Vis, chaotic male human Convict -------------- -------- ------------ ----------- ##..........<...# ##.......| |..........| |.........| # |............|# ##|....%.| |..........| # |.........| ### ------------.-### ####-------- |.........`.# |.........| # # # # ------------# |..........### #T# ### # # |.......^.|##################@##### # # # -------|---# -------|------###########[# # ################## |............| #-----.- ### # # |............| #|.....| # # ### |............-#####|.....| ### # # |............| |.....| # ----- # ## -------------- |......## |+).| #-------.-- |.....| |%(.|#####.........| ------- |**.-# #|........| |)=.| #.>.....{.| |.*.| ---------- ----- [Vis the Prisoner] St:18/20 Dx:13 Co:18 In:11 Wi:10 Ch:9 Chaotic Dungeons of Doom:14 $:2148 HP:0(113) Pw:56(56) AC:-3 Exp:12 T:18533 Burdened Latest messages KAABLAMM!!! You triggered a land mine! You fall into a pit! You are still in a pit. (4x) You crawl to the edge of the pit. Something is written here in the dust. You read: "V|ad vas nerc". Something is written here in the dust. You read: "V|?d vas nerc". You hear water falling on coins. The freezing sphere explodes! You get blasted! The rock troll hits! (2x) The rock troll bites! The rock troll hits! (2x) The rock troll bites! The rock troll hits! (2x) The rock troll bites! You hit the rock troll! (2x) The rock troll hits! (2x) The rock troll bites! You miss the rock troll. The rock troll hits! (2x) The rock troll bites! You miss the rock troll. The rock troll hits! (2x) The rock troll bites! You aren't sure you're doing this the right way... You miss the rock troll. The rock troll hits! You die... Your inventory Weapons j - a blessed rustproof [+3] broadsword named Luck Blade [Luck Blade] (weapon in hand) I - a blessed +0 dagger Armor b - an uncursed +0 striped shirt (being worn)* e - an uncursed +0 elven shield (being worn) p - an uncursed +0 pair of water walking boots z - an uncursed +0 elven cloak (being worn) D - an uncursed +0 dwarvish mithril-coat (being worn) M - an uncursed +0 pair of leather gloves (being worn) N - an uncursed +0 pair of speed boots (being worn) Comestibles f - 2 uncursed sprigs of wolfsbane h - an uncursed [stale] egg i - an uncursed tin [of spinach] C - an uncursed carrot E - an uncursed lembas wafer G - an uncursed tin [of werewolf meat] L - an uncursed apple P - an uncursed lizard corpse S - 3 uncursed food rations Potions J - an [uncursed] icy potion [of booze] Rings d - a cursed [-1] pearl ring [of increase accuracy] l - a cursed ring of teleport control o - an uncursed ring of cold resistance y - an uncursed ring of warning F - an uncursed ring of levitation X - an uncursed -1 ring of gain intelligence Wands g - an uncursed wand called tele [of teleportation (0:5)] n - an uncursed wand called cancel [of cancellation (0:4)] q - an uncursed wand of locking [0:2] r - a cursed wand of speed monster [0:4] t - an uncursed wand of sleep [0:3] A - an uncursed wand of striking [0:6] B - an uncursed wand of polymorph [0:6] H - an [uncursed] aluminum wand [of probing (0:5)] Q - an uncursed wand of speed monster (0:3) W - a blessed wand of slow monster (0:3) Y - an uncursed wand of digging [0:6] Z - an uncursed wand of striking [0:4] Tools a - an uncursed +0 unicorn horn m - an uncursed skeleton key s - an uncursed sack u - an uncursed magic whistle v - an uncursed tooled horn w - an uncursed magic harp (0:5) x - an uncursed magic flute (0:7) Gems R - an uncursed worthless piece of red glass U - an uncursed yellow gem [citrine] Contents of the sack: 2513 gold pieces an uncursed scroll called monster [of create monster] 2 uncursed scrolls called zeme [of earth] an uncursed scroll of fire an uncursed scroll of gold detection a blessed scroll of teleportation 3 uncursed scrolls of teleportation an uncursed scroll of teleportation an uncursed amber potion [of blindness] an uncursed orange potion [of gain ability] an uncursed potion called conf [of confusion] 2 uncursed potions called obj [of object detection] an uncursed potion of enlightenment an uncursed potion of extra healing an uncursed potion of full healing an uncursed potion of full healing a cursed potion of gain energy an uncursed potion of invisibility an uncursed potion of invisibility an uncursed potion of paralysis an uncursed potion of water an uncursed potion of water an uncursed sparkling potion [of levitation] Final Attributes You were piously aligned. Hunger level was 541. Your alignment was 102 / 102. Monster difficulty range was 2 - 13. Level difficulty was 14. You were poison resistant. You were immune to sickness. You had wounded legs. You were telepathic. You were stealthy. You were protected. You were very fast. You were lucky (4). You had extra luck. Good luck timed out slowly for you. You are dead. Spells known in the end Name Level Category Fail Memory a - magic missile 2 attack 100% 33% b - sleep 1 enchantment 100% 48% c - invisibility 4 escape 100% 48% d - cone of cold 4 attack 100% 96% e - light 1 divination 100% 96% Vanquished creatures a watch captain (4 created) 2 giant mimics (4 created) 2 large mimics a wumpus a baby purple worm a long worm a stalker (2 created) 2 earth elementals 3 giant mummies a giant zombie 7 small mimics (10 created) a glass piercer (2 created) a warhorse (2 created) a troll (2 created) a wood golem a gelatinous cube 2 large dogs 2 freezing spheres (3 created) 2 shocking spheres (3 created) a large cat 3 tigers 2 gargoyles (3 created) 2 tengu 2 ochre jellies 2 enormous rats (4 created) an energy vortex a mountain centaur 3 stone giants a human mummy (3 created) a python an ettin zombie 4 watchmen (8 created) an incubus 2 giant beetles 3 wolves (5 created) a winter wolf cub a panther a spotted jelly (2 created) 41 leprechauns 3 iron piercers (5 created) 5 giant spiders (7 created) 4 scorpions (5 created) 2 horses an ice vortex a black light (3 created) a gnome king (2 created) an ogre (3 created) 2 rust monsters 2 owlbears a yeti (2 created) a gold golem a Green-elf (3 created) 2 lizards (3 created) 6 chickatrices (8 created) a dog (3 created) 2 dingos 3 jaguars a dwarf lord (2 created) 2 blue jellies a gray unicorn (2 created) 2 dust vortices (3 created) 3 ravens 3 plains centaurs 3 gnome mummies 3 snakes (7 created) 9 apes a human zombie (5 created) a rope golem a Woodland-elf (4 created) 6 soldier ants 4 fire ants 4 bugbears (5 created) an imp (2 created) 3 wood nymphs (7 created) 2 water nymphs (5 created) 2 mountain nymphs (5 created) 8 Mordor orcs (9 created) an Uruk-hai 2 orc shamans 3 rock piercers (6 created) 2 rock moles a woodchuck a pony (4 created) 3 fog clouds (4 created) 4 yellow lights 15 gnome lords (17 created) 3 gnomish wizards (5 created) a kobold mummy 2 gray oozes (4 created) 2 barrow wights (3 created) 3 elf zombies (6 created) 5 straw golems a wax golem a giant ant (3 created) 2 little dogs (3 created) 5 floating eyes (8 created) 2 kittens 12 dwarves (15 created) a homunculus (5 created) a kobold lord 15 hill orcs a rothe (4 created) 2 centipedes 7 monkeys a dwarf zombie a wererat 4 muggers 3 iguanas 15 killer bees 5 acid blobs (6 created) 4 coyotes (5 created) a gas spore (2 created) 3 hobbits (5 created) 2 hobgoblins (3 created) 6 giant rats (9 created) 10 cave spiders 4 yellow molds (5 created) 2 red molds (4 created) 45 gnomes (48 created) 5 geckos (7 created) 6 jackals (11 created) a fox (2 created) 3 kobolds 7 goblins a sewer rat (4 created) 10 grid bugs 9 lichens (10 created) 3 kobold zombies (6 created) 8 newts (9 created) 463 creatures vanquished. Voluntary challenges You used a wielded weapon 27 times. You read items or engraved 32 times. You put on armor 41 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never engraved Elbereth. You never encountered a bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills flail [Expert] sling [Basic] Spellcasting Skills (none) Dungeon overview The Dungeons of Doom: levels 1 to 15 Level 2: a fountain Level 3: a general store, a fountain Level 4: a music store, a fountain Stairs down to The Gnomish Mines Level 5: a fountain Level 6: a fountain, a sink Level 7: a fountain Level 8: a fountain, many trees Level 9: [oracle] many fountains Level 10: a fountain Stairs up to Sokoban, level 9 Level 11: a fountain Level 12: some fountains Stairs up to Town, level 11 Level 13: an altar to Tymora, a fountain Level 14: <- You were here a general store Level 15: a fountain The Gnomish Mines: levels 5 to 9 Level 7: [minetn] many shops, a temple, some fountains, a sink Town: levels 10 to 11 Level 10: [town] many shops, many fountains Game information Seed: 1726861064 Started: 2015-03-15 11:20:20 Ended: 2015-03-16 06:58:26 Play time: PT01:03:26 Goodbye Vis the Convict... You died in The Dungeons of Doom on dungeon level 14 with 49991 points, and 4661 pieces of gold, after 18533 moves. Killer: rock troll You were level 12 with a maximum of 113 hit points when you died. You reached the 77th place on the top 100 list. 1 2880008 jente-Kni-Hum-Mal-Law ascended to demigod-hood. 855 [932] 2 1810742 tourn-Bar-Orc-Mal-Cha ascended to demigod-hood. 218 [268] 3 1784186 tourn-Wiz-Elf-Fem-Cha ascended to demigoddess-hood. 225 [347] 75 51029 Sylpheed-Val-Hum-Fem-Law died in The Dungeons of Doom on level 4 [max 12]. Killed by an owlbear. - [106] 76 50568 Luntik-Val-Dwa-Fem-Law died in The Dungeons of Doom on level 13. Killed by a hobgoblin. - [108] *77 49991 Vis-Con-Hum-Mal-Cha died in The Dungeons of Doom on level 14 [max 15]. Killed by a rock troll. - [113] 78 48894 Savojin-Bar-Vam-Fem-Cha died in The Dungeons of Doom on level 11. Killed by a blue jelly. - [99] 79 48060 Zenter-Bar-Orc-Mal-Cha turned to stone in The Dungeons of Doom on level 9 [max 12]. Petrified by a cockatrice. 103 [103]