Vis, neutral male human Wizard
                                                                               
                                                                               
                                                                               
                       -------------------------------------------------       
                       |..(........)..............................*.....       
       *###            |..----------------------------...---.--|--------       
      ###              |..|.......*.)!.)!............|...| ---|.|              
     .[ #              |^....(....).)..<.............|...-  | |.---            
     .. ############%#.|..|.....)..................^.---... |...^.|            
                     ..|..|............................|... |..-.-|            
                     .-|..------------------------------..   ..|.!|            
                    .).|.....                           ..     |..|            
                   ....|..---                          -.i---- |.!|            
                  .....|..|     -----------------------|..@... ----            
                .......|..|     |......................|--d-----               
               ..|.....|..-------.|.-------------------- |.|...|               
             ....|.....|......^...|.---------------------|.|.{.-------------   
           ...-----.%-------------|......................-.|.......%[..))).|   
         ..........*..............|.---------------------|.---------------.|   
      ........|...**...)*)..........|                    |.................|   
     --------------------------------                    -------------------   

[Vis the Magician]        St:25 Dx:14 Co:16 In:18 Wi:12 Ch:9  Neutral
Gnomish Mines:12 $:259 HP:0(71) Pw:116(116) AC:0  Exp:11 T:8945 Fainted 

Latest messages

The dwarf swings his broad pick.
The dwarf hits!
The dwarf swings his broad pick.
The dwarf hits!
The dwarf swings his broad pick.
The dwarf just misses!
The dwarf swings his broad pick.
The dwarf hits!
The dwarf swings his broad pick.
The dwarf hits!
You regain consciousness.
The magic-absorbing blade stuns the dwarf!
You kill the dwarf!
You faint from lack of food.
The quasit hits! (2x)
The quasit bites!
The quasit hits! (2x)
The quasit bites!
The quasit just misses!
The quasit hits!
The quasit misses.
The quasit hits! (2x)
The quasit bites!
The quasit hits!
The quasit just misses!
The quasit bites!
The quasit hits! (2x)
The quasit bites!
The warg bites!
You die...

Your inventory

Weapons

o - an uncursed [+0] silver saber named Grayswandir [Grayswandir]
q - the uncursed rustproof +1 Magicbane (weapon in hand)
r - an uncursed fireproof [+0] sling named Giantslayer [Giantslayer] (alternate weapon; not wielded)
B - 20 uncursed [+0] daggers (in quiver)
L - 5 blessed [+0] daggers

Armor

b - an uncursed +0 cloak of magic resistance*
l - a blessed +0 dwarvish mithril-coat (being worn)
m - an [uncursed] +0 elven cloak (being worn)
u - an uncursed +0 pair of elven boots (being worn)
F - an uncursed +0 pair of boots called vanduo [water walking]
G - an [uncursed] thoroughly rusty +0 pair of gauntlets of power (being worn)
I - a blessed +1 pair of leather gloves

Comestibles

w - an uncursed tin [of wumpus meat]
A - 2 [uncursed] tins [of long worm meat]
M - 2 [uncursed stale] eggs
V - an [uncursed] tripe ration

Scrolls

j - an uncursed scroll of magic mapping*
k - a blessed scroll of gold detection*
z - an uncursed scroll called flood [of flood]
E - a cursed scroll labeled DAIYEN FOOELS [of confuse monster]
Q - a blessed scroll of teleportation
S - 3 uncursed scrolls of teleportation
U - 3 uncursed scrolls labeled ABRA KA DABRA [of light]

Potions

f - an uncursed potion of paralysis*
g - an [uncursed] greasy potion [of gain energy]
h - an uncursed potion of blindness*
n - an [uncursed] cloudy potion [of healing]
x - an [uncursed] luminescent potion [of full healing]
y - a [blessed] brown potion [of extra healing]
C - an [uncursed] sparkling potion [of oil]
D - an uncursed brown potion [of extra healing]
O - a blessed slimy potion [of sleeping]
X - an uncursed golden potion [of confusion]
Y - an uncursed puce potion [of see invisible]

Rings

a - an uncursed gold ring [of cold resistance]
d - an uncursed +2 ring of protection (on left hand)*
N - an uncursed gold ring [of cold resistance]
R - an uncursed +2 ring of gain dexterity*

Wands

c - an uncursed wand of slow monster (0:2)*
t - an [uncursed] wand of striking [0:0]
H - an [uncursed] wand of striking [0:4]
W - an [uncursed] wand of magic missile [0:4]

Tools

i - an [uncursed] magic whistle
s - an uncursed key [skeleton key]
v - an uncursed magic marker [0:73]
K - an uncursed towel
P - an uncursed [magic] lamp called magic (lit)
Z - an uncursed credit card

Gems

J - an [uncursed] stone called luck [luckstone]

Final Attributes

Spells known in the end

NameLevelCategoryFailMemory
force boltattack94%56%
create monsterclerical94%56%
restore abilityhealing100%64%

Vanquished creatures

276 creatures vanquished.

Voluntary challenges

Your skills at the end

Fighting Skills
(none)
Weapon Skills
dagger[Expert]
quarterstaff[Basic]
Spellcasting Skills
attack spells[Skilled]
enchantment spells[Basic]
clerical spells[Basic]

Dungeon overview

Game information

Seed: 1264442919
Started: 2015-02-10 20:20:34
Ended: 2015-02-10 21:59:56
Play time: PT00:23:35

Goodbye

Goodbye Vis the Wizard...
You died in The Gnomish Mines on dungeon level 12 with 23660 points,
and 259 pieces of gold, after 8945 moves.
Killer: warg, while fainted from lack of food
You were level 11 with a maximum of 71 hit points when you died.
You reached the 80th place on the top 100 list.
  1    2880008  jente-Kni-Hum-Mal-Law ascended to demigod-hood.       855 [932]
  2    1810742  tourn-Bar-Orc-Mal-Cha ascended to demigod-hood.       218 [268]
  3    1784186  tourn-Wiz-Elf-Fem-Cha ascended to demigoddess-hood.   225 [347]

 78      26381  jente-Pri-Hum-Fem-Law died in The Dungeons of Doom on
                level 13 [max 14].  Killed by a sasquatch.              -  [77]
 79      26192  jente-Arc-Hum-Mal-Law died in The Dungeons of Doom on
                level 14 [max 15].  Killed by a tiger.                  -  [80]
*80      23660  Vis-Wiz-Hum-Mal-Neu died in The Gnomish Mines on               
*               level 12.  Killed by a warg, while fainted from lack           
                of food.                                                -  [71]
 81      23548  tourn-Bar-Vam-Fem-Cha died in The Dungeons of Doom on
                level 3 [max 10].  Killed by a giant beetle, while
                fainted from lack of food.                              - [107]
 82      22857  jente-Con-Orc-Fem-Cha died in The Dungeons of Doom on
                level 4 [max 9].  Killed by a soldier ant.              -  [89]