Vis, neutral male human Wizard -------- ---------------- --------- |......| |..............| |.......| |......| ##...............| |.)....%-# #-......| # |..............| |.......|# #|......|################################### |......^.......| |.......|# #|.@....|# #------|------ ---------------- |.......|# #--+---.-# #|`.........*| --.-.----# # ### #|.....`.....| # # # # #|...-----...| ### ### # #|...|.{.|...| # # # #|..`|{.{|*..| ###### ### #|...|.{.|...| -|----.. # # #|...-.---...| |......| ### ---.--- #|.....*.....| |......| # # |....(| #|*.........*| |......| ### ##.......######------------- |.....>| # |.....| |.......## ------- -------- [Vis the Magician] St:14 Dx:13 Co:18 In:18 Wi:12 Ch:8 Neutral Dungeons of Doom:8 $:3590 HP:116(116) Pw:66(94) AC:1 Exp:10 T:8965 Burdened Latest messages Restoring save file... Hello Vis, the human Wizard, welcome back to UnNetHack! Be careful! New moon tonight. Your movements are slowed slightly because of your load. Unknown command ' '. You see here a cursed -1 ring of increase damage. You have a little trouble lifting k - a cursed -1 ring of increase damage. Cannot open file "3000Vis.8" for level 8 (errno 2). Probably someone removed it. Your inventory Weapons M - 2 uncursed [+0] daggers O - a blessed rustproof [+1] athame named Magicbane [Magicbane] (weapon in hand) Y - an uncursed corroded [+1] dagger Armor b - an uncursed +0 cloak of magic resistance (being worn)* j - an uncursed +0 elven cloak m - a [blessed] +0 leather hat [elven leather helm] (being worn) o - a cursed [+0] apron [alchemy smock] v - a cursed -1 pair of water walking boots N - an uncursed [+0] dwarvish mithril-coat P - a [blessed] +3 pair of elven boots (being worn) S - a cursed [+0] cloak of magic resistance* Z - an [uncursed] +3 Hawaiian shirt (being worn) Comestibles f - an [uncursed] tin [of tengu meat] l - an uncursed lembas wafer q - an uncursed cram ration C - 5 uncursed food rations I - an uncursed edible bra K - an uncursed tin [of wererat meat] U - an uncursed lizard corpse V - an uncursed orange Spellbooks w - an [uncursed] spellbook of force bolt Rings d - an uncursed ring of shock resistance* e - an uncursed +1 ring of protection* h - a cursed [-4] ring of protection k - a cursed -1 ring of increase damage p - a cursed +1 ring of gain wisdom* E - a cursed -1 ring of adornment G - a cursed ring of invisibility* H - a cursed ring of slow digestion (on left hand) X - an uncursed ring of free action (on right hand) Wands c - an uncursed wand of striking (0:0)* i - an uncursed wand of teleportation [0:1] u - an uncursed wand of fire [0:6] z - an uncursed wand of create monster [0:8] D - an uncursed wand of speed monster [0:3] F - an uncursed wand of create monster [0:11] Tools a - an uncursed [+0] unicorn horn r - an uncursed magic marker (0:56)* s - an uncursed bag of holding y - an uncursed magic marker [0:52] A - an uncursed lock pick J - a cursed [magic] lamp (lit) T - an uncursed stethoscope W - an uncursed [tallow] candle Gems g - an uncursed stone called touch [touchstone] R - an uncursed green gem [fluorite] Contents of the bag of holding: an uncursed amulet of unchanging a cursed spiked amulet [of strangulation] an uncursed scroll called flood [of flood] a blessed scroll labeled ANDOVA BEGARIN [of gold detection] an uncursed scroll labeled ANDOVA BEGARIN [of gold detection] an uncursed scroll labeled JUYED AWK YACC [of taming] an uncursed scroll labeled PRATYAVAYAH [of confuse monster] 2 uncursed scrolls of earth an uncursed scroll of enchant weapon a cursed scroll of enchant weapon 2 cursed scrolls of teleportation a blessed spellbook of remove curse an uncursed black potion [of invisibility] an uncursed fizzy potion [of gain level] an uncursed gooey potion [of booze] a cursed murky potion [of levitation] a blessed potion called obj [of object detection] an uncursed potion called obj [of object detection] an uncursed potion of confusion an uncursed potion of extra healing 2 uncursed potions of monster detection an uncursed slimy potion [of healing] a cursed slimy potion [of healing] an uncursed soapy potion [of gain energy] a blessed swirly potion [of speed] a blessed yellow potion [of fruit juice] Final Attributes You were piously aligned. Hunger level was 190. Your alignment was 54 / 54. Monster difficulty range was 1 - 9. Level difficulty was 8. You were sleep resistant. You were poison resistant. You were magic-protected. You were telepathic. You were stealthy. You had slower digestion. You were fast. You had free action. You were very lucky (8). You survived. Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 56% b - light 1 divination 0% 56% c - knock 1 matter 0% 61% d - create monster 2 clerical 0% 68% e - drain life 2 attack 0% 69% f - remove curse 3 clerical 70% 91% Vanquished creatures 3 giant mimics a large mimic (2 created) a long worm a small mimic (4 created) an ogre lord a gelatinous cube a flaming sphere a tengu (2 created) a python 2 crocodiles a quivering blob 4 wolves 2 winter wolf cubs a lynx an iron piercer a giant spider (3 created) a scorpion an ice vortex a vampire bat a dwarf mummy (2 created) a rust monster a yeti 2 lizards (3 created) a housecat 3 jaguars (4 created) 2 dwarf lords a black unicorn 2 dust vortices a plains centaur (2 created) 2 gnome mummies 2 snakes a rope golem 2 Woodland-elves 2 soldier ants (3 created) a quasit a wood nymph (4 created) 2 water nymphs 2 Uruk-hai 2 rock moles a woodchuck a pony a fog cloud 3 yellow lights 2 shriekers 6 gnome lords (8 created) 4 gnomish wizards 3 kobold mummies a guardian naga hatchling a ghoul a baby crocodile a giant ant 2 floating eyes (5 created) a kitten (4 created) 7 dwarves (12 created) a homunculus (2 created) a kobold lord (3 created) a kobold shaman (3 created) 14 hill orcs (16 created) 5 rothes 2 rabid rats a giant bat a monkey (2 created) 3 dwarf zombies a werejackal an iguana an acid blob 5 hobbits (7 created) a large kobold 4 cave spiders 2 yellow molds a green mold (2 created) 22 gnomes (35 created) 5 garter snakes (6 created) a gnome zombie 3 geckos (5 created) 6 jackals (8 created) 3 foxes 4 sewer rats 8 grid bugs 6 bats 5 lichens (8 created) 6 newts (8 created) 207 creatures vanquished. Voluntary challenges You used a wielded weapon 442 times. You read items or engraved 38 times. You put on armor 19 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You engraved Elbereth 13 times. You encountered 1 bones level. You used Sokoban shortcuts 3 times. Your skills at the end Fighting Skills (none) Weapon Skills dagger [Skilled] quarterstaff [Basic] Spellcasting Skills attack spells [Skilled] enchantment spells [Basic] Dungeon overview The Dungeons of Doom: levels 1 to 11 Level 1: a fountain Level 2: a fountain Level 4: some fountains Stairs down to The Gnomish Mines Level 5: many fountains Level 6: a general store Level 7: a fountain Level 8: <- You were here many fountains Level 9: [oracle] many fountains Level 10: a general store, an altar to Thoth, a fountain, a sink Stairs up to Sokoban, level 9 The Gnomish Mines: levels 5 to 8 Level 7: [minetn] many shops, a temple, some fountains Game information Seed: 401747670 Started: 2015-02-18 06:47:16 Ended: 2015-02-18 16:49:08 Play time: PT00:23:02 Goodbye Vis the Wizard... You were tricked in The Dungeons of Doom on dungeon level 8 with 22602 points, and 3590 pieces of gold, after 8965 moves. Killer: trickery You were level 10 with a maximum of 116 hit points when you were tricked. You didn't beat your previous score of 33211 points. 1 2880008 jente-Kni-Hum-Mal-Law ascended to demigod-hood. 855 [932] 2 1810742 tourn-Bar-Orc-Mal-Cha ascended to demigod-hood. 218 [268] 3 1784186 tourn-Wiz-Elf-Fem-Cha ascended to demigoddess-hood. 225 [347] 73 34034 Vis-Wiz-Hum-Mal-Neu died in Sokoban on level 7 [max 11]. Killed by an exploding wand. - [81] 74 33516 Nausicaa-Wiz-Vam-Fem-Cha died in The Dungeons of Doom on level 11. Killed by an invisible stalker. - [89] *75 33211 Vis-Wiz-Hum-Mal-Neu died in The Dungeons of Doom on level 7 [max 11]. Killed by a trickery. 116 [116] * 22602 Vis-Wiz-Hum-Mal-Neu died in The Dungeons of Doom on level 8 [max 11]. Killed by a trickery. 116 [116] 76 33147 Haudegen-Val-Dwa-Fem-Law turned to stone in The Dungeons of Doom on level 9 [max 11]. Petrified by a cockatrice corpse. 59 [88] 77 31744 blub-Val-Dwa-Fem-Law died in The Quest on level 14 [max 13]. Killed by a fire ant, while praying. - [84]