 2 lichens 2 newts (3 created) 11 creatures vanquished. Voluntary challenges You were illiterate. You used a wielded weapon 14 times. You put on armor 4 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never engraved Elbereth. You never encountered a bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills pick-axe [Basic] sling [Basic] whip [Basic] Spellcasting Skills (none) Dungeon overview The Dungeons of Doom: levels 1 to 3 Level 1: a fountain Level 2: an altar to Quetzalcoatl Level 3: <- You were here a general store Game information Seed: 439368016 Started: 2015-04-25 17:45:46 Ended: 2015-04-25 17:53:57 Play time: PT00:03:33 Goodbye Vis the Archeologist... You died in The Dungeons of Doom on dungeon level 3 with 879 points, and 665 pieces of gold, after 800 moves. Killer: bat You were level 3 with a maximum of 21 hit points when you died. You didn't beat your previous score of 1685 points. 1 4396 mrob-Con-Hum-Mal-Cha died in The Gnomish Mines on level 7 [max 9]. Killed by a watchman. - [17] 2 4283 lance-Wiz-Gno-Fem-Neu died in The Dungeons of Doom on level 4 [max 5]. Killed by a killer bee. - [38] 3 2786 Vis-Arc-Hum-Mal-Law died in The Dungeons of Doom on level 5 [max 6]. Killed by a killer bee. - [46] 4 2206 Vis-Arc-Hum-Mal-Law died in The Gnomish Mines on level 5. Killed by a bugbear. - [40] * 5 1685 Vis-Arc-Hum-Mal-Law died in The Dungeons of Doom on level 3 [max 5]. Killed by a hill orc. - [46] * 879 Vis-Arc-Hum-Mal-Law died in The Dungeons of Doom on level 3. Killed by a bat. - [21] 6 1115 mrob-Con-Hum-Mal-Cha died in The Dungeons of Doom on level 6. Killed by a land mine. - [4] 7 981 mrob-Con-Hum-Mal-Cha died in The Dungeons of Doom on level 6. Killed by a hobgoblin. - [26]