Vis, chaotic male human Convict
                                                                               
                                   --------------                     -------- 
 ------------     -----------    ##..........<...#                  ##.......| 
 |..........|     |.........|    # |............|#                  ##|....%.| 
 |..........| #   |.........|  ### ------------.-###              ####-------- 
 |.........`.#    |.........|  #               #                  #  #         
 ------------#    |..........###             #T#                ###  #         
             #    |.......^.|##################@#####           #    #         
             #    -------|---#        -------|------###########[#    #         
            ##################        |............|    #-----.-   ###         
             #          #             |............|    #|.....|   #           
             #        ###             |............-#####|.....| ###           
             #        #               |............|     |.....| #             
    -----    #       ##               --------------     |......##             
    |+).|    #-------.--                                 |.....|               
    |%(.|#####.........|                                 -------               
    |**.-#   #|........|                                                       
    |)=.|    #.>.....{.|                                                       
    |.*.|     ----------                                                       
    -----                                                                      
                                                                               

[Vis the Prisoner]      St:18/20 Dx:13 Co:18 In:11 Wi:10 Ch:9  Chaotic
Dungeons of Doom:14 $:2148 HP:0(113) Pw:56(56) AC:-3 Exp:12 T:18533 Burdened

Latest messages

KAABLAMM!!! You triggered a land mine!
You fall into a pit!
You are still in a pit. (4x)
You crawl to the edge of the pit.
Something is written here in the dust.
You read: "V|ad vas nerc".
Something is written here in the dust.
You read: "V|?d vas nerc".
You hear water falling on coins.
The freezing sphere explodes!
You get blasted!
The rock troll hits! (2x)
The rock troll bites!
The rock troll hits! (2x)
The rock troll bites!
The rock troll hits! (2x)
The rock troll bites!
You hit the rock troll! (2x)
The rock troll hits! (2x)
The rock troll bites!
You miss the rock troll.
The rock troll hits! (2x)
The rock troll bites!
You miss the rock troll.
The rock troll hits! (2x)
The rock troll bites!
You aren't sure you're doing this the right way...
You miss the rock troll.
The rock troll hits!
You die...

Your inventory

Weapons

j - a blessed rustproof [+3] broadsword named Luck Blade [Luck Blade] (weapon in hand)
I - a blessed +0 dagger

Armor

b - an uncursed +0 striped shirt (being worn)*
e - an uncursed +0 elven shield (being worn)
p - an uncursed +0 pair of water walking boots
z - an uncursed +0 elven cloak (being worn)
D - an uncursed +0 dwarvish mithril-coat (being worn)
M - an uncursed +0 pair of leather gloves (being worn)
N - an uncursed +0 pair of speed boots (being worn)

Comestibles

f - 2 uncursed sprigs of wolfsbane
h - an uncursed [stale] egg
i - an uncursed tin [of spinach]
C - an uncursed carrot
E - an uncursed lembas wafer
G - an uncursed tin [of werewolf meat]
L - an uncursed apple
P - an uncursed lizard corpse
S - 3 uncursed food rations

Potions

J - an [uncursed] icy potion [of booze]

Rings

d - a cursed [-1] pearl ring [of increase accuracy]
l - a cursed ring of teleport control
o - an uncursed ring of cold resistance
y - an uncursed ring of warning
F - an uncursed ring of levitation
X - an uncursed -1 ring of gain intelligence

Wands

g - an uncursed wand called tele [of teleportation (0:5)]
n - an uncursed wand called cancel [of cancellation (0:4)]
q - an uncursed wand of locking [0:2]
r - a cursed wand of speed monster [0:4]
t - an uncursed wand of sleep [0:3]
A - an uncursed wand of striking [0:6]
B - an uncursed wand of polymorph [0:6]
H - an [uncursed] aluminum wand [of probing (0:5)]
Q - an uncursed wand of speed monster (0:3)
W - a blessed wand of slow monster (0:3)
Y - an uncursed wand of digging [0:6]
Z - an uncursed wand of striking [0:4]

Tools

a - an uncursed +0 unicorn horn
m - an uncursed skeleton key
s - an uncursed sack
u - an uncursed magic whistle
v - an uncursed tooled horn
w - an uncursed magic harp (0:5)
x - an uncursed magic flute (0:7)

Gems

R - an uncursed worthless piece of red glass
U - an uncursed yellow gem [citrine]

Contents of the sack:

Final Attributes

Spells known in the end

NameLevelCategoryFailMemory
magic missileattack100%33%
sleepenchantment100%48%
invisibilityescape100%48%
cone of coldattack100%96%
lightdivination100%96%

Vanquished creatures

463 creatures vanquished.

Voluntary challenges

Your skills at the end

Fighting Skills
(none)
Weapon Skills
flail[Expert]
sling[Basic]
Spellcasting Skills
(none)

Dungeon overview

Game information

Seed: 1726861064
Started: 2015-03-15 11:20:20
Ended: 2015-03-16 06:58:26
Play time: PT01:03:26

Goodbye

Goodbye Vis the Convict...
You died in The Dungeons of Doom on dungeon level 14 with 49991 points,
and 4661 pieces of gold, after 18533 moves.
Killer: rock troll
You were level 12 with a maximum of 113 hit points when you died.
You reached the 77th place on the top 100 list.
  1    2880008  jente-Kni-Hum-Mal-Law ascended to demigod-hood.       855 [932]
  2    1810742  tourn-Bar-Orc-Mal-Cha ascended to demigod-hood.       218 [268]
  3    1784186  tourn-Wiz-Elf-Fem-Cha ascended to demigoddess-hood.   225 [347]

 75      51029  Sylpheed-Val-Hum-Fem-Law died in The Dungeons of Doom
                on level 4 [max 12].  Killed by an owlbear.             - [106]
 76      50568  Luntik-Val-Dwa-Fem-Law died in The Dungeons of Doom
                on level 13.  Killed by a hobgoblin.                    - [108]
*77      49991  Vis-Con-Hum-Mal-Cha died in The Dungeons of Doom on            
                level 14 [max 15].  Killed by a rock troll.             - [113]
 78      48894  Savojin-Bar-Vam-Fem-Cha died in The Dungeons of Doom
                on level 11.  Killed by a blue jelly.                   -  [99]
 79      48060  Zenter-Bar-Orc-Mal-Cha turned to stone in The
                Dungeons of Doom on level 9 [max 12].  Petrified by a
                cockatrice.                                           103 [103]