Vis, lawful male human Archeologist
 --------------------------   ----                                             
 |........................|-- |..--            ----                            
 |....-------------------.|.---...|       ------..|                            
 ----.|         ----    |.........--    ---..--...|                            
   --.|         |..|    |..........|    |.....>..<-------                      
   |..|        --..--   |.........-|    --.......*..|.|.---                    
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|....--         -......---...........------................----------   -      
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  ------  --...........--..--.........----------................--             
   --.|.---.................................).....--.............|             
   |.....|...........|.----r--........).--------------...........--- ---       
    -...............---...-@ --...-........|         |-................|       
    |...............|  -....  |....|........         -.................|       
    ----............----d.--  |.............        |..........|.....---       
       |..............|..--   |...|#.....-. #       --......|.----...|         
       |................|     ----- #*....           |.....----    ..|         
       --.|..|.|.|.---.--              ##            --..---       ---         
        ------------ ---                              ----                     

[Vis the Field Worker]     St:12 Dx:9 Co:11 In:18 Wi:15 Ch:10  Lawful
Gnomish Mines:5  $:271 HP:0(35) Pw:29(29) AC:9  Exp:5 T:1842 Fainted  Burdened

Latest messages

Unknown command ' '. (2x)
Your movements are slowed slightly because of your load.
You are beginning to feel weak.
You are carrying too much to get through. (2x)
What do you want to use or apply? [ae-gsCE or ?*]
In what direction do you want to dig? [hykln>]
You start digging.
You hit the rock with all your might.
You make an opening in the wall.
What do you want to use or apply? [ae-gsCE or ?*]
In what direction do you want to dig? [kulnj>]
You start digging.
You hit the rock with all your might.
You make an opening in the wall.
What do you want to use or apply? [ae-gsCE or ?*]
In what direction do you want to dig? [ykulnjb>]
You start digging.
You hit the rock with all your might.
You make an opening in the wall.
What do you want to use or apply? [ae-gsCE or ?*]
In what direction do you want to dig? [hykuln>]
You start digging.
You hit the rock with all your might.
You make an opening in the wall.
You miss the newt.
You kill the newt!
You hit the rabid rat!
You faint from lack of food.
The rabid rat bites! (6x)
You die...

Your inventory

Amulets

o - an uncursed amulet of reflection

Weapons

a - an uncursed +2 bullwhip (alternate weapon; not wielded)*
i - an [uncursed +0] crude dagger [orcish]

Armor

b - an uncursed +0 leather jacket (being worn)*
c - an uncursed +0 fedora (being worn)*
F - a cursed -2 hooded cloak [dwarvish] (being worn)
G - an [uncursed] +0 pair of hard shoes [iron] (being worn)

Comestibles

d - 4 uncursed food rations*
z - an [uncursed] lichen corpse
A - an [uncursed] fortune cookie

Scrolls

j - an uncursed scroll of enchant armor
B - 3 [uncursed] scrolls labeled ANDOVA BEGARIN [of teleportation]

Spellbooks

q - an [uncursed] spellbook of detect unseen
H - an [uncursed] spellbook of stone to flesh

Potions

k - an [uncursed] murky potion [of monster detection]
p - an [uncursed] ochre potion [of full healing]

Tools

e - an uncursed +0 pick-axe (weapon in hand)*
f - an uncursed tinning kit (0:28)*
s - an uncursed sack*
C - an [uncursed] magic whistle
E - a [blessed tallow] candle

Gems

g - an uncursed touchstone*
l - an [uncursed] worthless piece of black glass
D - an [uncursed] violet gem [worthless glass]
The sack is empty.

Final Attributes

Spells known in the end

NameLevelCategoryFailMemory
detect unseendivination96%94%
stone to fleshhealing96%100%

Vanquished creatures

50 creatures vanquished.

Voluntary challenges

Your skills at the end

Fighting Skills
(none)
Weapon Skills
pick-axe[Basic]
sling[Basic]
whip[Basic]
Spellcasting Skills
(none)

Dungeon overview

Game information

Seed: 187605698
Started: 2015-04-14 05:06:44
Ended: 2015-04-14 05:24:14
Play time: PT00:05:00

Goodbye

Goodbye Vis the Archeologist...
You died in The Gnomish Mines on dungeon level 5 with 1266 points,
and 271 pieces of gold, after 1842 moves.
Killer: rabid rat, while fainted from lack of food
You were level 5 with a maximum of 35 hit points when you died.
You didn't beat your previous score of 121050 points.
  1    2880008  jente-Kni-Hum-Mal-Law ascended to demigod-hood.       855 [932]
  2    1810742  tourn-Bar-Orc-Mal-Cha ascended to demigod-hood.       218 [268]
  3    1784186  tourn-Wiz-Elf-Fem-Cha ascended to demigoddess-hood.   225 [347]

 41     125016  ABOCbKA-Tou-Hum-Mal-Neu quit in One-eyed Sam's Market
                on level 23 [max 24].                                  83 [118]
 42     121562  sarastus-Kni-Hum-Fem-Law died in The Ruins of Moria
                on level 15 [max 19].  Dissolved in molten lava.      110 [110]
*43     121050  Vis-Arc-Hum-Mal-Law died in Fort Ludios.  Killed by a          
                leviathan.                                              -  [93]
*         1266  Vis-Arc-Hum-Mal-Law died in The Gnomish Mines on               
*               level 5.  Killed by a rabid rat, while fainted from            
                lack of food.                                           -  [35]
 44     120380  sarastus-Tou-Hum-Fem-Neu turned to stone in Fort
                Ludios.  Petrified by a cockatrice corpse.            146 [146]
 45     119337  jente-Tou-Hum-Fem-Neu died in The Dungeons of Doom on
                level 19 [max 24].  Killed by an elf-lord.              - [120]