Vis, chaotic male human Convict ---------------------------------------------------------------------------- |....|...|...|...|...|...|...|...|...|...|...|...|...|...|................#| |....| ..| ..| ..| ..| ..| ..|...| ..| ..| ..| ..| ..| ..|.................| |---.---.---.---.---.---.---.---.---.---.---.---.---.---.|.............^...| |....................................................%.............._......| |......................................................................%..%| |....|.---.---.---.---.---.---.---.---.---.---.---.---.--------------..----| |....|.. |.. |...|.. |.. |.. |.. |...|.. |.. |.. |.. |.. |.................| |....|...|...|...|...|...|...|...|...|._.|...|...|...|...|......>..........| |....|---------------------------------------------------|.................| |....|...|...|...| |.................| |....| ..| ..| ..| |.................| |....---.---.---.--- --- --- --- --- --- --- --- --- --- ------------------| |............)@@..%..........................0.............................| |..............@@.................................._.......................| |..........................................................................| |.----.---.---.---.---.--- --- --- --- --- --- --- --- --- ....._....| |. |.. |.. |.. |.. . |. |...|...|...|... -- ----------------- [Vis the Prisoner] St:25 Dx:16 Co:18 In:12 Wi:9 Ch:6 Chaotic Home 1 $:347 HP:0(80) Pw:41(41) AC:-4 Exp:11 T:14083 Burdened Latest messages You feel rather tired. The prison guard wields a silver saber! The silver saber welds itself to the prison guard's hand! A prison guard demands 5500 zorkmids to avoid re-arrest. How much will you offer? You refuse. I said 5500! The prison guard swings his silver saber. The prison guard hits! The prison guard swings his silver saber. The prison guard hits! The prison guard swings his silver saber. The prison guard hits! The prison guard swings his silver saber. The prison guard hits! A prison guard demands 5500 zorkmids to avoid re-arrest. How much will you offer? You refuse. I said 5500! The prison guard swings her long sword. The prison guard hits! The prison guard swings her long sword. The prison guard hits! The prison guard swings his silver saber. The prison guard hits! The prison guard swings his silver saber. The prison guard misses. The prison guard swings her long sword. The prison guard hits! You die... Your inventory Amulets h - an [uncursed] amulet called esp [of ESP] (being worn) I - an uncursed amulet of life saving Armor b - an uncursed +0 striped shirt (being worn)* l - an uncursed burnt +0 pair of speed boots (being worn) o - an uncursed +0 leather cloak (being worn) u - an [uncursed] +0 helmet called bril [of brilliance] (being worn) y - an [uncursed] +0 dwarvish mithril-coat (being worn) A - an [uncursed] very rusty +0 pair of gauntlets of power (being worn) Z - an [uncursed] burnt +1 small shield (being worn) Rings g - a cursed chrysoberyl ring [of hunger] j - an [uncursed +3] diamond ring [of protection] k - an [uncursed] wire ring [of protection from shape changers] x - an uncursed ring of sustain ability D - an uncursed wedding ring [of stealth] O - a cursed chrysoberyl ring [of hunger] P - a cursed emerald ring [of conflict] R - a cursed [-1] ridged ring [of increase damage] T - an uncursed ring of slow digestion W - a cursed porcelain ring [of teleportation] X - an uncursed wire ring [of protection from shape changers] Y - an uncursed ring of shock resistance (on left hand) Wands e - an uncursed wand of digging [0:5] f - a [blessed] nickel wand [of opening (0:3)] n - an uncursed wand called tele [of teleportation (0:3)] p - an uncursed wand of fire [0:5] r - an uncursed wand of magic missile [0:4] t - an uncursed wand of light [0:11] C - a cursed wand of digging [0:4] E - a cursed wand of fire [0:4] F - a blessed wand of light [0:15] Q - an uncursed wand of create monster [0:12] V - an uncursed wand of fire [0:6] Tools a - an uncursed [+0] unicorn horn d - an uncursed bag of tricks [0:12] i - an uncursed bag of tricks [0:3] s - an uncursed bag called hold [of holding] B - an uncursed magic whistle G - an uncursed magic marker [0:55] H - an uncursed lock pick K - an uncursed towel M - an uncursed bag of tricks [0:2] N - an uncursed stethoscope S - an uncursed drum [leather] Gems z - an uncursed stone called luck [luckstone] Iron balls c - an uncursed thoroughly rusty corroded heavy iron ball (weapon in hand) Contents of the bag of holding: 2016 gold pieces a cursed amulet called esp [of ESP] a cursed amulet of change an uncursed [+0] flail a [cursed -2] pair of combat boots [fumble] an uncursed +0 pair of gloves called dex [gauntlets of dexterity] an uncursed edible bra a cursed edible bra an uncursed [stale] egg an uncursed lembas wafer an uncursed pancake an uncursed tripe ration a cursed scroll called 80 [of remove curse] an [uncursed] scroll called 80 [of remove curse] a [cursed] scroll called lux [of light] an [uncursed] scroll called lux [of light] 2 uncursed scrolls called zeme [of earth] 2 uncursed scrolls labeled ABRA KA DABRA [of confuse monster] a cursed scroll labeled ABRA KA DABRA [of confuse monster] an uncursed scroll labeled ACHAT SHTAYIM SHALOSH [of food detection] an [uncursed] scroll labeled ACHAT SHTAYIM SHALOSH [of food detection] an uncursed scroll labeled ELBIB YLOH [of scare monster] a cursed scroll labeled HAPAX LEGOMENON [of flood] an [uncursed] scroll labeled HAPAX LEGOMENON [of flood] a blessed scroll labeled HZLRC KSTSBD MPFNG [of create monster] an [uncursed] scroll labeled HZLRC KSTSBD MPFNG [of create monster] an uncursed scroll labeled KIRJE [of magic mapping] an uncursed scroll labeled LEP GEX VEN ZEA [of stinking cloud] an [uncursed] scroll labeled NR 9 [of taming] a cursed scroll labeled ZLORFIK [of enchant armor] a cursed scroll of enchant weapon an [uncursed] scroll of enchant weapon an uncursed scroll of teleportation 2 uncursed scrolls of teleportation an uncursed scroll of teleportation a cursed scroll of teleportation an [uncursed] scroll of teleportation a cursed unlabeled scroll [of blank paper] 2 uncursed amber potions [of extra healing] an [uncursed] black potion [of blindness] an uncursed brown potion [of oil] a cursed brown potion [of oil] 2 uncursed bubbly potions [of see invisible] an [uncursed] bubbly potion [of see invisible] 2 uncursed clear potions [of water] a cursed clear potion [of unholy water] an [uncursed] clear potion [of water] an uncursed icy potion [of levitation] an uncursed potion of invisibility an [uncursed] potion of invisibility an uncursed potion of sleeping a cursed potion of sleeping an uncursed squishy potion [of monster detection] 4 [uncursed] steamy potions [of fruit juice] an uncursed swirly potion [of gain energy] an uncursed viscous potion [of healing] a cursed viscous potion [of healing] an uncursed white potion [of hallucination] a cursed chrysoberyl ring [of hunger] a blessed +1 ring of gain dexterity an [uncursed] ring of slow digestion an [uncursed] ring of sustain ability a cursed wand of create monster [0:11] an uncursed wand of light [0:12] an uncursed wand of light [0:10] an [uncursed] wand of magic missile [0:7] 2 uncursed black gems [worthless glass] 2 uncursed black gems [worthless glass] 2 uncursed blue gems [worthless glass] an uncursed blue gem [worthless glass] an uncursed blue gem [worthless glass] a cursed blue gem [aquamarine] 3 uncursed green gems [worthless glass] 3 uncursed green gems [emerald] an uncursed green gem [worthless glass] an [uncursed] green gem [worthless glass] 4 uncursed orange gems [worthless glass] 2 uncursed orange gems [worthless glass] a cursed orange gem [worthless glass] 2 [uncursed] orange gems [worthless glass] 2 uncursed red gems [ruby] 2 uncursed red gems [worthless glass] 2 uncursed violet gems [worthless glass] 3 uncursed violet gems [worthless glass] 2 uncursed violet gems [amethyst] an uncursed white gem [worthless glass] an uncursed white gem [worthless glass] 3 uncursed white gems [worthless glass] 2 uncursed white gems [diamond] an uncursed yellow gem [chrysoberyl] 2 uncursed yellow gems [worthless glass] 3 uncursed yellow gems [worthless glass] an uncursed yellow gem [citrine] an uncursed yellow gem [chrysoberyl] an uncursed yellowish brown gem [worthless glass] an uncursed yellowish brown gem [worthless glass] 2 uncursed yellowish brown gems [amber] Final Attributes You were piously aligned. Hunger level was 960. Your alignment was 80 / 80. Monster difficulty range was 2 - 12. Level difficulty was 13. You were fire resistant. You were cold resistant. You were shock resistant. You were poison resistant. You were immune to sickness. You were telepathic. You were protected. You were very fast. You were lucky (4). You had extra luck. Bad luck timed out slowly for you. Good luck timed out slowly for you. You are dead. Spells known in the end Name Level Category Fail Memory a - knock 1 matter 100% 53% Vanquished creatures 3 inmates (6 created) a watch captain a ghost (2 created) a queen bee 3 giant mimics a large mimic a long worm a stalker a black naga a giant zombie 2 sergeants 3 wargs a winter wolf 6 small mimics a warhorse a xan an ogre lord (2 created) 2 trolls 2 wood golems (3 created) a giant turtle (2 created) a gelatinous cube a pyrolisk 4 large dogs a freezing sphere (2 created) a shocking sphere a tiger a gargoyle 4 tengu 2 leocrottas 2 enormous rats a mountain centaur a human mummy a python 2 wraiths a carnivorous ape 2 ettin zombies 5 soldiers 7 watchmen 2 chameleons a crocodile a giant beetle (2 created) a quivering blob 3 cockatrices 4 winter wolf cubs 2 panthers 21 leprechauns (25 created) an orc-captain (0 created) 3 iron piercers 2 mumakil 8 giant spiders a scorpion 2 ice vortices 2 gnome kings 2 orc mummies a dwarf mummy a rust monster (4 created) 2 owlbears (4 created) 3 yetis 2 gold golems 2 werewolves (3 created) a dog 2 housecats 2 jaguars 4 dwarf lords a blue jelly a white unicorn 4 dust vortices a raven a plains centaur a gnome mummy 5 snakes a human zombie 2 rope golems 2 soldier ants a fire ant 2 snow ants an imp 3 water nymphs 2 mountain nymphs 9 Mordor orcs (10 created) 19 Uruk-hai (20 created) an orc shaman 4 rock piercers (5 created) a rock mole a woodchuck a pony (2 created) 5 fog clouds 2 yellow lights (3 created) 3 violet fungi 18 gnome lords (22 created) 5 gnomish wizards a kobold mummy (2 created) 3 red naga hatchlings 2 golden naga hatchlings a guardian naga hatchling a barrow wight an elf zombie a ghoul a straw golem 5 giant ants a little dog 2 floating eyes (3 created) 17 dwarves (18 created) a homunculus (3 created) a kobold lord (2 created) a kobold shaman 12 hill orcs 9 rothes 3 rabid rats a centipede (2 created) 4 giant bats an orc zombie 3 dwarf zombies a wererat a werejackal 4 iguanas (5 created) 19 killer bees an acid blob 7 coyotes a gas spore 9 hobbits 2 large kobolds 2 hobgoblins 10 giant rats (12 created) 2 brown molds (3 created) a yellow mold (4 created) 2 green molds a red mold (3 created) 68 gnomes (83 created) 4 garter snakes 2 gnome zombies 5 geckos (6 created) 8 jackals a fox 4 kobolds 5 goblins (6 created) a sewer rat (2 created) 9 grid bugs 4 lichens (6 created) a kobold zombie 13 newts 505 creatures vanquished. Voluntary challenges You never hit with a wielded weapon. You read items or engraved 14 times. You put on armor 33 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never engraved Elbereth. You encountered 2 bones levels. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills bare handed combat [Basic] Weapon Skills flail [Expert] sling [Basic] Spellcasting Skills (none) Dungeon overview The Dungeons of Doom: levels 1 to 13 Level 2: a tool shop, a fountain Level 3: a sink Level 4: an armor shop Stairs down to The Gnomish Mines Level 5: a general store Level 6: a fountain Level 7: [oracle] many fountains Level 8: a fountain Stairs up to Sokoban, level 7 Level 9: a fountain Stairs up to Town, level 8 Level 11: [bigrm] a fountain, many trees Level 13: Portal to The Quest The Gnomish Mines: levels 5 to 12 Level 8: [minetn] many shops, a temple, some fountains The Quest: Level 1: [Con-strt] <- You were here an altar to Tymora, a sink Game information Seed: -1681896082 Started: 2015-04-04 08:14:04 Ended: 2015-04-04 15:50:21 Play time: PT00:58:40 Goodbye Vis the Convict... You died in The Quest on dungeon level 1 with 53441 points, and 2363 pieces of gold, after 14083 moves. Killer: prison guard, while sleeping You were level 11 with a maximum of 80 hit points when you died. You didn't beat your previous score of 64805 points. 1 2880008 jente-Kni-Hum-Mal-Law ascended to demigod-hood. 855 [932] 2 1810742 tourn-Bar-Orc-Mal-Cha ascended to demigod-hood. 218 [268] 3 1784186 tourn-Wiz-Elf-Fem-Cha ascended to demigoddess-hood. 225 [347] 66 67911 Hress-Con-Hum-Mal-Cha died in The Quest on level 15 [max 12]. Killed by Warden Arianna. - [74] 67 67026 Nausicaa-Con-Vam-Fem-Cha died in The Ruins of Moria on level 10 [max 17]. Killed by the Watcher in the Water. - [120] *68 64805 Vis-Con-Hum-Mal-Cha died in The Dungeons of Doom on level 14. Killed by a mumak. - [104] * 53441 Vis-Con-Hum-Mal-Cha died in The Quest on level 13. Killed by a prison guard, while sleeping. - [80] 69 64269 jente-Pri-Hum-Mal-Law died in The Dungeons of Doom on level 17 [max 18]. Killed by a rock troll. - [92] 70 61812 blub-Val-Dwa-Fem-Law died in The Ruins of Moria on level 15 [max 18]. Killed by invisible Durin's Bane. - [108]