Vis, chaotic male human Convict ------ --.--.--- --.......------- |.........)....------------.---- ---.........>............^......| --- |....----------......-----.--...--.---.-- ---- |.-..- .-...............).......| |..| |@. . ..........---....^(.....--|..| |a| --.......- --...........||.-- ..| ----.|.-- ---..----.^.--.| |.| ----- ---..| ---....-- --.| ---....| ---...| |..| ---- ----.....%-- --<-- |..| .--..---.............------- |.-- -.....|.................| |.| --......................| ..- ---..................--- ... |.................-- |....*............| ---..|.----.--..--- ------ ------- [Vis the Prisoner] St:15 Dx:11 Co:18 In:11 Wi:13 Ch:11 Chaotic Gnomish Mines:4 $:1093 HP:0(107) Pw:45(45) AC:2 Exp:10 T:7634 Burdened Latest messages You hit the soldier ant! The soldier ant bites! The soldier ant stings! The soldier ant misses. The soldier ant stings! The soldier ant bites! The soldier ant misses. You kill the soldier ant! You see here 2 soldier ant corpses. There are 2 soldier ant corpses here; eat one? [ynq] (n) Ecch - that must have been poisonous! You seem unaffected by the poison. This soldier ant corpse tastes terrible! You finish eating the soldier ant corpse. There is a soldier ant corpse here; eat it? [ynq] (n) Ecch - that must have been poisonous! You seem unaffected by the poison. This soldier ant corpse tastes terrible! You finish eating the soldier ant corpse. The soldier ant bites! The soldier ant stings! The soldier ant misses. The soldier ant stings! The soldier ant bites! The soldier ant misses. The soldier ant bites! The soldier ant misses. The soldier ant bites! The soldier ant stings! You die... Your inventory Armor a - an uncursed +0 polished silver shield [of reflection] (being worn) k - an [uncursed] +0 orcish helm (being worn) r - an [uncursed] rotted +0 dwarvish cloak (being worn) G - an uncursed +0 pair of iron shoes (being worn) V - a blessed +2 pair of leather gloves (being worn) Comestibles I - an uncursed tin of floating eye meat K - an uncursed tin of spinach P - an uncursed lizard corpse R - an [uncursed] partly eaten food ration Rings b - a [cursed -4] ivory ring [of adornment] i - an uncursed ring of aggravate monster Wands e - an uncursed wand of light [0:8] j - a blessed wand of teleportation [0:2] n - an uncursed wand of light [0:11] u - an uncursed wand of undead turning [0:3] Tools m - an [uncursed] expensive camera [0:77] s - an uncursed bag called hold [of holding] v - an [uncursed wax] candle w - an uncursed lock pick E - 2 uncursed [tallow] candles L - an uncursed looking glass [mirror] S - an uncursed [wax] candle Gems g - an uncursed green gem [jade] p - 4 uncursed violet gems [worthless glass] t - an [uncursed] white gem [worthless glass] x - an uncursed white gem [worthless glass] y - 2 [uncursed] red gems [worthless glass] A - 2 uncursed white gems [dilithium crystal] C - an [uncursed] violet gem [worthless glass] T - 5 uncursed black gems [worthless glass] W - an uncursed stone called luck [luckstone] Z - 2 uncursed green gems [worthless glass] Iron balls c - an uncursed heavy iron ball (weapon in hand) Contents of the bag of holding: an uncursed burnt +0 striped shirt 2 uncursed cloves of garlic an uncursed [stale] egg 2 [uncursed] food rations an uncursed scroll labeled ETAOIN SHRDLU [of confuse monster] a blessed scroll labeled GARVEN DEH [of teleportation] an uncursed scroll labeled GARVEN DEH [of teleportation] an uncursed scroll labeled GNIK SISI VLE [of destroy armor] an uncursed scroll labeled VELOX NEB [of scare monster] an uncursed scroll of identify a [cursed] scroll of identify an [uncursed] scroll of remove curse an uncursed clear potion [of water] an uncursed dark green potion [of healing] an uncursed pink potion [of levitation] an uncursed ruby potion [of object detection] a [cursed] silver potion [of acid] an uncursed smoky potion [of monster detection] an uncursed yellow potion [of sickness] an uncursed tinning kit [0:34] Final Attributes You were piously aligned. Hunger level was 486. Your alignment was 48 / 48. Monster difficulty range was 0 - 7. Level difficulty was 4. You were poison resistant. You were immune to sickness. You were telepathic. You had reflection. You were extremely lucky (12). You had extra luck. Bad luck timed out slowly for you. Good luck timed out slowly for you. You are dead. Spells known in the end Name Level Category Fail Memory a - healing 1 healing 100% 82% Vanquished creatures 2 watch captains a large mimic a small mimic (4 created) a gelatinous cube a flaming sphere a tiger (2 created) a python 2 ettin zombies 3 watchmen a chameleon 2 giant beetles (3 created) 2 quivering blobs a cockatrice a wolf a winter wolf cub 2 mumakil 4 giant spiders 2 gnome kings (3 created) an ogre (2 created) 2 brown puddings (1 created) 2 owlbears 2 gold golems 2 lizards 5 chickatrices a dingo a dwarf lord (0 created) a dust vortex 2 ravens (1 created) a plains centaur a human zombie 3 soldier ants (4 created) a wood nymph 4 rock piercers a rock mole 2 violet fungi 15 gnome lords (17 created) 2 gnomish wizards a kobold mummy a gray ooze a ghoul a giant ant (2 created) a little dog (2 created) 4 floating eyes (6 created) a kitten (2 created) 12 dwarves (19 created) a kobold shaman 2 hill orcs a rabid rat 2 giant bats 2 orc zombies (6 created) a wererat 3 iguanas an acid blob a coyote 4 hobbits (5 created) 2 large kobolds a hobgoblin 2 giant rats (1 created) 63 gnomes (75 created) a gnome zombie a gecko 3 jackals a kobold (2 created) 5 goblins 3 grid bugs 6 bats 4 lichens (7 created) a kobold zombie 5 newts (6 created) 216 creatures vanquished. Voluntary challenges You never hit with a wielded weapon. You read items or engraved 10 times. You put on armor 16 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never engraved Elbereth. You encountered 1 bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills flail [Skilled] sling [Basic] Spellcasting Skills (none) Dungeon overview The Dungeons of Doom: levels 1 to 3 Level 3: a general store Stairs down to The Gnomish Mines The Gnomish Mines: levels 4 to 10 Level 4: <- You were here Level 6: [minetn] many shops, a temple to Tymora, some fountains, many trees Game information Seed: -187763933 Started: 2015-03-29 08:11:29 Ended: 2015-03-29 09:30:37 Play time: PT00:17:06 Goodbye Vis the Convict... You died in The Gnomish Mines on dungeon level 4 with 19400 points, and 1093 pieces of gold, after 7634 moves. Killer: soldier ant You were level 10 with a maximum of 107 hit points when you died. You didn't beat your previous score of 64805 points. 1 2880008 jente-Kni-Hum-Mal-Law ascended to demigod-hood. 855 [932] 2 1810742 tourn-Bar-Orc-Mal-Cha ascended to demigod-hood. 218 [268] 3 1784186 tourn-Wiz-Elf-Fem-Cha ascended to demigoddess-hood. 225 [347] 66 67911 Hress-Con-Hum-Mal-Cha died in The Quest on level 15 [max 12]. Killed by Warden Arianna. - [74] 67 67026 Nausicaa-Con-Vam-Fem-Cha died in The Ruins of Moria on level 10 [max 17]. Killed by the Watcher in the Water. - [120] *68 64805 Vis-Con-Hum-Mal-Cha died in The Dungeons of Doom on level 14. Killed by a mumak. - [104] * 19400 Vis-Con-Hum-Mal-Cha died in The Gnomish Mines on level 4 [max 10]. Killed by a soldier ant. - [107] 69 64269 jente-Pri-Hum-Mal-Law died in The Dungeons of Doom on level 17 [max 18]. Killed by a rock troll. - [92] 70 61812 blub-Val-Dwa-Fem-Law died in The Ruins of Moria on level 15 [max 18]. Killed by invisible Durin's Bane. - [108]