Vis, neutral male human Wizard ------- #......| ----- ###|.....| ------------- |...+#####|.....| ##............| |...|### |.....|# # |...........| |...|# |......## #####....<.......| |...-# #-------# # # |...........| |...|############################################### |...........| |...|# # ------# +...........| ----- # ####-....| ------------- ----.- # |..<@| |....|### |..I.| |.....# -.---- |....| # |....| ------ [Vis the Thaumaturge] St:13 Dx:16 Co:16 In:18 Wi:12 Ch:10 Neutral Dungeons of Doom:10 $:281 HP:0(69) Pw:58(90) AC:7 Exp:9 T:7353 Latest messages Hit points restored. Count: 20 (6x) # Unknown command ' '. Count: 20 (8x) You hear an angry drone. Count: 20 (7x) Unknown command ' '. (2x) Count: 20 (4x) You stop searching. You kill the giant rat! Count: 20 You feel an unseen monster! It hits! You stop searching. You hit it. It hits! In what direction? The spell misses it. It hits! You hit it. (2x) It hits! You hit it. It hits! You hit it. It hits! You can't go up here. (2x) Unknown command ' '. It hits! You die... Your inventory Weapons a - a blessed +1 quarterstaff (alternate weapon; not wielded)* o - an [uncursed +0] runed dagger [elven] (weapon in hand) T - 18 [uncursed +0] daggers (in quiver) Armor b - an uncursed +0 cloak of magic resistance (being worn)* V - an [uncursed] +0 pair of iron shoes (being worn) Comestibles i - an [uncursed] lizard corpse t - an [uncursed stale] egg x - 2 [uncursed] tripe rations z - an [uncursed] fortune cookie Rings e - an uncursed ring of protection from shape changers (on right hand)* G - a cursed ring of free action N - an [uncursed] mithril ring [of polymorph control] Y - an uncursed +1 ring of increase accuracy (on left hand) Wands c - an uncursed wand of speed monster (0:4)* I - an [uncursed] wand of digging [0:3] O - an [uncursed] wand of create monster [0:14] Tools j - a [blessed tallow] candle k - an [uncursed] lock pick m - an uncursed magic marker (0:27)* n - an uncursed blindfold* p - an [uncursed] bag called p [sack] s - an [uncursed] bag called hold [of holding] A - an [uncursed] blindfold K - an [uncursed] lock pick R - an [uncursed] blindfold S - 3 [uncursed tallow] candles W - an [uncursed] magic marker [0:27] Gems d - an [uncursed] black gem [jet] y - an [uncursed] yellowish brown gem [amber] D - an [uncursed] black gem [obsidian] E - an [uncursed] black gem [worthless glass] J - 2 [uncursed] red gems [worthless glass] P - 3 [uncursed] white gems [worthless glass] Z - an [uncursed] blue gem [worthless glass] The sack is empty. Contents of the bag of holding: 1148 gold pieces an [uncursed] scroll labeled XIXAXA XOXAXA XUXAXA [of confuse monster] an [uncursed] scroll of create monster an uncursed scroll of fire an uncursed scroll of flood a [cursed] scroll of flood an uncursed scroll of food detection an uncursed scroll of gold detection an uncursed scroll of light a cursed scroll of teleportation an [uncursed] scroll of teleportation an [uncursed] spellbook of extra healing a [cursed] spellbook of fireball an [uncursed] tan spellbook [of restore ability] an [uncursed] white spellbook [of protection] a [blessed] amber potion [of gain energy] an [uncursed] fizzy potion [of invisibility] an [uncursed] muddy potion [of monster detection] 2 uncursed potions of sleeping 2 uncursed potions of water a [cursed] swirly potion [of healing] a [blessed] white potion [of gain ability] Final Attributes You were piously aligned. Hunger level was 503. Your alignment was 44 / 46. Monster difficulty range was 1 - 9. Level difficulty was 10. You were magic-protected. You were telepathic. You had a +1 bonus to hit. You were protected from shape changers. You were fast. You were unlucky (-1). You are dead. Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 64% b - detect food 2 divination 0% 64% c - fireball 4 attack 0% 65% d - cause fear 3 enchantment 0% 71% e - identify 3 divination 75% 88% f - magic mapping 5 divination 100% 89% g - extra healing 3 healing 75% 95% Vanquished creatures a xan a pyrolisk a leocrotta a python 3 giant beetles 3 leprechauns (4 created) a giant spider a lizard (2 created) a dwarf lord a blue jelly (4 created) 2 dust vortices (3 created) a gnome mummy a Woodland-elf a quasit a wood nymph (3 created) a mountain nymph (7 created) 4 Uruk-hai a woodchuck a fog cloud (2 created) a shrieker (2 created) a violet fungus 6 gnome lords (8 created) 3 gnomish wizards a kobold mummy a black naga hatchling (2 created) an elf zombie (2 created) a giant ant a little dog 2 floating eyes (5 created) 2 kittens (8 created) 7 dwarves (8 created) a homunculus a kobold lord a kobold shaman (3 created) 3 rothes a rabid rat a centipede (2 created) an orc zombie 2 dwarf zombies (3 created) 2 iguanas (4 created) an acid blob a coyote a gas spore (2 created) 2 hobbits (3 created) 6 giant rats (7 created) 3 brown molds (4 created) 3 yellow molds a red mold 35 gnomes (37 created) 6 garter snakes 2 geckos 6 jackals (8 created) a fox 3 kobolds 3 goblins a sewer rat (2 created) 9 grid bugs 4 bats (6 created) 7 lichens (10 created) 2 kobold zombies 4 newts (7 created) 168 creatures vanquished. Voluntary challenges You used a wielded weapon 289 times. You read items or engraved 20 times. You put on armor 7 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You engraved Elbereth 18 times. You encountered 1 bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills dagger [Skilled] quarterstaff [Basic] Spellcasting Skills attack spells [Skilled] enchantment spells [Basic] Dungeon overview The Dungeons of Doom: levels 1 to 10 Level 2: an altar to Thoth, a fountain Level 4: a fountain Stairs down to The Gnomish Mines Level 5: a general store Level 8: [oracle] many fountains Level 9: a fountain Level 10: <- You were here Stairs up to Town, level 9 The Gnomish Mines: levels 5 to 8 Level 8: [minetn] many shops, a temple, some fountains Game information Seed: -1298201818 Started: 2015-02-13 16:43:38 Ended: 2015-02-13 17:40:41 Play time: PT00:26:34 Goodbye Vis the Wizard... You died in The Dungeons of Doom on dungeon level 10 with 10611 points, and 1429 pieces of gold, after 7353 moves. Killer: invisible stalker You were level 9 with a maximum of 69 hit points when you died. You didn't beat your previous score of 23660 points. 1 2880008 jente-Kni-Hum-Mal-Law ascended to demigod-hood. 855 [932] 2 1810742 tourn-Bar-Orc-Mal-Cha ascended to demigod-hood. 218 [268] 3 1784186 tourn-Wiz-Elf-Fem-Cha ascended to demigoddess-hood. 225 [347] 80 26381 jente-Pri-Hum-Fem-Law died in The Dungeons of Doom on level 13 [max 14]. Killed by a sasquatch. - [77] 81 26192 jente-Arc-Hum-Mal-Law died in The Dungeons of Doom on level 14 [max 15]. Killed by a tiger. - [80] *82 23660 Vis-Wiz-Hum-Mal-Neu died in The Gnomish Mines on * level 12. Killed by a warg, while fainted from lack of food. - [71] * 10611 Vis-Wiz-Hum-Mal-Neu died in The Dungeons of Doom on level 10. Killed by an invisible stalker. - [69] 83 23548 tourn-Bar-Vam-Fem-Cha died in The Dungeons of Doom on level 3 [max 10]. Killed by a giant beetle, while fainted from lack of food. - [107] 84 22857 jente-Con-Orc-Fem-Cha died in The Dungeons of Doom on level 4 [max 9]. Killed by a soldier ant. - [89]